Just one more reason to avoid the Jungle … the Crocodile Tree, an Advanced Dungeons & Dragons 1st Edition monster.
Crocodile Tree
By: wolfsire
Corcodile Tree
FREQUENCY: Very Rare
NO. APPEARING: 1-3
ARMOR CLASS: 4
MOVE: 3”//12”
HIT DICE: 6+2
% IN LAIR: 90%
TREASURE TYPE: Nil
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 6-15
SPECIAL ATTACKS: Surprise 1-4
SPECIAL DEFENSE: Nil
MAGIC RESISTANCE: Standard
INTELLIGENCE: Animal
ALIGNMENT: Neutral
SIZE: L
PSIONIC ABILITY: Nil
ATTACK/DEFENSE MODES: Nil
LEVEL/X.P. VALUE: 475+8/hp
Crocodile trees are large reptiles that take advantage of the hunting strategy used by numerous types of carnivorous plants. That is, they pretend to be completely harmless, only to launch a vicious surprise attack upon their victims at an opportune moment. The greenish-brown scales in their trunk, or torso region, appear as bark. Their reddish-green leafy tails are rubbery and scale-less. When lying in wait, they bury their heads under water, vegetation, soil, or similar concealment. They are pseudo-amphibious and capable of sufficient breathing through their hides when in a dormant state awaiting prey. These animals are indigenous to the swamps and jungles of the Amedio and Hepmonaland regions. Some say they are the product of Olman eco-manipulation, but this has yet to be proven. A few, singly, have been found in the Hool Marshes and the Vast Swamp.