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    Canonfire :: View topic - Unusual Dungeons
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    Unusual Dungeons
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    Apprentice Greytalker

    Joined: Oct 23, 2004
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    Thu Dec 21, 2006 10:50 am  
    Unusual Dungeons

    I was reflecting upon how most of my dungeons tend to be rather traditional. Bottoms of castles, forsaken tombs, leading in from caves, embedded in mountains (even if they are starships). Are all these dungeons interconnected by the Underdark. No, clearly some are independent but others do form this vast web of a hollow planet. This tends to make think what are some of the exotic dungeons that other people have come up with?
    CF Admin

    Joined: Jun 29, 2001
    Posts: 1477
    From: Wichita, KS, USA

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    Thu Dec 21, 2006 5:42 pm  
    Re: Unusual Dungeons

    kafka wrote:
    This tends to make [me] think what are some of the exotic dungeons that other people have come up with?


    I liked the "fireplace" levels 3-dungeon arc for the FR that appeared in Dungeon in the past year+ or so. Having the levels off a fireplace chimney was an interesting idea.

    In terms of strange locations I've used as dungeons, the flexibility of gates and demiplanes will let you create a lot of strange places for dungeons, a la Phil Farmer's World of Tiers series---any doorway can, perhaps, shunt you into a strange, hostile adventure/dungeon environment. Others I've considered, or used, include:


    • in a cursed/trapped cubic gate (a tesseract planar trap)
    • miniaturizing the PCs and putting them up against "giant" versions of monster that are, in fact, normal-sized ones (perception is everything, of course...)
    • in a tree (Dragon Magazine's "Forest of Doom" features one of these)
    • on another planet/moon (a la Return of the Eight or Spelljammer)
    • in a cloud (cloud castles/dungeons)
    • in a giant machine (Doomgrinder, Q1)


    I'm definitely curious to hear what others have done along these lines.
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    Allan Grohe (grodog@gmail.com)
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    Grandmaster Greytalker

    Joined: Nov 23, 2004
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    Fri Dec 22, 2006 8:30 am  

    Here is the Postfest article I did in describing a pocket plane built into the prison book from UK3: http://www.canonfire.com/cf/modules.php?name=News&file=article&sid=773
    Apprentice Greytalker

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    Sun Dec 24, 2006 6:12 pm  

    One idea that I have been toying with is to set an adventure in the body of a giant slug based kinda like Fantastic Voyage, the players will have to find out what is wrong with King Slug before is minions swarm over the human territories in avenge to what a happened to their king.
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