The Glory Warrior
Date: Wed, April 23, 2003
Topic: Gods & Followers


When the Flanaess was beset by the murderous Fists of Hextor, the church of Heironeous adapted quickly to end the tyranny of their sworn foes. The Glory Warriors are a new sect of faithful sworn to defending the Flanaess against Hextor's most brutal servants.
An exclusive new Prestige Class for D&D 3rd edition.

Author: Alaric Prympax


The Glory Warriors of Heironeous
By Alaric Prympax
Used with permission. Do not repost or redistribute without the express consent of the author.

The Glory Warriors are the Champions of Heironeous, with the appearance of the Fists of Hextor and their actions of intimidation and domination of the populace the "Balance" has shifted in his favor. Heironeous realized that he needed new champions to "Right the Balance" and defend the people from his brothers minions. But Heironeous just couldn't chose anybody to be one of his new Champions, he needed someone who truly understood the evil of his brother, someone who has experienced this evil firsthand. These chosen will right the wrongs done, defend the weak, and oppose the evil of his brother; they will bring glory to the battle and the cause of Heironeous. The Pendulum must swing again.

Requirements:
Alignments: LG, NG
BAB: +5
Feats: Weapon Focus (Long Sword or Battle Axe)
Knowledge (Religion): 5 Ranks
Diplomacy: 4 Ranks
Special: Must be a worshipper of Hieroneous who has also been wronged by a follower of Hextor.

Hit dice: d10

Class Skills: Climb (Str), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Knowledge (Religion) (Int), Profession (Wis), Ride (Dex), Sense Motive (Wis), Swim (Str)


Skill Points at Each Level: 2 + Int Modifier.

Level BAB Fort Ref Will Special
1 +1 +2 +0 +0 Weapon Specialization, Defensive Blow +1, Brotherly Rivalry +1
2 +2 +3 +0 +0 Smite Evil 1/day
3 +3 +3 +1 +1 Damage Reduction 1/-
4 +4 +4 +1 +1 Brotherly Rivalry +2
5 +5 +4 +1 +1 Defensive Blow +2
6 +6 +5 +2 +2 Smite Evil 2/day
7 +7 +5 +2 +2 Damage Reduction 2/-
8 +8 +6 +2 +2 Brotherly Rivalry +3
9 +9 +6 +2 +2 Bolt of Glory
10 +10 +7 +3 +3 Defensive Blow +3, Damage Reduction 3/-


Weapon Specialization: A Glory Warrior gains the Weapon Specialization Feat with one of Heironeous' Favored Weapons; whichever they took with their Weapon Focus Feat. If the Glory Warrior already has Weapon Specialization this ability does not stack with the previous Weapon Specialization; but may be used if the Glory Warrior has Weapon Focus for the other Weapon of Choice.

Defensive Blow: Whenever the Glory Warrior is engaged in a melee combat situation where the Glory Warrior seeks to protect a creature that is weaker then the glory Warrior (fewer HD or total levels) or who is helpless, the Glory Warrior gains the listed morale bonus to his attack and weapon damage rolls.

Brotherly Rivalry (Su): When going up against any Hextorian opponent the Glory Warrior receives a +1 morale bonus to attack, damage, and saving throws. As the Glory Warrior becomes more powerful he will be facing more powerful forces of Hextor and their faith in Heironeous grows ever more and the bonus increases to +2 at 4th level and +3 at 8th level.

Smite Evil (Su): The Glory Warrior of 2nd level or higher may make a single melee attack with a +4 attack bonus and a damage bonus equal to their Glory Warrior level (if they hit). At 6th level, the Glory Warrior can smite twice per day. If the Glory Warrior has a smite evil or smite ability (for being a Paladin or a cleric with the Destruction domain) already, they can use the ability one extra time per day (two extra times at 6th level). The attack bonus does not increase, but the damage bonus is based on the character's combined level (Glory Warrior level plus cleric or paladin level).

Damage Reduction (Ex): Starting at 3rd level, Glory Warriors have the ability to shrug off some amount of injury from each blow or attack. Subtract 1 from the damage the Glory Warrior takes each time they are dealt damage. At 7th level, this damage reduction rises to 2, and at 10th level, it rises to 3.

Bolt of Glory (Su): At 9th Level a Glory Warrior gains the ability to use a Bolt of Glory (as spell in Defenders of the Faith) once per day.






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