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    Canonfire :: View topic - Mordenkainen's Force Missiles (edited updated to 3.5e)
    Canonfire Forum Index -> Greyhawk- D&D 3.0e/3.5e/d20/Pathfinder
    Mordenkainen's Force Missiles (edited updated to 3.5e)
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    Mad Archmage of the Oerth Journal

    Joined: Dec 09, 2002
    Posts: 342
    From: Ohio

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    Wed Apr 27, 2005 10:05 pm  
    Mordenkainen's Force Missiles (edited updated to 3.5e)

    Mordenkainen's Force Missiles*
    Evocation [Force]
    Level: Sor/Wiz 4
    Components: V, S
    Casting Time: 1 action
    Range: Medium (100 ft. + 10 ft./level)
    Targets: Up to four creatures, no two of which can be more than 20 ft. apart
    Duration: Instantaneous
    Saving Throw: None or Reflex half (see text)
    Spell Resistance: Yes

    You create a powerful missile of magical force, which darts from your fingertips and unerringly strikes its target, dealing 2d6 points of damage. The missile then bursts in a 5-foot blast of force that inflicts half this amount of damage to any creatures in the area (other than the primary target). The primary target is not entitled to a saving throw against the burst, but creatures affected by the burst may attempt a Reflex save for half damage.

    If the missiles' burst areas overlap, secondary targets make only one saving throw attempt (and only one SR check, if applicable). A character can be struck by one missile (or more) and also be caught in the burst of another missile. In such a case, the character may attempt a Reflex save to halve the burst damage, and SR might apply.

    The missile strikes unerringly, even if the target is in melee or has anything less than total cover or concealment. A caster cannot single out specific parts of a creature. The spell can target and damage unattended objects.

    For every five caster levels, the caster gains one missile. A caster has two missiles at 9th level or lower, three missiles from 10th to 14th level, and four missiles at 15th -19th level, five at 20-24, six at 25 -29, and finally seven at 30+. A caster can make more than one missile strike a single target, if desired. However, the caster must designate targets before rolling for SR or damage.

    References: Player's Option: Spells & Magic, and the 3.0 version from Wotc webpage both by Rich Baker.
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    -Rick "Duicarthan" Miller
    Editor-in-Chief, Oerth Journal
    http://www.oerthjournal.com http://www.greyhawkonline.com/duicarthan
    Apprentice Greytalker

    Joined: Sep 22, 2003
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    Mon May 16, 2005 11:47 am  

    Maybe I'm missing it, but what's the difference between this and the version posted in the WotC Spellbook Archive?

    http://www.wizards.com/dnd/article.asp?x=dnd/sb/sb20030504x
    Mad Archmage of the Oerth Journal

    Joined: Dec 09, 2002
    Posts: 342
    From: Ohio

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    Tue May 17, 2005 7:15 am  

    wotc version stops at 19-20th level. Whereas the old 2e version went to near 25th, I edited it back as such.
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    Cheerz,
    -Rick "Duicarthan" Miller
    Editor-in-Chief, Oerth Journal
    http://www.oerthjournal.com http://www.greyhawkonline.com/duicarthan
    Apprentice Greytalker

    Joined: Sep 22, 2003
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    Tue May 17, 2005 7:18 am  

    So there's really no update to 3.5e from the 3e version.
    Mad Archmage of the Oerth Journal

    Joined: Dec 09, 2002
    Posts: 342
    From: Ohio

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    Wed May 18, 2005 12:13 am  

    nope besides what I've got done thats it =/
    However, the transition from 3e to 3.5e is rather smooth by comparison.
    _________________
    Cheerz,
    -Rick "Duicarthan" Miller
    Editor-in-Chief, Oerth Journal
    http://www.oerthjournal.com http://www.greyhawkonline.com/duicarthan
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