Tenh

Greyhawk Realm
Duchy of Tenh
Tenh01.JPG
The arms of Tenh.
Motto/Nickname
Region Old Aerdy West ("Old Nyrond")
Ruler Duke Ehyeh III
Government (formerly) Independent feudal monarchy whose royal and noble houses were strictly Flan; (now) court exile, lands fought over by several rival armies who are the only effective authorities
Established
Capital Nevond Nevnend
Major Towns Calbut, Nevond Nevnend, Redspan, Atherstone
Provinces Originally 18 noble fiefs, from counties to baronies, with lines of authority based on ancient intratribal conflics
Resources Foodstuffs, platinum
Coinage Magnus (pp), ducat (gp), marcher (ep), circle (sp), common (cp)
Population Human 78% (Flan), Halfling 9%, Elf 4%, Dwarf 3%, Gnome 2%, Half-elf 1%, Half-orc 1%, Other 2%
Races (excluding invaders) 195,000
Languages Common, Flan, Orc, Goblin, Dwarven
Alignments LN, N*, NG
Religions Iuz (Iuz's forces); Pholtus (the Pale's forces); Erythnul (Stonehold's forces); Allitur, Beory, Berei, Saint Cuthbert, Pelor, Zodal, Obad-Hai (original religions); old Wastrian temples
Allies (of government in exile) County of Urnst (weak), Nyrond (weak)
Enemies (of government in exile) Iuz (including Bandit Kingdoms, Stonehold, trolls from Troll Fens, the Pale

The Duchy of Tenh is a political state in the World of Greyhawk.

Contents

Geography

Tenh is situated in the Old Aerdy West region of the Flanaess, nestled between the Theocracy of the Pale, the Bandit Kingdoms, and the Rovers of the Barrens.

Settlements

Notable settlements in Tenh include:

People

The native folk of Tenh are nearly full-blooded Flan, and fiercely proud of it. Their skin has a bronze hue.

Religion

Language

Government

Economy

Transportation

Military

Bibliography

  • Chandler, Caine. "Beyond the Light of Reason." Dungeon #96. Bellevue, WA: Paizo Publishing, 2003.

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