Signup
Welcome to... Canonfire! World of GreyhawK
Features
Postcards from the Flanaess
Adventures
in Greyhawk
Cities of
Oerth
Deadly
Denizens
Jason Zavoda Presents
The Gord Novels
Greyhawk Wiki
#greytalk
JOIN THE CHAT
ON DISCORD
    Canonfire :: View topic - Hold of the Sea Princes
    Canonfire Forum Index -> Touring the Flanaess
    Hold of the Sea Princes
    Author Message
    Forum Moderator

    Joined: Sep 14, 2001
    Posts: 272


    Send private message
    Fri Jul 31, 2020 3:40 pm  
    Hold of the Sea Princes

    by George A. Mocsary (aka Yackey Noondigger)

    The Hold of the Sea Princes offers diverse adventuring opportunities, both geographically and politically. The Hold is primarily subtropical country, but has substantial areas of coastland, islands, marsh, and mountains.

    Politically, the Sea Princes provides a plethora of adventure types, depending on the time period in which the campaign is set. Prior to the start of the Greyhawk Wars in 582 CY, the nation was ruled by former pirates and slavers, and their descendants. Although they are generally peaceful, some slavery and grey-market practices continue. During the Greyhawk Wars, the Scarlet Brotherhood took over the nation in 584 CY by assassinating nearly all of the nation’s leaders on the Night of the Death List. From 584 CY to 591 CY, the Brotherhood exercised distant and inconsistent rule, relying on force and terror. By 591, the Brotherhood had lost control of all but the major cities, leaving inland areas under local, often chaotic, control.

    Country specific resources:
    The Scarlet Brotherhood
    Beyond the Crystal Cave (UK1), The Sentinel (UK2), The Gauntlet (UK3)
    Treasures of Greyhawk – Terror in the Tropics adventure (WGR2)

    Adventures in the country include:
    - The coastland and large islands in the Azure sea provide ample opportunity for seafaring adventures in a strong seafaring culture.
    - The large Hool Marshes provide swamp adventures.
    - The Crystalmist, Helfurnaces, and Kamph Mountains provide mountain adventures in both volcanic and traditional settings, with a rich Underdark.
    - The Duchy of Berghof to the south is a relatively isolated (accessible by a steep pass) high plateau providing a more temperate climate.
    - Much of the coast is unpopulated or abandoned; the Jeklea Bay coast across the Kamph from Berghof provides especially good adventuring in ruins settings.
    - Diplomatic missions between the lowlanders (in both Berghof and the rest of the nation) and marsh- and mountain dwellers, or to neighboring nations to ask for help in overthrowing the Brotherhood.
    - Rescuing kidnap victims from the mountains, marshes, or desperate slavers willing to traffic in their own people.
    - Fighting off Sahuagin threats, either against the coast or Jeklea Bay, from the Azure Sea
    - Raiding pirate, slaving, or Scarlet Brotherhood vessels and attacking like facilities inland.
    - City intrigue involving merchants, thieves, nobles, the Scarlet Brotherhood, or slavers and abolitionists.
    - Resisting Scarlet Brotherhood rule over the nation or one of its areas, like Berghof. This can range from an infiltration mission to open warfare in a Battlesystem-style setting.
    - Working on behalf of a noble thought by the Brotherhood to have been slain on the Night of the Death List, but actually in hiding and hoping to retake his realm or the nation.
    - After the Scarlet Brotherhood abandoned its inland control, establishing peace and order in an area overrun with chaos. (Note the irony if the party previously caused the chaos to expel the Brotherhood.)

    Adventures in nearby areas include:
    - Spy or reconnaissance missions to Keoland and the Yoemanry.
    - Missions to the Amedio Jungle to search for treasure or artifacts, establish trade, or form alliances.
    - Missions west past the Crystalmists and Hellfurnaces to explore lands unknown.
    _________________
    Richard Di Ioia (aka Longetalos)


    Last edited by Longetalos on Mon Aug 10, 2020 2:47 pm; edited 1 time in total
    Forum Moderator

    Joined: Sep 14, 2001
    Posts: 272


    Send private message
    Mon Aug 10, 2020 11:57 am  

    Fan based resources:

    - Kusnir (COR5-18, Living Greyhawk) – One rendition of the town of Kusnir and its surroundings in Berghof.
    - The Duchy of Berghof, http://www.wizards.com/default.asp?x=lg/lgmp/20051213a – More unofficial information on how post-Brotherhood events played out in Berghof.
    _________________
    Richard Di Ioia (aka Longetalos)
    Novice

    Joined: Oct 27, 2020
    Posts: 3
    From: Belgium

    Send private message
    Mon Jul 19, 2021 4:25 am  
    [video] Gazetteer Hold of the Sea Princes

    Want to listen to a animated Gazetteer?

    Check out The Grey League's video in 4k: https://www.youtube.com/watch?v=QiQT5tixrO0
    _________________
    ----<div>The Grey League</div><div>Duodecim Partibus Regare</div><div><br /></div><div><a href="https://www.youtube.com/channel/UCV3tHFL2TtJncDCLsqzJ02A" target="_self">Youtube<!
    Display posts from previous:   
       Canonfire Forum Index -> Touring the Flanaess All times are GMT - 8 Hours
    Page 1 of 1

    Jump to:  

    You cannot post new topics in this forum
    You can reply to topics in this forum
    You can edit your posts in this forum
    You cannot delete your posts in this forum
    You cannot vote in polls in this forum




    Canonfire! is a production of the Thursday Group in assocation with GREYtalk and Canonfire! Enterprises

    Contact the Webmaster.  Long Live Spidasa!


    Greyhawk Gothic Font by Darlene Pekul is used under the Creative Commons License.

    PHP-Nuke Copyright © 2005 by Francisco Burzi. This is free software, and you may redistribute it under the GPL. PHP-Nuke comes with absolutely no warranty, for details, see the license.
    Page Generation: 0.32 Seconds