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    Canonfire :: View topic - Animate Dead (spell)- input sought
    Canonfire Forum Index -> Greyhawk- AD&D 2nd Edition
    Animate Dead (spell)- input sought
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    GreySage

    Joined: Sep 09, 2009
    Posts: 2470
    From: SW WA state (Highvale)

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    Sat Aug 27, 2011 6:47 am  
    Animate Dead (spell)- input sought

    Greetings Fellows,

    As promised, this is the first (of several) inquiries I will fire off to generate your collective input. Unless it is not 'appropriate' to do so, I may post some of these questions on the 1st edition bulletin, as many of them likewise pertain to that gaming genre', too. Thank you for your response in advance!

    I was wondering if there is a limit to the number of times that a priest (or necromancer wizard) can animate the bodies (corpses or skeleton remains) of the dead with the "Animate Dead" spell. The mage spell description implies that this can be achieved but once, but there seems to be nothing stated definitively.

    In short, is it possible for a mage or priest to 're-animate' the bodies once more after they fall in combat? If so, are these skeletons/zombies reduced in power (1/2 original HD, etc), or does the magic of the spell restore them to full power anew?

    If not, can the 5th lvl priest spell "Undead Regeneration" from the Necromancer's Book (I have come to use that tome rather often these days, much to the dismay of my PCs!), be used to mend the corpses/bones for functional use again?

    appretiatively,

    -Lanthorn
    Black Hand of Oblivion

    Joined: Feb 16, 2003
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    From: So. Cal

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    Thu Sep 15, 2011 8:20 pm  

    Undead regeneration affects undead, not remains.

    Animate dead fixes everything, and reanimates the damaged remains as a whole(if all the bits are there that is).
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    GreySage

    Joined: Sep 09, 2009
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    From: SW WA state (Highvale)

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    Thu Sep 15, 2011 8:46 pm  

    My understanding from reading the description (the mage version is especially informative) is that Animate can be used but once only on corpses.

    -Lanthorn
    Black Hand of Oblivion

    Joined: Feb 16, 2003
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    Fri Sep 16, 2011 7:31 pm  

    I don't know where you get that impression. The undead remains animated
    until destroyed. When they are destroyed, what is left? Remains. The
    spell affects remains, so the caster casts the spell again on the
    remains that are now there yet again. As the DM, it is up to you to
    decide how much of the remains must be relatively intact. For instance,
    if a skeleton is shattered by a mace or hacked apart with axes/swords,
    you might say, sure, it could be animated again, as there are pieces
    that can be mended back together without much trouble. But, if the
    skeleton was crushed to powder by a falling block trap, you would be
    justified in saying that the spell does not animate dust. Why? Because you are the DM, that's why! Laughing

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    GreySage

    Joined: Sep 09, 2009
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    Fri Sep 16, 2011 7:36 pm  

    Cebrion, I completely agree about the "DM call." Boy, do I have to use that one often!

    The reason why I feel safe that remains can only be animated once... look at page 165 in the PH:

    "This spell assumes that the bodies or bones are available and are reasonably intact (those of skeletons or zombies destroyed in combat won't be!)"

    I read that as it's a one shot spell, without any chance to recast it once zombies and skeletons have been defeated. Thus, Animate once, and that's all. That is why I suggested the option of using the "Regenerate Undead" spell from the Necromancer's Book as a (costly) way to make the smashed remains "whole" once more for Re-animation.

    Thanks again!

    -Lanthorn
    GreySage

    Joined: Sep 09, 2009
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    Wed Feb 27, 2013 5:48 pm  

    Do corpses rot once "Animate Dead" is cast? Or is the necromantic link such that the body will not decay? Interested in your thoughts, good people.

    I am currently riding the fence on this, but leaning towards "No." Otherwise, the 'life expectancy' of the typical zombie would be rather limited, based on humidity, useage, and temperature... Shocked

    -Lanthorn
    GreySage

    Joined: Jul 26, 2010
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    From: LG Dyvers

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    Thu Feb 28, 2013 2:15 pm  

    Lanthorn wrote:
    Do corpses rot once "Animate Dead" is cast? Or is the necromantic link such that the body will not decay? Interested in your thoughts, good people.


    I also say 'No' to that question. That being the case, however, undead bodies do decay due to combat, general wear and tear, and the tendency of magic to fail over a great period of time.

    Thus, zombies aren't eternal, but they will last a few hundred years, if they aren't frequently ridden hard and put away wet. Evil Grin

    SirXaris
    Grandmaster Greytalker

    Joined: Jul 10, 2003
    Posts: 1234
    From: New Jersey

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    Sat Mar 02, 2013 8:28 pm  

    SirXaris wrote:
    Lanthorn wrote:
    Do corpses rot once "Animate Dead" is cast? Or is the necromantic link such that the body will not decay? Interested in your thoughts, good people.


    I also say 'No' to that question. That being the case, however, undead bodies do decay due to combat, general wear and tear, and the tendency of magic to fail over a great period of time.

    Thus, zombies aren't eternal, but they will last a few hundred years, if they aren't frequently ridden hard and put away wet. Evil Grin

    SirXaris


    Shocked What the hell are you doing to your zombies?

    Better yet don't tell me. Razz

    Later

    Argon
    GreySage

    Joined: Oct 06, 2008
    Posts: 2788
    From: South-Central Pennsylvania

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    Sun Mar 03, 2013 8:48 am  

    SirXaris wrote:
    . . . if they aren't frequently ridden hard and put away wet. Evil Grin


    Uh, so . . . is "that" portion of your anatomy experiencing any, er, . . . Mummy Rot? Shocked

    Hehehehehehehehehe!
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    Paladin

    Joined: Sep 07, 2011
    Posts: 833
    From: Houston Texas

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    Wed Mar 06, 2013 2:50 pm  

    Argon wrote:
    SirXaris wrote:
    Lanthorn wrote:
    Do corpses rot once "Animate Dead" is cast? Or is the necromantic link such that the body will not decay? Interested in your thoughts, good people.


    I also say 'No' to that question. That being the case, however, undead bodies do decay due to combat, general wear and tear, and the tendency of magic to fail over a great period of time.

    Thus, zombies aren't eternal, but they will last a few hundred years, if they aren't frequently ridden hard and put away wet. Evil Grin

    SirXaris


    Shocked What the hell are you doing to your zombies?

    Better yet don't tell me. Razz

    Nice Wisdom Save Argon..... Evil Grin
    Some things are best left unknown......
    GreySage

    Joined: Sep 09, 2009
    Posts: 2470
    From: SW WA state (Highvale)

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    Sat Mar 09, 2013 9:51 am  

    It strikes me as odd, perhaps disjointed even, that only wizards can create the more useful and powerful ju-ju zombies (using Finger of Death or Energy Drain, for starters) but priests (even those with major access to Necromantic sphere) cannot... Confused

    -Lanthorn
    Grandmaster Greytalker

    Joined: Jul 10, 2003
    Posts: 1234
    From: New Jersey

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    Sat Mar 09, 2013 11:14 am  

    Lanthorn,

    I think 2nd edition tried to address this issue with the specialty priests. Remember evil cleric's can control undead. Wizard's create undead or in some cases undead create undead.

    Later

    Argon


    Last edited by Argon on Sat Mar 09, 2013 4:34 pm; edited 1 time in total
    GreySage

    Joined: Jul 26, 2010
    Posts: 2701
    From: LG Dyvers

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    Sat Mar 09, 2013 2:45 pm  

    Lanthorn wrote:
    It strikes me as odd, perhaps disjointed even, that only wizards can create the more useful and powerful ju-ju zombies (using Finger of Death or Energy Drain, for starters) but priests (even those with major access to Necromantic sphere) cannot... Confused

    -Lanthorn


    Later editions worked harder to address and answer issues like this. Earlier editions left that kind of specific information and explanation to the fancy of each individual DM. You can either look into the spell lists and the explanations of undead creation in later editions for inspiration or simply come up with a plan of your own making. The only answer that exists, in my opinion, is that the authors simply didn't consider every aspect of the spell and how it would interact with every other aspect of the game, so didn't provide such an explanation.

    SirXaris
    Journeyman Greytalker

    Joined: Jul 17, 2008
    Posts: 157
    From: Philadelphia, PA

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    Thu Jul 31, 2014 9:27 pm  

    Lanthorn wrote:
    Do corpses rot once "Animate Dead" is cast? Or is the necromantic link such that the body will not decay? Interested in your thoughts, good people.


    It's been a long time since I've played 1st/2nd edition but I'm almost certain there's a write-up about how the negative energy that animates them keeps their further deterioration in check.

    Manual of The Planes, perhaps, re: negative energy plane.

    It's as if the magic uses the energy created from the rotting process to "heal the damage". Thus, never improves; never gets worse. That's "undeath". Neither living nor dead.

    Hope that helps/makes sense to you.


    - D
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