Dungeon Magazine Index
Compiled By: Richard Di Ioia
1The Dark Tower of CalibarThe vampire is the least of your worries7AdventureGeneric
119Assault on Eddistone pointWhat awaits you in the lonely signal tower?2AdventureGeneric
128Grakhirt's lairThe war is over - but there's one battle left3AdventureGeneric
138The Elven homeWilderness scenario2Side trekGeneric
1Into the FireThe legacy of a lost prince.10AdventureGenericVolcanic mountain range
161Guardians of the tombVengeance awaits beyond the grave4Side trekGeneric
2The Titan's dreamA casual visit to a living, nightmare theater6AdventureGeneric
216In the dwarven king's courtThe game is afoot in the royal palace5AdventureGeneric
233CaermorWhy would a town refuse to be rescued?4AdventureGeneric
245The keep at KoralgeshBuried in fire but hardly dead3AdventureGeneric
34Falcon's peakLord Falcon's next holds a new brood of evil3AdventureGeneric
311Blood on the snowA deadly hunt deep in the arctic wastes5AdventureGeneric
3The Deadly seaA desperate rescue beneath the waves7AdventureGeneric
3The book with no endThe ultimate tome of power. A vanished tome, a faded legend and the end of the world10AdventureGeneric
4Kingdom in the swampThe dead rule, the living die. Would you trust a thief to lead you to a vampire?7AdventureGeneric
416Escape from the tower of midnightRun silenty; the midnight stalkers are after you.3AdventureGenericThieves only
428Fluffy goes to heckRemember Fluffy? The cute little dog? Wel…4AdventureGeneric
441Trouble at Grog'sA little beer, a little touble, a little party on the rubble1AdventureGeneric
5The rotting willowThis roadside stop could be your very last8AdventureGeneric
511Lady of the LakeWho is the dying woman? Where is the lake that can save her?1AdventureGeneric
519The stolen powerAn evil cult with a trick up its sleeve2AdventureGeneric
528The kappa of pachee bridgeA little village with a turtle-shelled problem4AdventureOriental Adventures
533The trouble with Mylvin WimblyThe enemy you hunt may not be the enemy you find.3AdventureGeneric
5The eyes of evilA promise of adventure and riches, with a hint of total annihilation.15AdventureGeneric
5Hirward's taskA wizard in need…Hirward the Wizard has a little problem on his hands - and its destroying his fortress, followers and future.6AdventureGeneric
6After the stormA gold-laden shipwreck in a deadly bay. The strangest things wash up on a beach sometimes.9AdventureGeneric
6White DeathWhite dragons are small and easy to kill - aren't they?7AdventureDragonlance
6Bristanam's CairnA friendly little cottage and a dreadful secret10Side trekGeneric
6House of the BrothersTwo giant opponents.8AdventureGreyhawk
6Forbidden mountainHang onto your helmets in this topsy-turvy dungeon7AdventureGeneric
6Tortles of the Purple Sage (part 1)A thousand miles of adventure. 7AdventureKnown World
73NightshadeIt's a wizard's privilege - and curse - to change his mind2Side trekGeneric
7Tortles of the Purple Sage (part 2)Treck to three lost cities.7AdventureKnown World
726The matchmakersSome matches are made in heaven, but not this one2AdventureGeneric
737Samurai steelTreachery, betrayal, and a flower of ice5AdventureOriental Adventures
7The Jingling Mordo CircusCarnival fun and deadly danger. 14AdventureGeneric
83Mountain sanctuaryIt's the little things that count.2AdventureGeneric
89For a Lady's honorWhen the guildmaster speaks, everybody listens6AdventureGenericThieves only
8In Defense of the lawIf Chaos wins, everyone loses.9AdventureGeneric
8The wounded worminjured dragons are the most deadly. Crippled, wingless, old are a thousand times more dangerous.10AdventureGeneric
8The flowers of flamein search of a dangerous fairy tale9AdventureOriental AdventuresThieves only
94The lurkers in the libraryThe quest for knowledge can be as dangerous as any other.2AdventureGeneric
910The crypt of IstarisIt's all over (and literally so) after midnight4AdventureGeneric
924The Djinni's ring3SoloGeneric
935The golden bowl of Ashu H'SanWhat angers the spirits? You don't have long to find out.3AdventureOriental Adventures
944The Ghostship GambitHelp wanted: Fearless crew to stop undead pirates. Pay bills before applying.5AdventureKnown World
950The plight of CirriaHigh adventure in the highest places.15AdventureGeneric
103The Shrine of IlsidahurIt's strange that a shrine to a vanished god should still be taking sacrifices5AdventureGeneric
109The artisan's tombEverything would be fine if the person you are trying to help wasn't already dead.2AdventureOriental Adventures
10They also serveNot everything worth stealing is worth cash.4AdventureGenericThieves only
10MonsterquestEver wonder how the monsters feel about adventuring?2AdventureGeneric
10Secrets of the towersStepping through a door can mean a grand adventure or a horrifying death.1Side trekGeneric
10Threshold of evilOn a storm-blasted mountain lives an immortal arch-mage with a foul temper. The townspeople want you to talk to him - and kill him, if necessary.16AdventureGeneric
11The dark conventicleThe darkness beneath the ruins. If you save only one kidnapped daughter this year, save this one.11AdventureGeneric
11The wooden mouseWhat wondrous powers could a wooden mouse have that makes its theft so deadly?7SoloGeneric
11The Black Heart of UlomAn evil forest with a mind of it's own. The druids gave the forest a mind of it's own; that their creation would turn evil was not part of the plan.10AdventureGeneric
1145The wards of witching waysSurviving the shipwreck is easy, living through the wizardly bet afterwards is not.4AdventureGeneric
124Light of lost soulsFor some, duty and revenge are stronger than death.3Side trekGeneric
12Scepter of the underworldYour adventure started the moment you woke up.12SoloGeneric
1224At the spottle parlorSome games aren't played for fun.2AdventureKnown World
1234Intrigue in the depthsStopping an undersea war wasn't in your contract5AdventureGeneric
1248Huddle farmA family feud - with green cows?2AdventureGeneric
13The ruins of Nol-DaerAbandoned ruins never are. He left the Abyss to visit his human mother, not realizing he was a century too late. Still there was a lot he had left to do.10AdventureGreyhawk
1319Going once, going twiceAuction fever can empty anyone's pouch of coins.AnyAdventureGeneric
1324The moor-tomb mapIn this dungeon, adventurers are the treasure.4AdventureGeneric
13The treasure vault of KasilThe owners of the vault dared all looters to test their wits against it. Hundreds of years later, the vault is still unopened. Now it's your turn to try to get in.6AdventureGeneric
13Of nests and nationsa city besieged from within. Watchmen are murdered, ships explode and sink in their berths, and savage monsters are sumoned in the streets -- but no one can catch the killers.10AdventureKnown World
144MasqueraiderMonsters prowl the hills, but you never see more than one at a time.4AdventureForgotten Realms
14A Question of BalanceTwo travelers mysterious appear in a magical storm. Which one is the demon?10AdventureForgotten Realms
14Stranded on the Baron's islandYou've just crashed the strangest party. None of the guests are quite what they seem to be.5AdventureGeneric
14Master of PuppetsHe's a murderer and a renegade wizard. The bodyguards he's built are just as bad.9AdventureGeneric
1444Phantasm chasmOne good ambush can lead to another.8Side trekGeneric
1448The wererats of RelfrenThis little mountain town will soon become know for more than its famour cheese. Will you become part of the solution or part of the problem?4AdventureGeneric
15The wreck of the Shining StarA shipwreck is an unfailing beacon for trouble.6AdventureGeneric
15In pursuit of the SlayerYou must stop the Slayer's rampage - without slaying the Slayer.7AdventureGeneric
15The dragon's giftThe adventure began when a fish left a message for you.4AdventureOriental Adventures
15The glass houseAfter they took his home and his wife, they took his life - but he came back for them, anyway.6AdventureForgotten Realms
1539Roarwater caves"I could kill two birds with one stone," the shaman thought, "if I only had some gullible adventurers."2AdventureGeneric
1549The Elephant's graveyardTons of ivory for the taking - if you can take it from the heart of a savage jungle.6AdventureGreyhawk
16Palace in the skyGiants and humanoids that sail down from the heavens? Where could they be coming from?14AdventureGeneric
16The dwarves of WarkaThe dwarves want you to check out a cave that even they won't explore7AdventureGeneric
16NecropolisA city of the dead has no business coming back to life2AdventureForgotten Realms
16VesicantEven a small dragon can get lots of treasure - if she has a navy to find it for her.6AdventureGeneric
174The PitAdventurers are more than welcome, they are nourishment!4AdventureGeneric
17The hunt in great Allindel A treasure vault without guards or traps - can it be true?7AdventureGeneric
17The waiting room of Yen-Wang-YehYour mission is to recover the bones of a long-dead noble. But he isn't ready to give them up yet.5AdventureOriental Adventures
17Out of the AshesSlain in disgrace, reborn in fury, armed to the teeth. Flame returns! Sequel to "into the fire" from issue #1.13AdventureGreyhawk
18IronguardLet's just say that is was a bad day to go to the marketplace2AdventureForgotten Realms
18Whitelake mine"There's this huge fish in my mine," says the gnome, "and you've got one week to get rid of it."3AdventureGeneric
18Tallow's deep"Only the good die young. The bad prefer it that way." (a goblin proverb)6AdventureGeneric
18Crocodile tearsWhat really destroyed the peaceful village of Tijiki?7AdventureOriental Adventures
18Chadranther's baneYou found the treasure you were seeking. Now you have to escape from it.7AdventureGeneric
19By the waysideNo one believes in the Mist Woman, no one alive that is10AdventureGreyhawk
19The vanishing villageAn entire village appears overnight. But where are the villagers?4AdventureGeneric
19The serpent's toothsomeone would like you to spy on a tavern, but not just any tavern.5AdventureForgotten Realms
1932Encounter in the wildwoodDiversity and perversity are hard to beat.4AdventureGeneric
19House of cardsThe fate of a city lies within a dungeon whose doors are sealed with cards.12AdventureForgotten Realms
20The ship of nightAn engineering marvel awaits you, as does a legion of murderous ghosts12AdventureForgotten Realms
20White fang10SoloGeneric
20Pride of the skyAll that your departed aunt left you was a chance to get famous and rich, if the attempt doesn't kill you first.12AdventureKnown World
2053Ancient bloodFive centuries is not long enough for a giant king to forgive a defeat - or forget a curse.4AdventureGeneric
214The cauldron of plentyPlenty of trouble that is.4AdventureGeneric
21The bane of ElfswoodIt shines in the night. Ogres run in terror of it. It kills by sight and by touch. It never stops hunting - and it's hunting for you.16AdventureKnown World
21Incident at Strathern pointBefore you know it, you've walked right into someone else's adventure.9AdventureGeneric
21The chest of the AloeidsBrave are the mortals who take on the tasks of the gods - and dreadful their fate if they fail.12AdventureGeneric
224The dark forestThe alchemist would like some fungus and spores, but no one wants to get them.3AdventureGeneric
22The Leopard menA deadly rumble in the jungle9AdventureGreyhawk
22Tomb it may concernYou wake up in a dungeon. But how did you get there, and why?5SoloGenericPaladin
22UnchainedWe gnomes built this wonderful dragon but now the darn thing seems to be out of control8AdventureDragonlance
2250Rank amateursYou and your fellow humanoids are going to be diplomats. Can you say "disaster"?2AdventureKnown World
236The vineyard valesA plague of locusts is bad enough, but when the locusts are a yard long the farmers need professional help.3AdventureKnown World
23The Pyramid of JenkelA voice in the darkness offered him power; with only one string attached: First he had to find some adventurers13AdventureGeneric
23Old Sea dogAnother day, another kidnap victim to rescue- but this victim has four feet and likes old soup bones.4AdventureGeneric
23Deception passMagical minotaurs? Mutant giants? Vampires? Or or more of these is preying upon caravans.8AdventureGeneric
246In the dread of nightHe wears black, hires orcs, and looks depraved. But don't be fooled, he's far more dangerous than he seems.2AdventureKnown World
2426A hitch in timeNo matter how much loot you take, you never took anything at all. Confused? Wait until you try this dungeon.12AdventureGeneric
24Thunder under NeedlespireThe monster you're sent out after is so dangerous that even mind flayers fear it. And the illithids want your help!12AdventureGeneric
254The standing stones of sundownAn act of mercy released a creature of unspeakable evil.3AdventureGeneric
2524Of Kings unknownThat horrible blue, bug eyed monster you just fought - was it really an orc?4AdventureGeneric
25Hrothgar's resting placeIf the book is to be believed, there's a magical sword completed unguarded and ripe for the taking.7AdventureKnown World
25A rose for TalakaraHe was thoughtful, obedient, and Trustworth - the epitome of a traitor. All he needed were some heroes.17AdventureGeneric
26The inheritanceYou've just inherited a castle! All it needs is a good cleaning out.2AdventureForgotten Realms
26Caravan guardsBeware of cheerful and long fanged employers!12AdventureKnown World
2638Deadfalls on nightwood trail3Side trekGeneric
26The Curse and the QuestWhat's the top prize for this grim relay race? Your lives, of course.7AdventureGeneric
26Nine-tenths of the lawThe evil wizard had a fail safe plan for survival. It worked perfectly - almost.11AdventureGeneric
27Tarfil's tombA simple cleric has a complicated vision and you've become part of it.16AdventureKnown World
2720JuggernautMeet a goblin who has the best and deadliest toy around.5AdventureGeneric
27Courier serviceOnly two things are certain; taxes and death.4AdventureGeneric
27Bride for a FoxTreachery so deep that even the villains can't find the bottom.7AdventureOriental Adventures
27The School of NekrosThe halflings loved their river until it filled up with dead things. That's when they called you.11AdventureGeneric
28The pipes of doomThe forces of evil are ready to attack. But first, a musical interlude.12AdventureForgotten Realms
28Manden's meathooks5Side trekGeneric
28SleeplessA spell went wrong, the wizard was burned up, and now all sorts of unwanted guests are arriving to celebrate.13AdventureGeneric
28Night of fearMost country inns are noted for their charm, peacefulness and security. But not this one.1AdventureGeneric
28Visitors from above6AdventureSpelljammer
29Nymph's rewardAll maidens in distress are not alike7AdventureForgotten Realms
29Ex librisOpening a book in this library can expand your mind or scatter it around the room!9AdventureForgotten Realms
29Through the night1Side trekGeneric
29Til death do us partA marriage made in hell -- and going strong.12AdventureForgotten Realms
29Mightier than the swordA martyr to penmanship - or the victim of greed?2AdventureGeneric
30And a dozen eggsAlligators in the sewers? You should be so lucky!2AdventureForgotten Realms
30Elmister's back doorVisiting an archmage? Better come in by the front door!AnyAdventureForgotten Realms
30GhazalSlavery may not be worse than death, but you might come to think so before too long.10AdventureGreyhawk
30A wrastle with BertrumA restful evening of troll-wrastling, banditry, and spontaneous tavern renovation.2AdventureGeneric
30Thiondar's legacyAn elven king went down inside a mountain and discovered an evil thing. He's still there, ages later, waiting rescue or death.12AdventureGeneric
31Beyond the glittering veilA gateway has opened, and death is pouring out.6AdventureGeneric
31Telar in NorbiaIt was the best of times, then the worst of times; a tale of two (ex) cities.10AdventureGenericAn interesting desert scenario
31A local legendEvery nine years, three people were murdered. Soon, you'll know why.1AdventureGeneric
31Bane of the ShadowbornEvil feeds on itself, but it also feed upon the good.9AdventureRavenloft
32The wayward woodRemember; only you can prevent forest failures.9AdventureGeneric
32Herme's bridgeA troubled bridge over waters9AdventureGeneric
32Changeling9Side TrekForgotten Realms
3228Pearlman's curiosity?eb dluoc ti tahw rednow i2AdventureGeneric
32Is there an elf in the house?She was free at last and eager for vengeance - but first she needed a sacrifice.4AdventureGeneric
3260Ghost danceFrom the moment the old man gave you the skull, there was no turning back6AdventureGreyhawk
33That island charmHere's the tale of a big boat trip that started from a tropical port, aboard a briny ship.9AdventureGeneric
33The siege of Kratys freeholdThe orcs remembered Tarran Kratys. Today he wishes they had not.2AdventureGeneric
3336Dark days in welldaleThe halfling village is no longer a most pleasant place to reside.4AdventureGeneric
3350AlicornGoblins want the unicorn dead.1AdventureGeneric
33Mad Gyoji9AdventureOriental Adventures
348Euphoria horrorsCan you find a little boy's missing friend?2AdventureForgotten Realms
34Rogue4Side trekGeneric
34Isle of the abbeyTime to hit the beach2AdventureGeneric
34The Lady RoseA town destroyed, young elves kidnapped. Will your continent be next to fall to the superior firepower of Talangran?13AdventureGeneric
34On wings of darknessSummer in Calimshan brings a "simple" monster hunt in the cool mountain air. What could be easier?6AdventureForgotten Realms
35Twilight's last gleamingYou'll be lucky if you live to see the dawn's early light.11AdventureGeneric
35The year of priest's defiance4AdventureDark Sun
35The Whale2Side trekGeneric
35Green lady's sorrowIf a green dragon tells you to climb into a volcano to retrieve her egg, well mother knows best.6AdventureGeneric
3552The ghost of mistmoorTrouble always comes in threes4AdventureGeneric
368Asflag's unintentional emporiumWhen the wizard's gone, who minds his home?7AdventureGeneric
3622Troll bridge"Pay the toll or feed the troll" seems pretty obvious. Too bad it isn't.3AdventureGeneric
36Granite mountain prisonA rebel leader is locked in a prison for which there is no escape. That's why the rebels called for you.5AdventureGeneric
36Sea of SorrowsThe wildspace monster is deadly, but its lair is the real killer.8AdventureSpelljammer
37Serpents in the sandsThey never forgot the theft. They proved it, too.8AdventureGeneric
37A wizard's fateif love overcomes evil, remember to get rid of the imp.2AdventureForgotten Realms
3732The white boar of KilfayA dangerous beast, but one with a mission7AdventureGeneric
37Their master's voice3Side TrekGeneric
37The Mud Sorcerer's TombTwo common Elements mixed together create deadly peril.18AdventureGreyhawk
38A blight on the landMonsters are prowling through the farmland, people are starving, and the government is on the verge of collapse. But why?12AdventureForgotten Realms
3822Things that go bump in the nightFriendly giants and wood elves6AdventureGeneric
38Pandora's apprenticea boxful of trouble3AdventureGeneric
38Horror harvestnever try to catch a falling star3AdventureRavenloft
39Below vulture pointbombers sighted, twelve o'clock high1AdventureForgotten Realms
39Flowfirenine intriguing encounters for travelers in the flow\7AdventureSpelljammer
39Last of the iron houseHorrible, wet, squishy things invade from the deep3AdventureGeneric
39The fountain of healthby the time you find it, you'll need it.1AdventureKnown World
39The Fire Giant's daughterRace to the end of the world and perhaps to the end of your lives.7AdventureGeneric
3950The Ulrich monasteryThere's been a change in your welcoming committee5SoloGenericCleric
3954LegerdemainIt's opening night, break a leg!5AdventureGeneric
408Song of the fensthe short, muddy life of Wendall the troll2AdventureGeneric
4018Khamsa's follyHe meant to reight a thousand years. The gods deposed him in a matter of seconds.8AdventureForgotten Realms
40Aerie borneThe heroes were good, but forced to do evil.5AdventureGeneric
40The draven deep's menaceSome people merely survive an earthquake. You created one!4AdventureDragonlance
41Deadly treasureNo treasures here just lying around to be taken. This tomb's riches fight back!13AdventureGeneric
4126The well of Lord Barcusyou'll need all your luck at this wishing well3Side trekGeneric
4128A way with wordsBrutish, yet historically inclined and discreet, adventurers required.2AdventureGeneric
41Mammoth problemsmarooned in the void, and dead to boot9AdventureSpelljammer
4146Hopeful dawnThe prophecy is fulfilled. A new age is at hand..if you can survive the night.6AdventureGreyhawk
41Old man katan and the mushroom bandIt's about swamps and mushrooms and a lost car. That's all we can say.3AdventureGeneric
428Whistledown's mantrapa little path of horrors3Side trekGeneric
42The Lady of the MistsSome people live past their time, others linger on as ghosts. The Lady could be either.9AdventureGeneric
42Izek's slumberSometimes you should let sleeping wizards lie.8Side TrekGreyhawk
4236RansomDeliver the money, bring home the boy; a simple exchange gone wrong.5AdventureKnown World
42Legacy of the Liosalfara village's only hope of survival now lies on another world1AdventureGeneric
42The price of revengerevenge is a dish best served cold6AdventureRavenloft
438Jacob's wellsome ports are more dangerous than the storm3SoloGeneric
4324Moving dayMoving to a new place is always a chore. Now it's deadly5AdventureGeneric
4340Mayhem at midnightdazzling beauty teams up with tentacled beast.8AdventureDragonlance
4344King Oleg's dilemmadoplimacy is deadly work3AdventureGeneric
43Into the silver realmNever, ever, steal a silver sword.14AdventureGeneric
44A hot day in L'trelonly you can prevent firestorms.2AdventureGeneric
44The hand of Al-DjamalSomeone is killing museum employees. Can you find the culprit?12AdventureKnown World
4436Raiders of the Chanthbaking brains in the sea of silt4AdventureDark Sun
44Train of eventsNo outsider has ever seen the dwarven railroad. Now it's up to you to get it back on track.12AdventureGeneric
45An Artist's errandThe reigar believe that Art is everything, and this reigar will do everything to retrieve her stolen property.7AdventureSpelljammer
45All things nicesome bargains are too good to pass up3Side trekForgotten Realms
45Rudwilla's stewin Mulcrow, foot - not music - soothes the savage beast1AdventureGeneric
4550Gritzel's guidancethe case of the helpful seer9Side TrekGeneric
4554Prism keepThis glass house is a reflection of its owner. Enter at your own risk.10AdventureGeneric
4610Dovedaleif the drought doesn't get you, the goblins will2AdventureGeneric
4624Floating rockMeet the strangest band of pirates of the seas. Meet their ship too.7Side TrekGeneric
4628Goblin feverSnipers, food shortages, fires, and mayhem. The city of Waen Fawr has a bad case of the fever.5AdventureGeneric
4650The iron orb of the duergarthe northmen and their allies play hardball13AdventureGeneric
47Shades of darknessHear the voices from the shadows.5AdventureGeneric
4718Quelkin's QuandaryReports of the owlbear incident were vastly exaggerated.6AdventureGeneric
47Smouldering Maneborn free, dying young9Side TrekGeneric
47When the light goes out.watery ghosts under a midnight sun1AdventureGeneric
47Fraggart's contraptionit'll work for sure this time. Really.1AdventureGeneric
4760The assassin withinThe god of knowledge wants Professor Hakin dead. Learn why or face the final examination.4AdventureAl-Qadim
48To bite the moonDiscover the secret life of gnolls and meet their goddess.7AdventureGeneric
4816The oracle at SumbarCross the Sea of Fallen stars to see old debts repaid4AdventureForgotten Realms
48Them's applesit takes just one to spoil them all2AdventureGeneric
48MelodyWhy does the caged bird sing? To keep the ettins happy. "A voice to make bards weep."9AdventureGeneric
48Sleeping dragondisturb not the sleeping dragon, nor the dracolich who wakes it.NABackdropCouncil of Wyrms
48Honor lost, honor regained.Fallen from grace, fallen into despair5AdventureForgotten Realms
49The Dark placeWhen a fiend gets homesick, don't get in its way. "Something has waited long centuries for your arrival."7AdventureGeneric
49Two for the roadhaunted, robbed and swindled3Side trekGeneric
49Lenny O'Brien's pot o'gold.Trouble at the end of the rainbow.5AdventureGeneric
49North of Narborelset sail for the unknown5AdventureGeneric
49Hair today, gone tomorrowa close shave1Side trekGeneric
49Castle of the blind sunmagic and music gone awry13AdventureGeneric
508The Vaka's curseSail beyond the realm of the living3AdventureGeneric
5014Back to the beachBeach towel, swimsuit and giant crabs!2AdventureGeneric
5026The Object of DesireMirror, mirror on the wall .. What does the Sultan want most of all?6AdventureGeneric
5048Felkovic's catThis cat likes its meat cooked, and you're on the menu.7AdventureRavenloft
518Nbod's roomjust try to get a good night's rest.4SoloGeneric
51Journey to the center of the worldwhiter than ivory, colder than snow9Side TrekGeneric
51Ailamere's lairThe sage's deal is simple: the more you learn about the dragon, the richer you get.10AdventureGeneric
51The witch of windcraghigh on a hilltop, a mountain of trouble1Side trekGeneric
5146The bandits of Bunglewoodshort, mean, and out for blood2AdventureGeneric
51The last oasisnext stop; the borderlands2AdventureAl-Qadim
52Spirits of the tempestSpirits bound and unbound conspire against you.15AdventureGeneric
52Pakkililira good grell gone bad2Side trekGeneric
52Welcome to the Krypthomehonk if you like wild magic2AdventureForgotten Realms
5240The Hurly-Burly brothersClick, click, click5AdventureGeneric
5246My lady's mirrorSeven years bad luck is just the beginning.10AdventureGeneric
52Laughing manLaughing all the way to the grave … and beyond.6AdventureRavenloft
538Spellbook masqueradeevil wears many masks4SoloGeneric
5320Clarshh's sepulchrean arcane scroll and an ancient cult1AdventureGeneric
5332A serenade before supperMusic to lull the most savage adventurer's heart.5AdventureGreyhawk
5338Elexa's endeavorAnd you thought Richard the Lion-Hearted had trouble when he returned from the Crusades.6AdventureGeneric
53SteelhartTwo great evils that go great together.10AdventureForgotten Realms
548Unhallowed groundMurder in a monastery3AdventureGeneric
5418Fetchmeet a druid's best friend6Side TrekGeneric
5420Fiends of TethyrFiends are dangerous enough, but something even more dangerous plagues Tethyr.7AdventureForgotten Realms
5428The Witch's fiddlehey diddle diddle3AdventureGeneric
5434Redcap's rampagethe invisible enemy2AdventureGeneric
5453Eyes of the iceborna chilling encounter5Side TrekGeneric
5456Dark Thane MacbethOftentimes, to win us to our harm, the instruments of darkness will tell us truths.16AdventureGeneric
558Savage beasta little dinner music2AdventureGeneric
5518UmbraI hear you have been saying nasty things about us. That is rather..unharmonious of you.7AdventurePlanescape
55Tulips of the Silver moonWhen the citizens of Tangreen say "Don't pick the flowers." They mean it.7AdventureGeneric
55Sea wolfa background of wrath, which can be stirred up to the murderous infernal pitch, does lie in every man.5AdventureRavenloft
568BriochtTwo celtic tribes are fighting.12AdventureGeneric
5622Janx's jinxBad dog!1AdventureGeneric
5628A watery deathThere's no place like home for a summoned elemental.10AdventureGeneric
5632The bigger they areSometimes it's the little things that get to you6AdventureGeneric
5638Grave circumstancesTake a first journey to Athas.6AdventureDark Sun
5650The Land of Men with TailsExplore the Dark Continent, meet strange people and let them have you for dinner.7AdventureGeneric
578To cure a kingdomThe King's question is "Do you make housecalls?"11AdventureGeneric
5726Carcass fracasit's only a flesh wound1Side trekKnown World
5728The rose of Jumlatby any other name5AdventureAl-Qadim
5748The murder of Maury Millerdeath and taxes1AdventureGeneric
5762Cloaked in fearafraid of the dark?4Side trekGeneric
588Caveat emptorSometimes you should be afraid to visit the dentist.4AdventureGeneric
5822Bad batch of browniesone bad apple1SoloGeneric
5832Challenge of Championsstep right upAnyAdventureGeneric
5846The ghost of Silverhill2Side TrekForgotten Realms
5848The Baron's Eyriecome on up for a bite5AdventureRavenloft
5860The menacing maladyThe doctor is out .. Of patients!3AdventureGeneric
598Seeking bloodsilverinto the shadows3AdventureBirthright
5932The mother's curseIt's a blessed event only if you can end the curse in time.4AdventureRavenloft
5950Wedding dayIt's up to you to make this the happiest day of their life, not the most embarrassing.2AdventureGeneric
59Voyage of the Crimpshrineu pthe river2AdventureKnown World
608Shards of the daySeek the scattered pieces of a powerful magical item in the Night Below10AdventureGeneric
6032NemesisHeads will roll if our heroes can't find a quartet of stolen swords. Come to think of it, heads will likely roll anyway.15AdventurePlanescape
6060Centaur of Attention2Side TrekGeneric
6062IASCSomething fishy4AdventureGeneric
618Jigsawmad, bad, and dangerous to know7AdventureRavenloft
6128Storm seasonMysterious thunderstorms fill the night, heralding the arrival of the sinister Night Parade12AdventureForgotten Realms
6144To save a forestonly you can prevent forest curses!6AdventureGeneric
6160Night swarmA vampire preys upon citizens of Rhorton's Grove, draining their blood in a most unusual fashion.6AdventureGeneric
628Dragon's delveThe dwarves of Thunderdelve have made some new friends .. And enemies6AdventureGeneric
6232Blood on the plow5Side TrekGeneric
6234GrimjawsThe Vast Swapmp is a most unnatural environment4AdventureForgotten Realms
6238The rat trapThe city of Carn Perrin has a large rodent problem. Wererats have taken over the thieve's guild and they are running the city into the ground.8AdventureGeneric
6256Wild in the streetsdon't feed the animals2AdventureGeneric
6260Esmerelda's bodyguardA monster lurks in the basement of Lady Esmerelda's villa. Unfortunately, a malfunctioning automaton refuses to let the heroes investigate.8AdventureGeneric
62Ghost at Widder Smither's 2Side trekGeneric
638Hunt for a Hierophantsleepyhead12AdventureGeneric
6322Gnome droppingswatch your step4AdventureSpelljammer
6330Huzza's goblin o' warlook who's dropping in7AdventureForgotten Realms
6334Blood & FireThe heroes must travel to the Valley of Mist and confront the evil Brotherhood of the True Flame in their flaming palace.12AdventureAl-Qadim
6354Invisible stalker1Side TrekGeneric
6358Beauty corruptWho put the dip in diplomat4AdventureGeneric
648Grotto of the QueenThe Lantenese have lost their magical ship, but they aren't willing to fight for it. That's where your heroes come in.9AdventureForgotten Realms
6424Bazllin's blacksphereinto the void22AdventureGeneric
6448Last danceto die for7AdventureRavenloft
6464The mad chefs of Lac AnchoisTwo cloud giants chefs are preparing a feast. To satisfy their customers, they're serving frog legs made from captured members of a grippli tribe.10AdventureGeneric
658Knights of the Scarlet SwordPay your taxes or go to jail. And don't even think about using magic.7AdventureGeneric
65Flotsam7Side trekGeneric
6526Ice Tyrantdragon orbs6AdventureDragonlance
6550Reflections5Side trekGeneric
6552The unkindness of ravensIf the ravens die, Crawford Manor falls.4AdventureRavenloft
6566The beast withinlambs to the slaughter2AdventureForgotten Realms
668Enormously inconvenientbigger isn't always better2AdventureGeneric
6616Avenging Murik5Side trekGeneric
6618The sunken shadowslippery when wet2AdventureGeneric
6636Swing Shot5Side trekGeneric
6638Operation Manta RayImmurk's Hold is home to thousands of pirates - and one Sembian spy.10AdventureForgotten Realms
6658Petrifying PriestessA magical mace vanishes from an elven temple, stolen by a medusa and her maedar consort.6AdventureGeneric
6666Orange and blackTyger, Tyger3AdventureGeneric
678Witches' brewBlack cats, witches, ghosts and goblins5AdventureForgotten Realms
6728Eye of the Storm7Side TrekGeneric
6730Training Groundchoose your path6AdventureForgotten Realms
6750The little people1Side TrekGeneric
6752Falls runDen of the sleeping wolf1AdventureRavenloft
6770Uzaglu of the UnderdarkThe guardians of the Kraal Nexus don't take kindly to intruders.7Side TrekGeneric
688The artist's loving touchAn artist uses living creatures and turns them into statues.3AdventureGeneric
6820ConvergenceScientific exploitation?AdventureAlternity
6840One winter's night1Side TrekGeneric
6842The trouble with in-lawsA golden locket is your first clue to finding a merchant's kidnapped daughter.2AdventureGeneric
6852Al-Kandil7Side TrekAl-Qadim
6856Stepping StonesBuried among the standing stones of Murkstone is an ancient dwarven crown, but to find it heroes must contend with an ancient riddle and much worse.9AdventureGeneric
6866By Merklan's MagicAn evil wizard has died, but an evil treant has the dead wizard's wand of the forest bane and uses it to animate plants.10AdventureGeneric
68InsertFortress of MysteryMAPNAMapGeneric
6910Slave vats of the Yuan-tiStrange things are a-slither in Wolfhill House.5AdventureForgotten RealmsMere of Dead Men Series
6928Challenge of Champions IIThe clock is tickingAnyAdventureGeneric
6946Stumping the party4Side TrekGeneric
6950Sleep of agesThe forces of good, evil and neutrality clash beneath the mountains.8AdventureForgotten Realms
7010Homonculous stewHostage negotiations can be tricky business, especially when they involve a wizard and his pet.3AdventureGeneric
7016The maze of the morkothIn the deep, nobody can hear you scream.6AdventureGeneric
70Boulder dashDanger is just a stone's throw away7Side TrekGeneric
7034Ssscaly thingsssCan you stop the raids of the Three Towers Tribe. The second module in the Mere of Dead Men series.5AdventureForgotten Realms
7048Kingdom of the ghoulsDescend into darkness16AdventureGreyhawk
7110Priestly secretsA plague of giant rats is the least of Restenford's worries4AdventureGreyhawk
71WildspawnNo one returns from Revular's island, and for good reason.8AdventureSpelljammer
7148Dreadful vestigesSome haunted houses are best left unexplored.7AdventureForgotten RealmsMere of Dead Men Series
7162Dark magic in new orleansdeath on the bayou7AdventureRavenloft
71InsertUnderground pondMAPNAMapGeneric
7212No stone unturnedWhy are zombies appearing in the streets of Jevid? You'll have to dig to find the answer.5AdventureGeneric
72Deep trouble in TelthinDive into the elemental plane of water17AdventureGeneric
7246Under a pale moonTwo opposing forces unite against a common enemy.4AdventureDragonlance
7258Mistress on the MereVampire slayers6AdventureForgotten Realms
7278Plundering Poppofit's what inside that counts2AdventureGeneric
7310Quoitine questThe search for a magical stone requires sharp swords and even sharper diplomacy.2AdventureGeneric
7322Eye of MyrkulLegacy of the dead14AdventureForgotten Realms
7354The Necromancer's pet6Side TrekGeneric
7358The Setting SunA community trapped in a war-torn land faces even greater threats from within.7AdventureGreyhawk
7374Faerie Woodthe art of deception2AdventureGeneric
7410The scourge of ScalabarAn undersea menace has merchants of Scalabar up in arms.3AdventureGeneric
7428First peopleA mysterious new world awaits you just beyond the mountain.6AdventureGeneric
7444Night of the bloodbirdsa feast to the east and pests to the west5AdventureGeneric
7456Preemptive strikeAerial combat. Elves fighting against fire giants.12AdventureGeneric
7478The Vale of the Weeping widows5Side trekForgotten Realms
7512Non-prophet organizationDreams become reality as a sinister plot unfolds.6AdventureGeneric
7526The amulet and the underdarkthe price of power7AdventureGeneric
7544The forgotten manOne man's destiny and the fate of the realm is in your hands9AdventureGeneric
7566Into the nest of vipersA priest of Talona has concocted the deadliest poison, and the Assassin's Guild is willing to kill for it.2AdventureForgotten Realms
7610The house on the edge of midnightRamsay the damned5AdventureRavenloft
7630A day at the market3Side TrekGeneric
7634Mertylman's roada cold death awaits you in Kaloria's arctic wasteland9AdventureGeneric
7656CrusaderFinagill's misfortune6AdventureGeneric
7666Earth tonesNot all music soothes the savage beast12AdventureGeneric
7682Fruit of the vineAn old friend needs help with some housecleaning and gardening.3AdventureGeneric
76InsertRoadside tavernMAPNAMapGeneric
7710Visiting Tylwithin the name of love1AdventureGeneric
7722A feast of flesh6Side TrekGeneric
7726Wind chillFire and ice6AdventureGeneric
7732Ex Keraptis Cum AmoreIf you thought the legacy of Keraptis ended with White Plume Mountain - think again!12AdventureGreyhawk
7758Stage fright2Side TrekGeneric
7762To walk beneath the wavesDanger rises from the deep. Have the vicious sea devils returned?6AdventureGreyhawk
77InsertLost cavernsMAPNAMapGeneric
78Lear the giant kingThe storm to end all storms heralds this epic tale of love, woe, madness, and betrayal.17AdventureGeneric
78Veiled threats5Side TrekGeneric
7834Peer amid the watersYou conduit if you try!2AdventureGeneric
78Unexpected guests6Side TrekGeneric
7860Trial of the frogget a grippli!4Side TrekGeneric
7866The Winter Tapestrya tapestry holds clues to a dead dragon's hoard, but only the boldest heroes can penetrate the dragon's icy lair.6AdventureGeneric
7886Deepstrikedive hard - with a vengeance7AdventureAlternity
78InsertGothic cathedralMAPNAMapGeneric
7912Keep for salebuying a home can be hazardous2AdventureGeneric
7928The best laid plans1Side TrekGeneric
7930Bad seedsA brief stopover at the Hawk's Shadow turns into an unforgettable encounter with the Enclave of the Twisted Roots2AdventureGeneric
7942CloudkillNature clashes with industry when a noxious cloud threatens the Sky Realm6AdventureForgotten Realms
7958The AkrilothSong of the sea15AdventureForgotten Realms
79InsertAbandoned keepMAPNAMapGeneric
8012Fortune favors the deadFinding the last treasure of Salamanca is easy. Retrieving the map, now that's hard.6AdventureGeneric
8030The frothing miscreantAn ill-tempered gnome takes revenge to new heights and proves to the world that he is no small threat.4AdventureForgotten Realms
8040Challenge of champions IIIArena battleAnyAdventureGeneric
8056Sarfion's collectionTown of Hardby8Side TrekGreyhawk
8060A head for businessThe sandmen cometh?AdventureAlternity
8074The trouble with TrillochsThe necromancer is dead, but his handiwork lingers on8Side TrekGeneric
8078The ScarWhere there's a whip, there's a way1AdventureGeneric
8112A race against timeka-boom2AdventureGeneric
8128Divisions of the mindConfronting the beholder is just the beginning. Find out wha the eye tyrant has unearthed deep in its underground lair.12AdventureGeneric
8146The door to darknessPhantasmal foesAnyAdventureGeneric
8154Ashtar's templeBrutish bandits and ghostly guardians1AdventureGeneric
8166KhazefrynThe Underdark is no place for the timid ... Or the weak.15AdventureGeneric
81Skulking belowWhat you don't see can kill you1AdventureGeneric
82Dark Times in SherwoodThe Sheriff of Nottingham and the outlaws of Sherwood Forest share a common enemy. Will an unlikely alliance end this newest threat to the land?3AdventureEarth
82Evil UnearthedPeople are vanishing from the village of Brookhollow. Can you solve the mystery in time to save your friends?1AdventureGreyhawk
82Eye for an EyeA stolen jewel leads to the heart of the swamp, where one man's thirst for vengeance threatens to destroy an entire town.3AdventureGeneric
82Playing With FireFollow a half-forgotten legend to treasures untold and a fiery doom.2AdventureGreyhawk
83AlterationsWhen a science experiment goes awry, who will be left to clean up the mess?1AdventureGreyhawk
83Deep FreezeIt's been buried under the ice for millennia, waiting to be found.2AdventureGreyhawk
83Depths of RageEntering the goblins' lair is easy. Getting out alive is the tricky part.4AdventureGeneric
83IriandelThe secret to ending a unicorn's curse lies in the tomb of a barbarian king.4AdventureGeneric
83London CallingAn investigation into a series of grisly murders takes a supernatural turn for the worse.2AdventureDark-Matter
8423Harrowing, TheOne sacrifice could spell the end of Lolth's supremacy in the Demonweb and the beginning of a whole new order.15AdventureForgotten Realms
8467DemonclawA wizard's hideous transformation spells trouble for the kingdom of Nyrond.5AdventureGreyhawk
8479Dying of the Light, TheVampires infest a castle on the edge of a town10AdventureGeneric
84107Dungeon of the Fire OpalWas it destiny or something worse that destroyed the Order of the Opal Fist?3AdventureGeneric
84127ArmisticeThe war in the mountains might be over, but there's still one more enemy to fight.7AdventureGreyhawk
84InsertHalls of HuhuetotlMAPNAMapGeneric
84InsertLost peninsulaMAPNAMapGeneric
85Ever-Changing FortunesA brave kobold needs your help to free his dwarven friends. That's right -- a brave kobold.2AdventureGeneric
85Flesh to StoneMeet a pair of giants with some unusual -- and unhappy -- garden statuary.7Side TrekGeneric
85Lord of the Scarlet TideA foul plague in the Realm Below threatens to destroy all life in the world above.9AdventureGreyhawk
85Natural SelectionRidding a forest of monsters is tricky business, especially when the druids like the monsters where they are!5AdventureGreyhawk
86Anvil of TimeTrapped inside an ancient dungeon, your only hope lies somewhere in the past.5AdventureDragonlance
86Mysterious WaysA treacherous knight and his otherworldly conspirators threaten to unleash a dreadful terror upon the land.7AdventureEarth
86Rana MorSurvive the perils of a fallen temple to capture the jungle's greatest prize: the elusive Rain Tiger.6AdventureGeneric
86StormdancersBattle the elements to save the Evergreen Forest from destruction.3AdventureGeneric
86InsertAncient tombMAPNAMapGeneric
87Cradle of Madness, TheMadness grips the Danwick family and threatens to awaken a sleeping god.6AdventureGreyhawk
87Glacier SeasonA half-dragon exile seeks revenge against his draconic father, and you're drawn into the feud!15AdventureGeneric
87Gorgoldand's GauntletNot all dragons are evil. Some even possess a sense of humor.1AdventureGeneric
87Raiders of Galath's Roost, TheThe secret to the raiders' sinister plot lies amid the ruins of a forlorn keep.1AdventureForgotten Realms
87Shalm's Dark Song, TheA roadiside sanctuary tuns into a roadside diner.5Side TrekGeneric
87TinderboxThe flames of vengeance threaten to consume a frontier town.1AdventureGeneric
87Valley of the SnailsWhat strange fate befalls creatures that trespass in the valley of the Slithering Snails?1AdventureGeneric
87InsertUnderdark outpostMAPNAMapGeneric
88Door From Everywhere, TheBehold the lost secrets of the Netherese empire, and explore them at your own peril.6AdventureForgotten Realms
88Make it BigWhen you hang with hill giants, a little creativity can go a long way.9Side TrekGeneric
88Seventh Arm, TheA demonic medallion is the key to a tyrant's hidden trove -- and your horrible doom.7AdventureGeneric
88Thirds of Purloined VellumIn Athkatla, nothing is more dangerous than a merchant with a bee in his britches.1AdventureForgotten Realms
89HeadlessHundreds of souls are at stake as heads continue to roll.12AdventureGreyhawk
89Honor and EtaEven those of unclean spirit deserve the chance to perform an execution in peace.1AdventureOriental Adventures
89RageWhat happens when a barbarian loses his nasty temper and bad manners?7AdventureGreyhawk
89Rivers of BloodCan you defend a besieged village from invaders in 10th-century Russia?4AdventureEarth
89Wedding BellsYou are cordially invited to a wedding in Dockalong. Apparently, so are a few of the local monsters.4AdventureGeneric
90Elfwhisper, TheElves and forests don't always get along.8AdventureGeneric
90Prey for TyrinthShe lives in the depths. She lives in the darkness. She lives to kill.5AdventureGeneric
90Tears for Twilight HollowA paladin's demise brings pain and despair to the village of Twilight Hollow.7AdventureForgotten Realms
90TotentanzEven death cannot keep the citizens of Luzern from dancing in the street.4AdventureGeneric
91Bogged DownTerrible secrets buried in the bogs around Beaden's Hollow are rising to the surface.1AdventureGeneric
91Challenge of Champions IVIt doesn't matter how skilled you are -- it's how you function as a team!AnyAdventureGeneric
91Kambranex's MachinationsNothing good ever came from the Belching Vortex of Leuk-O!9AdventureGreyhawk
91Legend of Garthulga, TheA monster from elven folklore proves bad for business.1AdventureGreyhawk
91Rock and the Hard Place, TheSometimes it's hard to tell the good guys from the bad.16Side TrekGeneric
91SlothA slovenly conjurer makes a mess of things and learns that irony is without mercy.6Side TrekGreyhawk
92Interlopers of Ruun-KhazaiAn ancient githyanki stronghold is ripe for the picking -- or is it. This adventure supports the new Stronghold Builder's Guide.13AdventureGeneric
92Razing of Redshore, TheCan the city of Redshore be saved from utter destruction? This adventure is your gateway to Epic-level play.20AdventureGeneric
92Return of the Blessed DamozeiA restless spirit pleads for a troubled soul to mend his ways.11Side TrekGeneric
92Swarm, TheIt's never too late to savor the sweet taste of revenge. This adventure supports the new novel The Savage Caves, by T.H. Lane.1AdventureGeneric
93Statue Gallery, TheA room full of statues is almost always a sign of trouble -- this one is no different.9Side TrekGeneric
93Storm Lord's Keep, TheThe Storm Lord's daughter has been slain, and no force in the world can keep him from his vengeance -- except the PCs.21AdventureGreyhawk
93Swamp StompSomething has the peaceful Broken Axe Clan of lizardfolk riled up.4AdventureGeneric
93VanityAn ancient temple's guardian hides the secret of one man's great hubris.5AdventureGreyhawk
94BloodlinesThe long-forgotten monastery to the lord of winds hides a secret of immense evil.7AdventureGeneric
94Excavation, TheThe fall of a blackguard's tower left a little something behind for the unwary to discover.3Side TrekGeneric
94Last Hunt, TheLord Algen rides again, but can he survive his final quest without aid?4AdventureGeneric
9469Spiral of ManzessineA cavern in the underdark that holds a prison run by illithid.11AdventureForgotten Realms
94Worms in the ExchequeryA mysterious order of thieves have stolen the Infanta's jewels, but all those who have faced them have perished.15AdventureGeneric
94InsertMysterious shrineMAPNAMapGeneric
94InsertSmuggler's caveMAPNAMapGeneric
95Jackal's Redemption, TheStrange, red-armed devil creatures are kidnapping innocent townsfolk, and the town's guardian is missing.9AdventureGeneric
95LustHeredity can lead you to dangerous and dark deeds, especially if you're a half-fiend.4Side TrekGreyhawk
95Porphyry House HorrorOnly the depraved survive the streets of Scuttlecove for long, but now a dark force has surfaced in the town's most popular attraction, making even this city crave calmer days.10AdventureGeneric
95Witch of Serpent's Bridge, TheSabotage! Workers on the new temple of Kord are being injured or killed at an alarming rate, but is the witch of serpent bridge to blame?3AdventureGreyhawk
9612Cold StorageIce caveNAEncountersGenericDungeon Staff
9614Hollow ThreatsOrcs in Dragon Turtle shell1Side TrekGenericRichard L. J. Pett
9620Provincial Prior CauseBugbear Cleric1AdventureGenericJohnny L. Wilson
9631Pandemonium in the VeinsGladiatorial Combat5AdventureGenericFrank Brunner
9665Beyond the Light of ReasonImprisoned Lich13AdventureGreyhawkCaine Chandler
96InsertGladiator ArenaMAPNAMapGenericArnie Swekel
96PH-44PX Poker NightIn Polyhedron1AdventureCall of CthulhuDennis Detwiller & A. Scott Glancy
9712Blind Man's BluffEttin-Wight6Side TrekGenericRob Manning
9720XolloxBeholder Rog6NANPCGenericRobert Harris
9723Heart of the Iron GodGiant Robot heading for city13AdventureGreyhawkCampbell Pentney
9743Life's BazaarPart 1, Shackled City Adventure Path1AdventureShackled CityChristopher Perkins
9795DemonbladeDemon-infested village16AdventureGenericHank Woon
9814GluttonyRasts & Zombie Pigs4Side TrekGreyhawkJ. Bradley Schell
9820Wings, Spikes, and TeethManticore w/pride of Lions8Side TrekGenericBrian Marsden
9825Flood SeasonPart 2, Shackled City Adventure Path4AdventureShackled CityJames Jacobs
98PH-22Into the Bright DesertGreyhawk Desert SettingNABackdropGreyhawkCreighton Broadhurst
9916Colossal Crypt400 feet deep massive cryptNAEncountersGenericScott Peterson
9920QuadripartiteMinion of Chaos unleashed on the world14AdventureGreyhawkPeter Aperlo
9942PhyxChoker Rog6/Ftr3/Asn5NANPCGenericSeth Spencer
9948Githzerai MonasteryMAPNAMapGeneric
9950Temple of BoccobMAPNAMapGreyhawk
9954Fish StoryLocatha have invaded5AdventureGenericAdam Jortner
10014Derthan KaderasDwarf Ftr7/Sor2NANPCGenericMonte Cook
10016Master ThestAdvanced Dire Weretoad Human Rog6NANPCGenericRichard Baker
10024Old Embers Never DieKobolds w/levels, Fire Giants, Return of a dead Red Dragon12AdventureGenericAndy Collins
10046Lone ToothDire Lion Mnk12 (reincarnated)NANPCGenericPeter Adkison
10048Woe to MistledaleSequel to "Raider's of Galath's Roost, The" (#87)8AdventureForgotten RealmsSkip Williams
10070HungashHobgoblin Wiz9 (flying fireballs!)NANPCGenericJonathan Tweet
10072Beast of BurdenGnoll howdahs on the back of giant monster6AdventureGenericMichael Kortes
10096The Lich-Queen's BelovedIncursion adventure; Githyanki invasion18AdventureGenericChristopher Perkins
100InsertIncursion: Tu'narathMAPNAMapGeneric
100PH-5Knights of the Lich-QueenSupplement to Incursion; Githyankis!NABeastiaryGenericJames Wyatt
10116Prison of the FirebringerEvil acolytes in a ruins13AdventureForgotten RealmsRichard Baker
10159The Chasm BridgeIn bonus subscriber section7AdventureForgotten RealmsDesmond R. Varady
101Ancient templeMAPNAMapGeneric
10212Red Dragon's LairMagma!NAMapGenericChristopher West
10216Cry WolfCapture a wild Wolf2AdventureGenericNicolas Logue
10228Zenith TrajectoryPart 3, Shackled City Adventure Path6AdventureShackled CityDavid Noonan
10318Glacial InfernoFire Elementals and Flame Wizards7AdventureGreyhawkKent Ertman
10340Forest of BloodEvil Druid harrassing a village5AdventureForgotten RealmsWil Upchurch
10351SinkholeAfter a long day's travel, the PCs take refuge in a safe little village inn for an honest night's sleep. Fate intervenes when the inn falls into a deep self-sealing sinkhole, and the heroes must help surviving patrons out of a complex cave system without accidentally stumbling into the Plane of Shadow.4AdventureGenericPhillip Larwood
10362The Town of DeepwatchTwo-page Town on small lakeNAMapGenericChristopher West
10371Denizens of the Bright DesertGreyhawk Desert SettingNABackdropGreyhawkCreighton Broadhurst
10416Dragon Hunters“Dragon” attacks fort (actually Dinosaur)7AdventureGenericPeter Zollers
10444The Demonskar LegacyPart 4, Shackled City Adventure Path8AdventureShackled CityTito Leati
104106Paladins of GreyhawkHoly Warriors of the FlanaessNANPCGreyhawkGary Holian
104InsertBack alleysMAPNAMapGeneric
10510Racing the SnakeOverland trek; PC as bait for bad guy6AdventureGreyhawkJohn Simcoe
10544The StinkLocathahs4AdventureGenericMonte Lin
10570WardukeHuman Ftr18NANPCKnown WorldDungeon Staff
10618Tammeraut's FateDrowned Ones (undead)6AdventureGreyhawkGreg A. Vaughan
10652DantalionHuman Clr5 (Kelanen)/Ftr10NANPCGreyhawkDungeon Staff
10654Pirate Sea Cave StrongholdMAPNAMapGeneric
10656The Black EggMeteor brings artifact to world11AdventureGenericSteven Montano
10680VolkagOrc Clr12 of NerullNANPCGreyhawkJames Wilber
10690Beasts of the Scarlet BrotherhoodMonstersNABeastiaryGreyhawkPaul Looby & Stuart Kerrigan
10712Mellorn HospitalityBodyguard duty; Rescue7AdventureGenericRussell Brown
10734Cryomancer's Ice TowerMAPNAMapGenericChristopher West
10736EvardHuman Con16NANPCGreyhawkDungeon Staff
10738Test of the Smoking EyePart 5, Shackled City Adventure Path10AdventureShackled CityDavid Noonan
10772Chasm CrossingHalf-page mapNAMapGeneric
10784Dead Man's QuestPirate cultists1AdventureGenericGraeme Davis
10816The Iron SatyrPortal to evil in a small village11AdventureGenericScott Stearns
10847Stone Giant CavernsMAPNAMapGenericChristopher West
10848Challenge of Champions VTest the skills of a team of adventurersAnyAdventureGenericJohnathan M. Richards
10912Secrets of the Soul PillarsPart 6, Shackled City Adventure Path12AdventureShackled CityJesse Decker
10954Dungeon's Delve Part OneDwarven Stronghold/Goblinoid DenNAMapGeneric
10956The Devil BoxFriendly Kobolds, a freak show, and tiny devils2AdventureGenericRichard Pett
10992Hardby: City of the ScornedLiving Greyhawk Coastal CityNABackdropGreyhawkPaul Looby
11014The Buzz in the BridgeGiant Bees attack village3AdventureGenericJohn Simcoe
11056Last Stand at Outpost ThreeTrading Outpost under siege by marauding elves4AdventureDark SunDavid Noonan
11060The Dark Sun DM's GuideSupplement for Dark Sun campaignNABackdropDark SunDavid Noonan
110InsertMiniatures: Dragon's HoardMAPNAMapGeneric
11112Strike on the Rabid DawnAssault on a ship – Devils/Sahuagin/Pirates15AdventureGreyhawkFrank Brunner
11134Dungeon's Delve Part TwoLower Caverns / Dwarven MinesNAMapGeneric
11136Lords of OblivionPart 7, Shackled City Adventure Path13AdventureShackled CityChristopher Perkins
11168Lord of BladesWarforged Fighter 2/Artificer 5/Warforged Juggernaut 5NANPCEberronKeith Baker, Bill Slavicsek, and Christopher Perkins
11212Maure CastleFollowed by "Chambers of Antiquities" (#124)12AdventureGreyhawkRobert J. Kuntz & Gary Gygax
11316Queen with Burning EyesGoblins/Kobolds/Grimlocks/Cultists/oh my1AdventureEberronJames Wyatt
11334Practical MagicAn investigation into a wizard's disappearance leads to tangles with an unusual mermaid soothsayer and her obedient servitors, a tattoo-covered magical ghoul, and the deadliest necromancer the city of Marsember has ever known.9AdventureForgotten RealmsJason Nelson
11356Foundation of FlamePart 8, Shackled City Adventure Path15AdventureShackled CityChris Thomasson
11392The Knights of the Holy ShieldingBackdropNABackdropGreyhawkRick LaRue
113InsertEberron: KhorvaireMAPNAMapEberron
11418Mad God's KeyGangs and Undead1AdventureGreyhawkJason Bulmahn
11450Torrents of DreadIsle of Dread6AdventureGreyhawkGreg A. Vaughan
11470Thirteen CagesPart 9, Shackled City Adventure Path16AdventureShackled CityChris Thomasson
114102Lassiviren the DarkHuman Rog4/Ftr4/Asn7NANPCGenericRobert J. Schwalb
11516Raiders of Black IceFollowed by "Clockwork Fortress, The" (#126)3AdventureGreyhawkWolfgang Baur
11536Steel ShadowsWarforged7AdventureEberronKeith Baker
11556Strike on ShatterhornPart 10, Shackled City Adventure Path18AdventureShackled CityChristopher Perkins
11588Fences and DealersNPCNANPCGenericFrank Brunner
11594Sylvan Ambushes8EncountersGenericFrank Brunner
11618Palace of the Twisted KingA blistering sandstorm finally breaks, revealing a moribund ruin long shrouded by the desert sands. Its crumbling walls might provide respite from the terrible winds, but the keep's ancient meenlock master has a special bed for visitors -- his grisly operating table!5AdventureGenericPhillip Larwood
11626Death of LashimireFollowed by "Seekers of the Silver Forge" (#125)12AdventureGenericTim Hitchcock
11640AsylumPart 11, Shackled City Adventure Path19AdventureShackled CityChristopher Perkins
11686InformantsNPCNANPCGenericRussell Brown
11690Four Fiendish FountainsFeaturesNAFeaturesGenericFrank Brunner
11718Fallen AngelMemelith4AdventureEberronKeith Baker
11733Istivin, City of ShadowsPart 1, Istivin: City of Shadows Campaign ArcNABackdropGreyhawkGreg A. Vaughan
11744Touch of the AbyssBhuts/Undead in Monastery11AdventureGreyhawkNicholas Logue
11760The Winding WayThe Temple of the Winding Way stands watch over the twisting passes of the northern mountains, but who stands watch over the temple's wretched secret?14AdventureGeneric
11788Five-Second NPC'sNPCNANPCGenericMike Mearls
11790Graveyard EncountersList of gravesNATablesGenericDawn Ibach
11816Box of FlumphBandits and a Flumph Sorcerer!1AdventureGenericTim Hitchcock
11834Shadows of the AbyssPart 2, Istivin: City of Shadows Campaign Arc11AdventureGreyhawkGreg A. Vaughan
11858Throne of IuzOrcs!14AdventureGreyhawkJohn Simcoe
11886Alert the Watch!City GuardsNANPCGenericF. Wesley Schneider
11888Instant City ShoppingShop Owners & their shopsNANPCGenericMike Mearls
11890Art and Other Fancy LootRandom tables for art objectsNATablesGenericWolfgang Baur
11892Pilgrims on the RoadReligious pilgrimsNANPCGenericMike Mearls
11894Larsa EssinelHalf-Elf Ranger/8, Dragonstalker/6NANPCGenericF. Wesley Schneider
118InsertGreyhawk Map #1 of 4MAPNAMapGreyhawk
11918Unfamiliar GroundGoblins & Dragon Skeleton3AdventureGenericChristopher West
11930Wrath of the AbyssPart 3, Istivin: City of Shadows Campaign Arc12AdventureGreyhawk
11958Tomb of Aknar RatallaOgres, Annis Hag, lots of undead14AdventureGeneric
11988Spells for SaleSpellcasters for hireNANPCGenericRussell Brown
11990Enemies at the GateCity Gate encountersNAEncountersGenericMark Nemeth
11994On the Wild SideCreating Frontier OutpostsNAFeaturesGenericRodney Thompson
119InsertGreyhawk Map #2 of 4MAPNAMapGreyhawk
12018The Obsidian EyeJackalweres in the Desert4AdventureGenericNicolas Logue & Brendan Victorson
12040Forsaken ArchKenkus7AdventureGenericTimothy J. Haener
12064Lost Temple of DemogorgonAwakened Apes, Troglodytes, Death Knight14AdventureGreyhawkSean K. Reynolds
12092Bounty HuntersBounty HuntersNANPCGenericF. Wesley Schneider
12094The Adventure BeginsAdventure hooksNAHooksGeneric
120InsertGreyhawk Map #3 of 4MAPNAMapGreyhawk
12116Fiend's EmbraceScrag4AdventureGreyhawkStephen S. Greer
12140The StyesOnce, the Styes was the ocean gateway to a major city, her magnificent buildings crowning a man-made island held aloft on piers and boardwalks. Now, it has grown old and diseased, a perfect haven for sadists, cultists, and hungry things that flop and writhe.9AdventureGenericRichard Pett
12166Secrets of the Arch WoodHalf-Green Dragon w/Keleidsa13AdventureForgotten RealmsSkip Williams
12196Employers and PatronsPeople who hire adventurersNANPCGenericAlec Austin
12198Unsung HeroesTradesmen (not a list of NPC's)NANPCGenericRussell Brown
121100One Hundred Useless ItemsPlain, ordinary items (d100)NATablesGenericRichard Pett
121102Well Met on the RoadNon-combat encounters on the roadNAEncountersGenericRussell Brown
121InsertGreyhawk Map #4 of 4MAPNAMapGreyhawk
12220Final Resting PlaceTroglodytes3AdventureGenericMichael Kortes
12242Fiendish FootprintsVampire6AdventureGenericTito Leati
12256Root of EvilDemonic Tree18AdventureGenericMike Mearls
12272The Ring of StormsThe Land of Xen'drik; Hidden jungleNABackdropEberronKeith Baker
12296Atypical EnemiesEnemy motivationsNANPCGenericChris Sims
122100Essential WorksBooksNATablesGenericHal Maclean
122102Hazards of the TrailChallenges on a trailNAEncountersGenericRichard Pett
12320Salvage OperationMissing ship returns with evil druid on board2AdventureGenericMike Mearls
12332Crypt of Crimson StarsPart 1, Shards of Eberron Campaign Arc6AdventureEberronAndy Collins & James Wyatt
12344The Amarantha AgendaEvil plants13AdventureGenericPhillip Larwood
12356Quicksilver HourglassHidden beneath time itself, the Quicksilver Hourglass holds a terrible prisoner. Yet now, the leader of a transplanar conspiracy of vampiric masterminds has invaded his prison, intent to unleash death upon the multiverse.30AdventureGenericAnson Caralya
12396Sages and ScholarsNPCNANPCGenericAlec Austin
12398100 Market StallsList of market stallsNATablesGenericRichard Pett
123102Law of the LandLawmen for rural areasNANPCGenericRussell Brown
12414The Whispering CairnPart 1, Age of Worms Adventure Path1AdventureAge of WormsErik Mona
12448Diamond LakeSetting for Age of WormsNABackdropAge of Worms
12466Temple of the Scorpion GodPart 2, Shards of Eberron Campaign Arc7AdventureEberronJames Wyatt & Andy Collins
12476Chambers of AntiquitiesSequel to "Maure Castle" (#112)16AdventureGreyhawkRobert J. Kuntz
124InsertDiamond Lake MapSetting for Age of WormsNAMapAge of Worms
12516The Three Faces of EvilPart 2, Age of Worms Adventure Path3AdventureAge of WormsMike Mearls
12548Pit of the Fire LordPart 3, Shards of Eberron Campaign Arc8AdventureEberronJames Wyatt & Andy Collins
12560Seekers of the Silver ForgeSequel to "Death of Lashimire, The" (#116)15AdventureGenericTim Hitchcock
12598Seneschals and MajordomosSubordinatesNANPCGenericF. Wesley Schneider
125100Beaker of Endless PotionsPotion appearance/taste/etcNATablesGenericMatthew Goodall
125102GuidesGuidesNANPCGenericRussell Brown
12616Encounter at Blackwall KeepPart 3, Age of Worms Adventure Path5AdventureAge of WormsSean K. Reynolds
12652The Clockwork FortressSequel to "Raiders of Black Ice" (#115)8AdventureGenericWolfgang Baur
12662Blood of MalarPart 1, Vampires of Waterdeep Campaign Arc13AdventureForgotten RealmsEric L. Boyd
12678The MenagerieMonsters loose in a magic shop6Side TrekGenericB. Matthew Conklin III
12690Merchant MadnessMerchantsNANPCGenericAshavan Doyon
12692Swamp DangersSwamp EncountersNAEncountersGenericJason Bulmahn
12694Girddrez: Savage DuelistHalf-Orc Barbarian/7 Duelist/3NANPCGenericF. Wesley Schneider
126InsertBlackwall Keep MapSetting for Age of WormsNAMapAge of Worms
12716The HiveFormians5AdventureGenericPhillip Larwood
12734The Hall of Harsh ReflectionsPart 4, Age of Worms Adventure Path7AdventureAge of WormsJason Bulmahn
12762Dungeon of the CryptPart 2, Vampires of Waterdeep Campaign Arc13AdventureForgotten RealmsEric L. Boyd
12798Trust No OneMaking a conspiracyNAFeaturesGenericF. Wesley Schneider & James L. Sutter
127100Staffs of PowerTypes of StaffsNATablesGenericMark A. Hart
127102GlimmerpaneEvil Magical MirrorNAFeaturesGenericHal Maclean
127106Smuggler's TunnelsMAPNAMapGenericRobert Lazzaretti
12818Shut-InPart 5, Age of Worms Adventure Path2AdventureGenericTito Leati
12830The Champion's BeltThe hidden masters of the Ebon Triad have something special planned for the culmination of the Champion’s Games: a foul ritual designed to transform the arena into a stage of enormous carnage to honor their dark overgod. To stop them, the PCs must explore the dark complex of the arena’s master, and destroy his pet monster before it’s too late. An Age of Worms Adventure Path Adventure for 9th level characters.9AdventureAge of WormsRichard Pett
12864The Free CityBackdropNABackdropAge of WormsEric L. Boyd
12870The Fireplace LevelPart 3, Vampires of Waterdeep Campaign Arc14AdventureForgotten RealmsAshavan Doyon
128100Wet Your WhistleTavern Owners, etc.NANPCGenericRussell Brown
128102Express TravelTravel DescriptionsNAFeaturesGenericChris West
128106Sewer StrongholdMAPNAMapGeneric
12922Murder in OakbridgeCatch a murderer5AdventureEberronUri Kurlianchik
12938A Gathering of WindsPart 6, Age of Worms Adventure Path11AdventureAge of WormsWolfgang Baur
12970The Twisted RunLycanthropes17AdventureForgotten RealmsWil Upchurch
12998Familiar Creatures with New FacesCommon encounters with unusual descriptionsNAEncountersGenericChristopher Wissel
129100Black SheepPC BackgroundsNATablesGenericNicholas Logue
129102Malek: Evil EntombedGhost Wizard (from Wrath of the Dragon God movie)NANPCGenericMike McArtor, F. Wesley Schneider, & James L. Sutter
13016Within the CircleStop Goblins harrassing nearby hamlet1AdventureForgotten RealmsSam Brown
13032The Palace of PlentyRuined city; Searching for “Palace of Plenty”10AdventureOriental AdventuresTito Leati
13058The Spire of Long ShadowsPart 7, Age of Worms Adventure Path13AdventureAge of WormsJesse Decker
13096Behind BarsList of PrisonersNATablesGenericMichael Kortes
13098Have Your Heard?List of RumorsNATablesGenericTrevor Janes
130100Sword of LegendMagic Swords with historiesNAFeaturesGenericAshavan Doyon
130102Inns and Lodging HousesInns, Taverns, etc.NATablesGenericAlec Austin
130106Jungle Trading PortMAPNAMapGenericChris West
130Behind BarsList of 20 prisoners to use in a campaign.NANPCGeneric
13116The Beasts of AulbesmilInvestigate tragedy in small town3AdventureGenericSkip Williams
13130The Hateful LegacyAt the end of the Hateful Wars, Lord Sandor led an army into the foothills of the Barrier Peaks in pursuit of a host of goblins and orcs. He and his army vanished, and now a group of adventurers follows his footsteps to discover what doom fell upon him and his men. A Greyhawk adventure for 12th-level characters.12AdventureGreyhawkGreg A. Vaughan
13148The Prince of RedhandPart 8, Age of Worms Adventure Path15AdventureAge of WormsRichard Pett
13180AlhasterLarge TownNABackdropAge of WormsRichard Pett
13198SpecialistsTracker, Trapfinder, and DiplomatNANPCGenericMatthew Goodall
131100Chutes and LaddersUnusual Dungeon connecting passagesNAFeaturesGenericTim Hitchcock
131102Dimension DoorsList of Random Planes/DestinationsNATablesGenericNicholas Logue
131106Vault of the DeathlordMAPNAMapGenericChris West
131InsertAlhaster MapMAPNAMapAge of Worms
13220Wingclipper's RevengeDanger lurks in the woodland surrounding the village of Turvin. Strange lights and sounds emerge from deep in the forest, and now villagers have started to disappear. Some evil force is turning nature against mankind, and it’s up to the PCs to put a stop to it. A D&D adventure for 4th-level PCs.4AdventureGenericChristopher Wissel
13238Caverns of The Ooze LordSomething’s not right with the hamlet of Verdinica. The locals are quiet and withdrawn, and seem strangely nervous about answering questions to outsiders. Why do they wear such thick clothing, even though the summer is so hot and muggy? And what sort of “prisoner” could make the strange, sloshing noises that are heard some nights coming from the gaol? A D&D adventure for 8th-level characters.8AdventureGenericCampbell Pentney
13258The Library of Last ResortPart 9, Age of Worms Adventure Path16AdventureAge of WormsNicolas Logue
13290The introductory sessionAdventure hooksNAHooksGeneric
13296Down at the DocksDocks District EncountersNAEncountersGenericRussell Brown
13298To the GamesContests/Games at Fairs/TournamentsNAEncountersGenericRichard Pett
132100Mythic LocalesAncient RuinsNAEncountersGenericJeffrey Gerretse
132102Ella MornelRogue/6, Fighter/4, Thrall of Jubilex/4NANPCGenericChristopher Wissel
132106Haunted Roadside Coaching InnMAPNAMapGenericChris West
13316Chimes at MidnightThe brilliant (if somewhat eccentric) detective Viktor Saint-Demain has put more criminal masterminds behind bars than any three other inqusitives. But when the master sleuth fails to get the recogintion he deserves, he sets out to prove to Sharn that they can’t live without him. A EBERRON adventure for 5th-level characters.5AdventureEberronNicholas Logue
13336Ill Made GravesThe mighty dragon Oroshar lies dead, as does the barbarian king who slew him. Yet the dragon’s spirit does not rest quietly. His wrath lingers in one of the teeth lodged in the dead king’s corpse, awaiting only the caress of the funeral pyre before it can awaken into something far worse than a dragon of flesh and bone. A D&D adventure for 7th-level characters.7AdventureGenericKevin Carter
13352Kings of the RiftPart 10, Age of Worms Adventure Path18AdventureAge of WormsGreg A. Vaughan
13396Cards, Dice & SkullsTavern GamesNAFeaturesGenericFrank Brunner
13398The Mobius ScrollsAppearance of ScrollsNATablesGenericMatthew Goodall
133100One Hundred MealsList of (Unusual) MealsNATablesGenericRussell Brown
133102The Marhall: Inevitable JusticeKolyarut Inevitable Fighter/4NANPCGenericChristopher Wissel
133106Underdark CavernsMAPNAMapGenericChris West
13420Home Under the RangeEscort Giant Beetles through the Underdark3AdventureGenericMichael Kortes
13436And Madness FollowedSomething vile has transformed a sleepy rural village—the locals have become monsters, and the only survivors are insane. Can the PCs unravel the mystery before a troupe of insane bards plunge the heart of an unsuspecting city into the Far Realm? A D&D adventure for 9th-level characters.9AdventureGenericMatthew Hope
13454Into the Wormcrawl FissurePart 11, Age of Worms Adventure Path19AdventureAge of WormsJames Jacobs
13496Courtesans and ConfidantsNPCNANPCGenericF. Wesley Schneider
1349850 Unexpected EventsList of random eventsNATablesGenericRichard Pett
1341007 Treasure ChestsList of treasure chestsNATablesGenericMark A. Hart
134102Unwanted FollowersNAEncountersGenericRussell Brown
13518Funeral ProcessionFor months, the brutal serial killer Crimson stalked the streets of Saltmarsh, preying on dozens of men and women. Now the brutal murderer lies dead, but although justice has been done, the danger has not yet passed. A soul as wicked and deprived as Crimson’s will not rest quietly, and the local cult of Graz’zt has plans for the coming monstrosity. A D&D adventure for 1st-level characters.1AdventureGenericMark A. Hart
13534Chains of BlackmawFramed by the Covenant of the Knife and thrown in the notorious Blackmaw Prison, Karl Manderholm awaits his execution at the hands of the deadly assassins’ guild. In order to save him, the PCs must enter Blackmaw in the guise of lowly prisoners and expose the one man who can clear Karl’s name, the Shadowmaster of the Covenant himself. A D&D adventure for 10th-level characters.10AdventureGenericNicolas Logue
13552Dawn of a New AgeAlhaster is in flames, choking on the poison mists of the Wormgod's first tentative breaths on the Material Plane. The Age of Worms has begun, and unless the PCs can kill a God, this New Age will be dark indeed. An Age of Worms Adventure Path scenario for 20th-level characters. Part 12, Age of Worms Adventure Path20AdventureAge of WormsTito Leati
13592100 BookshelvesRandom contents of BookshelvesNATablesGenericF. Wesley Schneider
13598The House of Broken MindsMAPNAMapGenericChris West
135InsertThe Wormgod's Tower (Top View)Area B10 in “Dawn of a New Age”NAMapGenericRobert Lazzaretti
13618Tensions RisingAn airship carrying vital secrets has gone down in the Starpeaks. Now the PCs must race a sinister necromancer through a labyrinth of treacherous canyons to retrieve the information before it falls into the wrong hands. But the dolgrims that currently live there have other ideas. An Eberron adventure for 4th-level characters.4AdventureEberronRyan Smalley
13636The Coming StormThe denizens of a cursed temple that manifests only during the height of powerful storms are raiding the surrounding lands. What mysterious treasures and hideous dangers wait within the Temple of Celestial Winds? A D&D adventure for 10th-level characters.10AdventureGreyhawkGreg A. Vaughan
13666Gates of OblivionWhen an adventuring party fails to stop a shadowy ritual, it’ll take powerful heroes to step in to pick up the pieces and prevent the Gates of Oblivion from consuming the Material Plane. A D&D adventure for 18th-level characters.18AdventureGenericAlec Austin
13690Company of Thieves: The Order of the Lavender RoseThieves Guild NPCsNANPCGenericAshavan Doyon
13692Magic MushroomsFungi MonstersNABeastiaryGenericHal Maclean
13694Countess Vita Al-AdoraFemale Human Necromancer 5NANPCGenericAshavan Doyon
136InsertThe forsaken riftMAPNAMapGeneric
13714Siege of the Spider EatersThe village of Haven-Fara has a problem—it’s been overrun with spiders that have been forced out of their nearby lair. Now the horrible arachnids have encased the village in webs. Yet could this spider problem be merely a symptom of something worse to come? A D&D adventure for 1st-level characters.1AdventureGenericTim and Eileen Connors
13736Tealpeck's FloodDecades ago, the powerful wizard Tealpeck made a blood pact with the pit fiend Ibex. Now someone must find a way to undo this folly before Tealpeck’s lone descendant inherits a terrible fate. A D&D adventure for 6th-level characters.6AdventureGenericPeter Vinogradov
13760Man ForeverLord Chauve-Souris gave up the adventuring life for that of a noble, yet something still haunts him from those early glory days. Rumors that he’s actually a vampire have set the region on edge, and civil unrest now threatens a revolt that could devastate southern Impiltur. A Forgotten Realms adventure for 16th-level characters.16AdventureForgotten RealmsJason Nelson-Brown
13790Grisly Ends20 descriptions of dead bodiesNATablesGenericHal Maclean
13792Foraging FindsDescriptions of Wilderness Survival ChecksNATablesGenericRussell Brown
13794The Dusklight CaravanDerro Caravan from the Underdark6EncountersGenericSam Brown
13798CinderforgeMine/Forge in VolcanoNAMapGenericChristopher West
13816Urban DecayIn the back alleys and sewers, a wererat plots the overthrow of the humans he despises. A D&D adventure for 2nd-level characters.2AdventureGenericAmber E. Scott
13826The WeaversAn opportunistic kenku threatens the Styes with a swarm of dangerous spiders, but his plans go horribly awry when the keepers of his stolen spiders come to collect. A D&D adventure for 10th-level characters.10AdventureGenericRichard Pett
13856The Mud Sorcerer's TombAn updated version of the original Dungeon #37 edition14AdventureGenericMike Shel
13886Challenge of Champions VIThe annual adventurers’ guild competition returns to the pages of Dungeon. A D&D adventure for all characer levels.AnyAdventureGenericJonathan Richards
138104Savage Tide PreviewSketches out the next Adventure PathNABackdropSavage Tide
138120Strictly LegitList of Monster NPCsNANPCGenericHal Maclean
138122100 Things Found in an InnList of (Unusual) Things Found in an InnNATablesGenericJason Bulmahn
138124Obstacle TrapsList of TrapsNATablesGenericTim Hitchcock
138130Ancient CatacombsMAPNAMapGeneric
138126Downer TarantulaMale Drow Rogue/3, Fighter/5, Duelist/2NANPCGenericKyle Hunter
13914There Is No HonorDungeon’s new 12-part Savage Tide Adventure Path begins here, as a new band of heroes confront exotic monsters, undead pirates, and a sinister guild of thieves on the cusp of unleashing a murderous coup. A Savage Tide Adventure Path scenario for 1st-level characters.1AdventureSavage TideJames Jacobs
13948SasserineDiscover the streets and canals of the city of Sasserine in this backdrop article. Includes a four-panel poster map of the city of Sasserine.NABackdropSavage TideJames Jacobs
13956Requiem of the Shadow SerpentExplore a warren of snake-haunted caverns where magic itself has lost its way and the faithful of Shar lurk in every corner. A Forgotten Realms adventure for 9th-level characters.9AdventureForgotten RealmsAnson Caralya
13970Maure Castle: The Greater HallsWhat deadly menaces and fantastic treasures await within the Greater Halls of Maure Castle? A D&D adventure for 17th-level characters.17AdventureGreyhawkRobert J. Kuntz
13992Healing for HireCleric NPCsNANPCGenericJames Lafond Sutter
13994Merchant Madness IIMerchantsNANPCGenericAshavan Doyon
13998Darkmaiden's DanceMerchant Caravel (Ship)NAMapGenericChristopher West
14012The Bullywug GambitAnd the river shall bring forth frogs abundantly, which shall go up and come into thine house, and into thy bedchamber, and upon thy bed, and into the house of thy servants, and upon thy people, and into thine ovens, and into thy kneadingtroughs. And the frogs shall come up both on thee, and upon thy people, and upon all thy servants.3AdventureSavage TideNicolas Logue
14050The Fall of Graymalkin AcademyPrestigious Graymalkin Academy, where the rich and fortunate go to learn the ways of magic, has fallen to the enemy! Can your PCs defeat its monstrous invaders? A D&D adventure for 9th-level characters.9AdventureGenericMark A. Hart
14068Heart of Hellfire MountainIt’s one thing when fire giants cause problems for civilization, but it’s another when the fire giants themselves have a problem that only adventurers can solve! A D&D adventure for 20th-level characters.20AdventureGenericDave Olson
14092Ordeals of MettleTrialsNAEncountersGenericTim Hitchcock
14094100 Wizardly Knick-KnacksContents of a Wizard's LabNATablesGenericLawrence Kapture
14098Hall of the Elestial EyeAn Arcane Secret SocietyNAMapGenericChristopher West
14116The Sea Wyvern's WakeIt’s time to bid farewell to the city of Sasserine as the PCs board the Sea Wyvern for a 3,000-mile voyage south into the uncharted waters of the Vohoun Ocean. Their destination: the Isle of Dread. A Savage Tide Adventure Path scenario for 5th-level characters.5AdventureSavage TideRichard Pett
14150Swords of DragonslakeScandal has struck the theater circuit of the city of Talantier! Ancient betrayal, murderous plots, and a plethora of suspects plague the PCs as they race to unravel the mystery before its bloody conclusion plays out on the stage. A D&D adventure for 12th-level characters.12AdventureGenericNicolas Logue
14174Vlindarian's VaultA missing dragon leads the PCs to a treasure vault hidden deep in the Elemental Plane of Fire, a vault operated by an insane beholder and its fanatical cultists. A D&D adventure for 18th-level characters.18AdventureGenericJohnathan M. Richards
141InsertThe Sea WyvernThe ship used in “The Sea Wyvern's Wake”NAMapSavage Tide
14192Slum Dwellers4 NPC's from the slumsNANPCGenericPhillip Larwood
14194Living ShipwreckCR18 Sea creatureNANPCGenericRichard Pett
14198The Drakebourn SanctumMAPNAMapGenericChristopher West
14214Masque of DreamsA masquerade ball at a remote desert oasis turns tragic when the party is crashed by goblin minions of a priestess of Zargon. Can the PCs rescue the abducted guests before they become the latest victims of the Lost City of the Valley of Death? A D&D adventure for 1st-level characters.1AdventureGenericB. Matthew Conklin III
14232Here There Be MonstersShipwrecked on the Isle of Dread! Faced with a dangerous journey, the PCs must escort a ragged band of castaways through monster-infested wildlands in order to reach the safety promised by the colony of Farshore on the isle’s southern tip. A Savage Tide Adventure Path scenario for 7th-level characters.7AdventureSavage TideJason Bulmahn
14262Bright Mountain KingA nefarious druid plans to ruin a dwarven nation’s economy, but first he needs a legendary weapon in an ancient dwarven tomb. When the PCs infiltrate the tomb to recover the artifact, are they playing into their enemy’s hands? A D&D adventure for 16th-level characters.16AdventureGenericCaine Chandler
14288Crime Scenes2 Crime Scenes w/evidence and solutionsNAEncountersGenericFrank Brunner
14290100 Even Less Useful ItemsUseless “treasure”NATablesGenericRichard Pett
14292Holy Sites6 Holy SitesNAEncountersGenericHal Maclean
14294Verdigris WyrmCR10 Huge ConstructNANPCGenericGreg A. Vaughan
14298Woodland ShrineMAPNAMapGenericChristopher West
14318Riding the RailLightning rail rides in Breland are never as relaxing as they should be, especially when the coach is being used to transport a monolith hauled from the mysterious depths of Xen’drik. An Eberron adventure for 5th-level characters.5AdventureEberronChristopher Wissel
14328Tides of DreadThe destruction of a pirate ship signals the beginning of a Crimson Fleet invasion. The PCs must race against time to prepare for the onslaught before an old enemy can release another savage tide. A Savage Tide Adventure Path scenario for 9th-level characters.9AdventureSavage TideStephen S. Greer & Gary Holian
14372Mask of Diamond TearsWhen the PCs are called upon to investigate the theft of a strange artifact called the mask of diamond tears, they face a deadly adversary indeed—themselves! A D&D adventure for 13th-level characters.13AdventureGenericNicolas Logue
14360FarshoreBackdropNABackdropSavage TideStephen S. Greer & Gary Holian
14392Open SesameSecret DoorsNATablesGenericMichael Kortes
14394Slithering TrackerOoze monster (CR4)NABeastiaryGenericJames Jacobs
14398Ancient FortressMAPNAMapGenericChristopher West
14416The Muster of Morach TorDeep in the Evermoors a plan to conquer the town of Nesmé is forming, and the only person who can warn the town is about to be sacrificed to a slimy god. Can the PCs rescue the missing officer in time to save Nesmé? A Forgotten Realms adventure for 4th-level characters.4AdventureForgotten RealmsRussell Brown
14428The Lightless DepthsAges ago, before the first savage tide struck the Isle of Dread, the ancient Olmans waged war against the aboleth city of Golismorga. When the PCs journey deep under the isle to find the source of the shadow pearls, they discover horrors almost beyond imagining in a haunted underground city perched on sanity’s razored edge. A Savage Tide Adventure Path scenario for 11th-level characters.11AdventureSavage TideF. Wesley Schneider and James Lafond Sutter
14468DiplomacyMatched against some of the most powerful, cunning, and ruthless races from across the planes in a battle of wits, it’s the PCs’ task to ensure that the wealth of ages does not fall into the wrong hands. But beware, for cunning wordplay is not the only way to win a debate. A D&D adventure for 18th-level characters.18AdventureGenericChristopher Wissel
14492Unusual BurialsUnusual Tombs, Crypts, etc.NATablesGenericPhillip Larwood
14494Bargle, the InfamousCE Male Human Wizard/15NANPCGenericMike McArtor
14498Forgotten TombsMAPNAMapGenericChristopher West
14514The DistractionA band of settlers awaits certain death upon the vicious blades of massing gnoll hordes. Can the PCs distract the ravenous army of savage humanoids long enough for reinforcements to arrive? A D&D adventure for 3rd-level characters.3AdventureGenericTim Hitchcock
14528Vile AddictionA horrific drug has seized the population of the strange city of Exag, yet confronting its source only reveals the true extent of a dire new threat. Part one of the Seeds of Sehan campaign arc, this is a D&D adventure for 8th-level characters.8AdventureGreyhawkTom Ganz, Stefan Happ, Stephen S. Greer, B. Matthew Conklin III, and Ashavan Doyon
14546Exag: City of ClayExplore the ancient streets of Exag, a secluded city whose secrets and mysteries are among the oldest in history.NABackdropGreyhawkStefan Happ, Stephen S. Greer, B. Matthew Conklin III, Tom Ganz, and Ashavan Doyon
14554City of Broken IdolsThe central mesa of the Isle of Dread is taboo to the locals, a place shrouded in mystery and cloaked in rumor. The time has come to confront the evil that dwells atop the island’s savage crown. A Savage Tide Adventure Path scenario for 13th-level characters.13AdventureSavage TideTito Leati
14592I Stole What?30 unique items for pickpockets to findNATablesGenericGreg Cugini
14594Twenty-two NightmaresDreamsNATablesGenericTim Hitchcock
14598Deep GrottoMAPNAMapGenericChristopher West
14614Escape from Meenlock PrisonWhat was supposed to be a simple prisoner transfer grows complicated when the PCs arrive at a prison that’s recently come under new management. A D&D adventure for 1st-level characters.1AdventureGenericTim and Eileen Connors
14626Spawn of SehanWithin an ancient necropolis a pool of alien slime grasps the minds and bodies of the people of Exag with wispy tendrils of madness. Those transformed by its power invariably seek the crypt, but what fell power draws them there? Part two of the Seeds of Sehan campaign arc, this is a D&D adventure for 9th-level characters.9AdventureGenericTom Ganz, Stefan Happ, Stephen S. Greer, B. Matthew Conklin III, and Ashavan Doyon
14642Serpents of ScuttlecoveThe Sea Wyvern sets sail for a city whose streets are more savage than the darkest jungle of the Isle of Dread. Scuttlecove awaits! A Savage Tide Adventure Path scenario for 15th-level characters15AdventureSavage TideRichard Pett
14676Scuttlecove: City of ChaosHome to murderous pirates, decadent druglords, merciless slavers, cannibalistic monks, and worse, the vile streets of Scuttlecove wait to claim their newest victims.NABackdropSavage TideJames Jacobs
14692Bandit GangsThree Bandit NPCsNANPCGenericRussell Brown
14694Volcano!Volcano-related challengesNAEncountersGenericF. Wesley Schneider
14698Drow OutpostMAPNAMapGenericChristopher West
14716The Aundairian JobA powerful artifact lies deep in the vaults of a House Kundarak bank. Can the PCs steal it without getting captured in the process? An Eberron adventure for 5th-level characters.5AdventureEberronCraig Shackleton
14730Dread Pagoda of the Inscrutable OnesAtop a distant mountain peak, a monstrous entity plots dark deeds. The final chapter of the Seeds of Sehan campaign arc, this is a D&D adventure for 10th-level characters.10AdventureGenericTom Ganz, Stefan Happ, Stephen S. Greer, B. Matthew Conklin III, and Ashavan Doyon
14748Into the MawIn order to rescue a friend, the PCs must sail into the Abyss and infiltrate a prison built by the Prince of Demons. A Savage Tide Adventure Path scenario for 17th-level characters.17AdventureSavage TideRobert J. Schwalb
14792100 Shops and TavernsShop/Tavern names w/one-line descriptionNATablesGenericRussell Brown
14794DemodragonCE Colossal DragonNABeastiaryGenericMike McArtor
14798Kharadad; dwarf cliff cityDwarven Cliff CityNAMapGenericChristopher West
14814The Automatic HoundDeep in the forest, two hunters stumble across the site of a strange and ancient ritual, and one pays the ultimate price. Now a murderous beast stalks the streets of a quiet farm town. Can the PCs unravel the secret of Dramsburg’s dark past and defeat a monster that cannot be killed? A D&D adventure for 4th-level characters.4AdventureGenericJames Lafond Sutter
14826In the Shadows of SpinecastleThe PCs must infiltrate a city ruled by monsters to search for the spymaster that holds the key to saving a besiged nation. A Greyhawk adventure for 9th-level characters.9AdventureGreyhawkStephen S. Greer and Gary Holian
14852Wells of DarknessThe Prince of Demons hides a secret, one that could well be the key to stopping the savage tide. Yet the only one who knows this secret is imprisoned on one of the most notorious realms in the Abyss. Will the price for rescuing her be too high? A Savage Tide Adventure Path scenario for 18th-level characters.18AdventureSavage TideEric Boyd
14892Listening PostsListening PostsNATablesGenericStefan Happ
14894WebbirdTiny Aberration (CR ½)NABeastiaryGenericB. Matt Conklin III
14898TraevantahlElven Forest SanctuaryNAMapGenericChristopher West
14914War of the WieldedCenturies ago, two rival thieves' guilds crafted a number of intelligent weapons to aid them in their conflicts. Although the guilds are now long dead, their weapons remain, and have begun to recruit new soldiers from the people of Sasserine. Can your PCs put an end to this deathless war? A D&D adventure for 5th-level characters.5AdventureGenericMichael Kortes
14928Twisted NightThe coastal village of Caer Garrion has mysteriously depopulated, and the only survivior, a lone prisoner in the local jail, has gone mad. What does this village's sinister fate portend for the Moonshae Isles? A Forgotten Realms adventure for 8th-level characters.10AdventureForgotten RealmsStefan Happ
14940Enemies of my EnemyThe time has come to draw your plans against the Prince of Demons! Travel to Hades, Arborea, and the depths of the Abyss to recruit allies from the eladrin court and the Abyssal realms of Shendilavri and Thanatos, and garner the support of Iggwilv, the Witch Queen herself! Yet will this unlikely alliance of demons and eladrin be enough to stop the savage tide? A Savage Tide Adventure Path scenario for 19th-level characters.19AdventureSavage TideWolfgang Baur
14992Cons and SwindlesNAEncountersGenericRussell Brown
14994Black WillowHuge plant (shapechanger), CR 10NABeastiaryGenericKevin Baase
15016Kill BargleThe renegade magic-user Bargle is wanted, dead or alive. Rumor holds that he dwells in the bowels of a nearby abandoned keep, performing all sorts of foul sorcery. Only the truly brave, or perilously foolish, would dare to challenge Bargle in his own domain. A D&D adventure for 3rd-level characters.3AdventureGenericJason Bulmahn
15034Quoth the RavenTerror grips the city of Sharn. A serial killer stalks the streets and catalogues his slaughter in the annals of the city’s newspaper, to the delight and horror of its readers. To catch this elusive criminal, the PCs must match wits with an old adversary. Even beaten, scarred, and imprisoned, Viktor Saint-Demain is determined to have the final word. This sequel to issue #133’s “Chimes at Midnight” is an Eberron adventure for 8th-level characters.8AdventureEberronNicolas Logue
15060Prince of DemonsThe time has come to challenge the Prince of Demons! An army of demons and eladrins stands ready to mount an assault on his Abyssal realm of Gaping Maw, which should give your players the distraction they need to prevent Demogorgon from activating the savage tide and driving a world insane. A Savage Tide Adventure Path scenario for 20th-level characters.20AdventureSavage TideGreg Vaughan
150100Complete Dungeon IndexSorted by Game, Level; Includes Title, Author, and Issue NumberNATablesGenericChristopher Perkins & James Jacobs
150118Bar Fight!NAEncountersGenericJames Lafond Sutter
150120The GodtrapNAEncountersGreyhawkF. Wesley Schneider
150122Fiend-SageUnique Molydeus Demon (CR 20)NANPCGreyhawkSean K. Reynolds
150124DergholothLarge Outsider (Evil, Extraplanar, Yugoloth), CR 7NABeastiaryGenericTodd Stewart
150128Dungeon Delve Part ThreeMAPNAMapGenericChristopher West
150InsertLands of MysteryShows locations of all(?) the Maps of MysteryNAMapGenericChristopher West
151Iggwilv's legacy: the lost caverns of TsojcanthExpands the existing material11AdventureGreyhawk3.5e
151Hell's heart10AdventureEberron
151Delver's daleMAPNAMapGeneric
151I’m Stephen. I Solve Problems.DM adviceNASave my gameGeneric
152The last breath of AshenportA coastal village is given over to the worship of Dagon6AdventureGeneric
152Moagim's clone14AdventureGeneric3.5e
152The plague tree15AdventureGeneric3.5e
152Essence of Evil20AdventureGeneric3.5e
152Save Against Plot CorruptionDM adviceNASave my gameGeneric
153Teleport gone awryRandom teleport location when the spell goes wrong10Side TrekGeneric
153Caravan of Glauu the seerThis caravan boasts one of the region's best stables of ushemoi gladiators. Okay, maybe it's the only such stable, but the leader of this caravan is still ready to take all comers. 6Side TrekGeneric
153Witching seasonSomething evil has lurked in the Sunken Swamp for years, and recent events point to its re-emergence as trouble brews in the local town of Aurasburg. 6AdventureGeneric
153Touch of madness“Touch of Madness” follows a simple structure in which a frontier comes under attack and it falls to the adventurers to protect it. The only way to save the town is to find out who’s behind the attacks. The trail ends at a ruined tower overlooking a deep ravine.10AdventureGenericPart 1 of The Tear of Ioun
153Prisoner of the Castle PerilousA scheming lich has set his sights on a vile transformation that will fee him from the castle perilous he is trapped in.18AdventureGreyhawk
153Dungeoncraft Episode 2 (4e)The dungeons of Greenbrier chasmNASave my gameGeneric
153Dungeoncraft Episode 3 (4e)The campaign arcNASave my gameGeneric
154Night of the straw menA fight against a scarecrow in a small village1Side TrekGeneric
154City of blood7AdventureEberron
154Keep on the shadowfellThe characters learn something is amiss in the town of Winterhaven and they travel there to investigate.1AdventureForgotten Realms4e
155Keep on the shadowfell conversionConverting the adventure to work in Eberron1AdventureEberron4e
155HeathenSearch for a missing paladin.4AdventureGeneric4e
155Sleeper in the Tomb of DreamsCultists set free the soul of a terrible entity from beyond the stars. The PCs must retrieve the soul vessel of a long dead paladin to stop the cultists plan from coming to fruition.8Adventure4e4e
155Roleplaying, Hook, Line, and SinkerDM adviceNASave my gameGeneric
156Rescue at Rivenroar1AdventureScales of War
156Echoes of Thunderspire labyrinth6Adventure4e4e
156The last breath of AshenportThis coastal city worships Dagon and every year visitors are forced to enter the sea and sacrifice themselves to this abyssal horror.8Adventure4e4e
156The haunting of Kincep Mansion12Adventure4e4e
156Saying Yes is a SkillDM adviceNASave my gameGeneric
157The siege of Bordrin's watch3AdventureScales of War
157Massacre at Fort DolorThe outpost of Fort Dolor has experienced an unprecedented stretch of peace in recent times. Then nearly the entire garrison disappears on a supposed routine patrol, and the town—still on the frontier—is left nearly defenseless. Can the adventurers dig to the bottom of the mystery at Fort Dolor before they, too, disappear?8Adventure4e4e
157Dark heart of Mithrendain10Adventure4e4e
157Depths of avarice12Adventure4e4e
157Let Players Manage Themselves, Part DM adviceNASave my gameGeneric
158The shadow rift of Umbraforge4AdventureScales of War
158The tariff of Relkingham3Adventure4e4e
158Sea Reavers of the Shrouded crags15Adventure4e4e
158Let Players Manage Themselves, Part 2DM adviceNASave my gameGeneric
159The lost mines of Karak6AdventureScales of War
159The ziggurat beyond time21Adventure4e4e
159Menace of the icy spire2AdventureForgotten Realms
159Let Players Manage Themselves, Part 3DM adviceNASave my gameGeneric
160Den of the destroyer7AdventureScales of War
160Beyond the trollhaunt11Side Trek4e4e
160Summer's end18Adventure4e4e
160The Sand King's daughter25Adventure4e4e
160Do the Right ThingDM adviceNASave my gameGeneric
161The temple between9AdventureScales of War
161Touch of madness10Adventure4e4e
161Meditations on DeathDM adviceNASave my gameGeneric
162Fist of mourning10AdventureScales of War
162Depths of madnessThe Madness trilogy continues with “Depths of Madness.” After saving the town of Wellspring, the heroes find that their efforts have not stopped the assault on the town. A new threat has emerged, seeking to capitalize on the re-emergence of the Tear of Ioun. The heroes must seize the Tear and defeat this threat, or the entire region could be swallowed by chaos. An adventure for 11th-level PCs.11Adventure4e4e
162Winter of the witch22Adventure4e4e
162Prepare for the ResolutionDM adviceNASave my gameGeneric
163Beyond the Mottled tower“Beyond the Mottled Tower” is an adventure for five 11th-level characters. By the end of the adventure, the PCs should be midway to 13th level. This adventure is the first paragon adventure for the Scales of War adventure path. “Beyond the Mottled Tower” is the sequel to “The Temple Between,” or it can be adapted for use in your own ongoing campaign. in this adventure, the PCs receive an urgent summons from Overlook’s Council of Elders on behalf of Megan Swiftblade, leader of the Freeriders. Answering her call, the PCs witness the near-destruction of the village of Talar. Subsequent revelations propel them on a dangerous hunt for those responsible, before all Elsir Vale suffers the same fate.11AdventureScales of War
163House of pain9Adventure4e4e
163Brink of madness13Adventure4e4e
163Love Me Some EvilDM adviceNASave my gameGeneric
164Haven of the bitter glass12AdventureScales of War
164Return of the Poisoned Shadows8Adventure4e4e
164Worse than death12Adventure4e4e
164Narrative ThreadsDM adviceNASave my gameGeneric
164New StuffAdventure hooksNAHooksGeneric
165Alliance at Nefelus14AdventureScales of War
165Remains of the empire3Adventure4e4e
165Danger at the White Lotus Academy7Adventure4e4e
165Tangle of Threads, TheDM adviceNASave my gameGeneric
165Arcane ThreatsAdventure hooksNAHooksGeneric
166Throne of the Stone-Skinned king15AdventureScales of War
166Storm tower3Adventure4e4e
166It’s All About DecisionsDM adviceNASave my gameGeneric
166Ankhegs and Kenkus and Golems,BeastiaryNABeastiaryGeneric
167Garaltha's anvil17AdventureScales of War
167Heart of forbidden forge7AdventureEberron
167Finding VictimsDM adviceNASave my gameGeneric
167Intrigue in the SummertimeAdventure hooksNAHooksGeneric
168A tyranny of souls19AdventureScales of War
168Web of chains13Adventure4e4e
168Preparing to ImproviseDM adviceNASave my gameGeneric
168Threats of a Divine NatureAdventure hooksNAHooksGeneric
1694Hall of the snake god11Side Trek4e4e
169Stormcrow tor4Adventure4e4e
169Oasis of the Golden Peacock7Adventure4e4e
16963Crown of the troll kingA troll who styles himself king has acquired an artifact that allows him to capture the souls of his defeated foes. Do your PCs dare brave his lair to defeat him and retrieve this foul device? A Dungeon Delve adventure for 11th-level PCs.11Adventure4e4e
169Blasphemer, TheNPCNANPCGeneric
169Convention Survival GuideDM adviceNASave my gameGeneric
169Threats of Legendary EvilAdventure hooksNAHooksGeneric
170Betrayal at Monadhan21AdventureScales of War
170Monuments of the ancients13AdventureForgotten Realms
170Explore FairhavenBackdropNABackdropEberron
170Long Time No GameDM adviceNASave my gameGeneric
171Den of the slavetakers1AdventureChaos scar
171Stick in the mud1AdventureChaos scar
171Grasp of the mantled citadel22AdventureScales of War
171The Raven QueenNPCNANPCGeneric
171Eye of JusticeFeaturesNAFeaturesGeneric
171Hero Battle: DrizztNPCNANPCForgotten Realms
171Organizing the Toy ChestsDM adviceNASave my gameGeneric
172The brothers gray1AdventureChaos scar
172Death in the pincers1AdventureChaos scar
172Clash of steel13Adventure4e4e
172Legacy of Io24AdventureScales of War
172Codricuhn, the blood stormNPCNANPCGeneric
172Guardians of the labyrinthBackdropNABackdropEberron
172Amreth Gaunt, Master MerchantBackdropNABackdropForgotten Realms
172Explore Airspur: Villains and VagabondsNPCNANPCGeneric
173The lost library1AdventureChaos scar
173Tainted spiral1AdventureChaos scar
173Those once loyal25AdventureScales of War
173Ecology of the mithral dragonBeastiaryNABeastiaryGeneric
173Flame Door, TheBackdropNABackdropForgotten Realms
173Adventuring ArmiesFeaturesNAFeaturesGeneric
173Bronzeknuckle Brothers, TheNPCNANPCGeneric
173Explore Fairhaven: Agents and EnemieNPCNANPCEberron
173Make It a Season for SharingDM adviceNASave my gameGeneric
174A chance encounter1AdventureChaos scar
174Sliver's call2AdventureChaos scar
174Test of fire27AdventureScales of War
174Red shoals of DkarBackdropNABackdrop?
174The endless roadBackdropNABackdrop?
174Way of Lost Power, TheBackdropNABackdropForgotten Realms
174Sealing the PactFeaturesNAFeaturesGeneric
175The shrine of Glass-Spire forest2AdventureChaos scar
175Last breath of the Dragon Queen30AdventureScales of War
175Hidden destinies5Side TrekForgotten Realms
175Living spellsBeastiaryNABeastiaryGeneric
175Gentle Ghost of Silverymoon, TheBackdropNABackdropForgotten Realms
17569Explore Fairhaven: Villains and VagabondsNPCNANPCEberron
175Explore IkemmuBackdropNABackdropForgotten Realms
176The crossroads2AdventureChaos scar
176Dead by dawn2AdventureChaos scar
176Cross city raceAnyAdventure4e4e
176Geryon, the broken beastNPCNANPCGeneric
176Tarmel Drouth, Outcast NobleNPCNANPCForgotten Realms
176Elemental MotesFeaturesNAFeaturesGeneric
177Eyes in the forest1AdventureChaos scar
177Glowstone caverns4AdventureChaos scar
177Nightmares unleashed4Adventure4e4e
177Maze of shattered souls15AdventureEberron
177House of Naerhand, TheBackdropNABackdropForgotten Realms
177Deck of Many Things, TheFeaturesNAFeaturesGeneric
177Mind’s Eye Opened, TheFeaturesNAFeaturesGeneric
177Lighthouse of the Sea ChanterMAPNAMapGeneric
177Kaius DantusNPCNANPC?
178Elves of the valley1AdventureChaos scar
178Crawling Fane4AdventureChaos scar
178Coppernight's salvation1Adventure4e4e
178The Tyrant's oath“The Tyrant’s Oath” places a group of adventurers between two warlords struggling for dominance over the region of Elkridge; a bandit queen who has subjugated the local village and a yuan-ti occultist that transforms the villagers into snaketongue minions. The heroes must decide who to trust and form an alliance that will save the inhabitants of Elkridge.6Adventure4e4e
178ChessentaBackdropNABackdropForgotten Realms
178Monsters of MythologyBeastiaryNABeastiaryGeneric
178DeadeyesBackdropNABackdropForgotten Realms
178Explore Taer Lian DoreshBackdropNABackdropEberron
179The hammer falls2AdventureChaos scar
179The splintered spring3AdventureChaos scar
179The den of Dreuss2Adventure4e4e
179Faaelung's algorithm16Adventure4e4e
179Sunwarped Flats BackdropNABackdropDark Sun
179Ondal’s StandBackdropNABackdropForgotten Realms
179It’s OK to Say NoDM adviceNASave my gameGeneric
180Down the goblin hole2AdventureChaos scar
180The pillar of eyes4AdventureChaos scar
180The spiral gate16AdventureForgotten Realms
180Dragon’s Altar, The BackdropNABackdropDark Sun
180Hunter of False Nobles, TheBackdropNABackdropForgotten Realms
180Campaign expansion and contractionDM adviceNASave my gameGeneric
181The slaver's stone5AdventureChaos scar
181The sea demon shrineAnyAdventure4e4e
181The vault of Darom Madar1AdventureDark Sun
181Mar Juk-Adan, Dune Trader BackdropNABackdropDark Sun
181Circle of Fangs, TheBackdropNABackdropForgotten Realms
181Castle Ravenloft BonusBackdropNABackdropRavenloft
181Explore Taer Lian Doresh: Agents and enemiesBackdropNABackdropEberron
181Taking Time On the Other SideDM adviceNASave my gameGeneric
182The wayward wyrmling3AdventureChaos scar
182Vanguard tower4AdventureChaos scar
182Dungeon of the ghost tower2Adventure4e4e
182Broken Builders, TheBackdropNABackdropDark Sun
182Dracohar, TheBackdropNABackdropForgotten Realms
182Blood and DragonshardsFeaturesNAFeatures?
182Dreamheart, TheFeaturesNAFeatures?
182Essentials Survival GuideDM adviceNASave my gameGeneric
183The radiant morn7AdventureChaos scar
183Revenge of the maraudersThe raider lord Yarnath prowls the wastelands in his crawling, undead citadel called Slither. Now he possesses a tiny fragment of an artifact with which he intends to unleash a godslayer. 6AdventureDark Sun
183Ecology of the scarecrowBeastiaryNABeastiaryGeneric
183Magma Elementals BeastiaryNABeastiaryDark Sun
183Circle of Fangs Revisited, TheBackdropNABackdropForgotten Realms
183Exploring GauntlgrymBackdropNABackdropForgotten Realms
183Lie, Cheat, and StealDM adviceNASave my gameGeneric
184Lord of the White field7Adventure4e4e
184Head in the cloudsThe wizard Bolios Whittish commands a flying citadel in the shape of an enormous, stone head. But some other force has taken control of Whittish’s fortress and is pulling it inexorably toward a distant cliff, and he’s desperate for rescue. An adventure for characters of levels 7-98Adventure4e4e
184Silt Elementals BeastiaryNABeastiaryDark Sun
184Rastigur StornontBackdropNABackdropForgotten Realms
184Explore Taer Lian Doresh: Villains and VendettasBackdropNABackdropEberron
184Master the TreasuryDM adviceNASave my gameGeneric
185Bark at the moonOut from the darkness came wolves, eyes blazing, bloody tongues wagging, barks and howls breaking the tranquil quiet. Now folk bar their doors and shutter their windows until the swollen moon shrinks once more and the nightmare ends … until the next full moon. 6Adventure4e4e
185The whispering glade13Adventure4e4e
185The Bramble QueenNPCNANPC?
185EldaarichBackdropNABackdropDark Sun
185Silent Sail, TheBackdropNABackdropForgotten Realms
185Explore Q’barra, Part 2BackdropNABackdrop?
185Holiday Giving, D&D StyleDM adviceNASave my gameGeneric
186The runecutter's ruin10Adventure4e4e
186Sunken tower of the marsh mystic4Adventure4e4e
186Gergul and MithgrynBackdropNABackdropForgotten Realms
186Boss LaughterFeaturesNAFeatures?
186Crafty VIllainsFeaturesNAFeaturesGeneric
186Micromanaging for FunDM adviceNASave my gameGeneric
186Supporting Cast, TheDM adviceNASave my gameGeneric
187Andok Sur6Adventure4e4e
187Beneath the dust8AdventureDark Sun
187Dark Sun threatBeastiaryNABeastiaryDark Sun
187Heartwood Spear, The BackdropNABackdropDark Sun
187Queen Filfaeril’s BladesBackdropNABackdropForgotten Realms
187IntriguingDM adviceNASave my gameGeneric
188Baelard's legacyRuined library in the wilderness overrun with undead.11Adventure4e4e
188Devil's due18Adventure4e4e
188Jubilex, the faceless lordNPCNANPCGeneric
188Mahin’drazal, The BackdropNABackdropDark Sun
188Whispered WordsBackdropNABackdropForgotten Realms
188NPC StoriesNPCNANPCGeneric
188Morality PlaysDM adviceNASave my gameGeneric
189Scarblade It takes place in the Chaos Scar or in any densely forested area in your campaign setting. In the adventure, characters discover the Proving Pit, a gladiatorial arena that is associated with an enticing magical sword called the Scarblade. The Proving Pit and the Scarblade are both self-aware to a limited extent. Though they share a location and methodology, they want separate things. Adventurers are drawn to the pit by fantastic tales or psychic lures. Once there, they must battle local denizens and the pit’s champion, the ghost of Morrn Bladeclaw. If they are victorious, the characters can escape with the Scarblade as their reward.8AdventureChaos scar
189Killing ground12Adventure4e4e
189Mihajla's tentAnyAdventure4e4e
189DiyunBackdropNABackdropForgotten Realms
189Accursed Legion, The BackdropNABackdropDark Sun
189Deadly Civic Honor, ABackdropNABackdropForgotten Realms
189Wilderlands & DragonsDM adviceNASave my gameGeneric
190Force of nature10Adventure4e4e
190Pit of Delirium9AdventureChaos scar
190KalidnayBackdropNABackdropDark Sun
190Wild Lords, TheBackdropNABackdropForgotten Realms
190Gloomwrought’s Movers & ShakersFeaturesNAFeatures?
190Questions from Far and NearDM adviceNASave my gameGeneric
191Battle of the witchlight hermitage4Adventure4e4e
191Reign of Despair9Adventure4e4e
191Necropolis of the swordBackdropNABackdrop?
191They creep!BeastiaryNABeastiaryGeneric
191Six-Fingered Sign, The BackdropNABackdropDark Sun
191City of Zarash’ak, TheBackdropNABackdropEberron
191Jalander’s DodgeBackdropNABackdropForgotten Realms
191Adapting “The Lich-Queen’s Beloved”FeaturesNAFeatures?
191Snowflake TreasuresDM adviceNASave my gameGeneric
19237Scarred for lifeCenturies ago, a comet fell from the sky and carved a nasty scar across the face of the Nentir Vale. It also ruined the life of a promising young man. Now, four hundred years later, he’s decided enough is enough. 6AdventureChaos scar
192Evard's shadow4Adventure4e4e
1923Going apeThe curse of Cihuatlco has claimed another victim, and the jungle natives are up in arms. The only hope for peace lies in the heart of the haunted city, which is overrun with apes and ruled by their mysterious queen.6Adventure4e4e
192DaggerdaleBackdropNABackdropForgotten Realms
192Abyssal plague demonsBeastiaryNABeastiaryGeneric
192Eye of Abalach-Re, TheBackdropNABackdropDark Sun
192Kyrzin, the Prince of SlimeNPCNANPCEberron
192Masks of Living FleshBackdropNABackdropForgotten Realms
192Murdering Writer’s BlockDM adviceNASave my gameGeneric
193Rumble in the valleyA cunning hobgoblin plans to form a mighty army, uniting the diverse and quarrelsome inhabitants of the Chaos Scar into a fighting force, and lay siege to Restwell Keep. For this ambitious strategy to succeed, he must prove his might and remove a persistent problem: the adventurers. 8AdventureChaos scar
193Shards of Selune2AdventureForgotten Realms
193The Gauntlgrym gambit4AdventureForgotten Realms
193Ravenous, The BackdropNABackdropDark Sun
193Lost, the Shapeshifting VillageBackdropNABackdropEberron
193Winking Eyes of Rhauron, TheBackdropNABackdropForgotten Realms
193All That GlittersFeaturesNAFeaturesGeneric
193Dirty TricksDM adviceNASave my gameGeneric
193Beached Leviathan, TheAdventure hooksNAHooksGeneric
194Temple of the weeping goddess0Adventure4e4e
194Leader of the pack5Adventure4e4e
194House of the Mind BackdropNABackdropDark Sun
194Thormil’s SecretBackdropNABackdropForgotten Realms
194Starting OverDM adviceNASave my gameGeneric
195That witch never sleeps4AdventureForgotten Realms
195Fort bonesBackdropNABackdropEberron
195Ecology of the banderhobbBeastiaryNABeastiary?
195Spellslayer WineBackdropNABackdropForgotten Realms
195The five deadly shadowsThe town of Kudoku is in despair. Its magistrate (called a daikan in Kara-Tur) recently challenged the power of a group of assassins known as the Five Deadly Shadows, but died in the attempt. The Shadows represent the corruption of the virtues of Bushido, a code of conduct used by samurai warriors in feudal Japan. The seven virtues are used in this adventure to represent the principles that guide Kara-Tur society. Each event focuses on one virtue, allowing the players and their characters to gain an understanding of these societal principles. By mastering the seven virtues, the characters can more easily defeat the Five Deadly Shadows. 8AdventureForgotten Realms
195XiousingBackdropNABackdropForgotten Realms
195Flowers in darknessBeastiaryNABeastiaryGeneric
195Terrors of the Silt Sea BackdropNABackdropDark Sun
195Counter ArgumentsDM adviceNASave my gameGeneric
196Reflections of ruinWhen a cursed dragon begins using the power of the Chaos Scar to magically reflect her warped image onto the world, the adventurers must end her twisted plans. Thanks to the chaos the dragon has toyed with in the past, she and her tribe of ogre henchmen offer several surprises for the interlopers. 7AdventureChaos scar
196Baba Yaga's dancing hut14Adventure4e4e
196Moonshae islesBackdropNABackdropForgotten Realms
196Baba Yaga, mother of all witchesNPCNANPCGeneric
196Nine Swords of Tyr, The BackdropNABackdropDark Sun
196Taer Syraen, the Winter CitadelBackdropNABackdropEberron
196Ghost Knight of Galardoun, TheNPCNANPCForgotten Realms
197A Knight in Shadowghast manor6Adventure4e4e
197Steading of the hill giant chief13Adventure4e4e
197Heart of the scar10AdventureChaos scar
197Glasya, princess of the nine hellsNPCNANPCGeneric
197Abyssal plague epic threatsBeastiaryNABeastiaryGeneric
197Ecology of the Satyr of the nightBeastiaryNABeastiaryGeneric
197Parting ShotsDM adviceNASave my gameGeneric
198Warrens of the Stone Giant thane15Adventure4e4e
198SuzailBackdropNABackdropForgotten Realms
198Cormyr RoyaleFeaturesNAFeaturesForgotten Realms
198Jaggerbad SkyhouseNPCNANPC?
199Glacial rift of the frost giant jarl17Adventure4e4e
199Olhydra and Yan-C-BinNPCNANPC?
200Blood moneyRobbery8Adventure4e4e
200Hall of the fire giant king19Adventure4e4e
200Flame's last flicker21Adventure4e4e
201Face of the moon17AdventureGeneric
201The truth is out thereAdventure hooksNAHooksGeneric
201Death and Taxes3AdventureGeneric
202Cruel as a desert wind7AdventureDark Sun
202The Isle of Death9AdventureDark Sun
203Grasp of Thalarkis14AdventureGeneric4e
203Hunt of the heretic15Adventure4e4e
204Pearl of the sea mother16Adventure4e4e
204The sword collector22Adventure4e4e
204What's up in Downshadow3AdventureForgotten Realms
205Infernal wrath5Adventure4e4e
205Pray for Smiley Bob1Adventure4e4e
205Unfriendly skies22Adventure4e4e
206Dead for a spell8AdventureEberron
206Eyes on the ball7AdventureForgotten Realms
207Fair Barovia6Adventure4e4e
208Captain Slygo's treasure3Adventure4e4e
208Some assembly required2Adventure4e4e
209Fjorin's foothold4Adventure4e4e
209Hidden shrine of Tamoachan7Adventure4e4e
209Tears of the crocodile god16Adventure4e4e
210Blood of Gruumsh5Adventure4e4e
210Siege of Gardmore abbey6Adventure4e4e
210The vulture's feast7AdventureForgotten Realms
211Beyond the crystal cave2Adventure4e4e
211Fall of the gray veilA village falls under a curse.3Adventure4e4e
212Court of the dark prince29Adventure4e4e
212Never say dieStripped of your armor and weapons, you are cast into the Twisted Thickets and hunted like rabbits. If you want revenge, you must first survive Yeenoghu’s evil hunters. 6Adventure4e4e
212The vilage of Hommlet4AdventureGreyhawk
213The dread pirate Braxis5Adventure4e4e
213Owlbear run5Adventure4e4e
213Tomb of Horrors13AdventureGreyhawk
214Dark lantern7AdventureEberron
214The elder elemental eye2AdventureForgotten Realms
214No rest for the wickedThe archmage Addiv Ragemry built his dungeon to save lives, but something’s gone horribly awry. 8Adventure4e4e
215The last slave lord7Adventure4e4e
215The rolling tomb22Adventure4e4e
216Massacre at misty riverA dead goblin king finds new life in the body of an unlucky ranger. 8Adventure4e4e
216Some like it hot19Adventure4e4e
216The sun never rises1AdventureForgotten Realms
217The art of deception15Adventure4e4e
217Rats in the undercellar2AdventureForgotten Realms
217A rhyme gone wrong4Adventure4e4e
218The dawn of night1AdventureForgotten Realms
218Dead havenA terrible curse has befallen the villagers of Arnesbloom, yet life goes on . . . more or less.6Adventure4e4e
218Legacy of Ghere Thau9Adventure4e4e
219Blades of the Stygian mask26Adventure4e4e
219Dark legacy of Evard2AdventureGreyhawk
219Star-touched grove9Adventure4e4e
22018Children of ArdoreIn the town of Ardore, tragedy—not necessity—is the mother of invention. A D&D adventure for characters of levels 10–12.11AdventureEberron4e
220King of the wolves5AdventureForgotten Realms
2202Slaark's crown2AdventureGeneric4e
221Battle of Emridy meadows6AdventureGreyhawk
221Lowdown in Highport4AdventureGreyhawk
221VaingloriousThe theocracy of Elturgard has some unpleasant neighbors, including a black dragon in desperate need of an attitude adjustment. 8AdventureForgotten Realms