Thu Sep 03, 2026 8:34 pm  
Gaxmoor, City of Brass, and Necropolis with classic D&D

What do you all think of the new versions of these three modules? They haven't been discussed in Greyhawk circles since the 3e days

20+ years ago we got some very exciting pseudo-Greyhawk products that were rather tedious to convert from 3e to classic editions, namely City of Brass and Gary Gygax's Necropolis, both published by Necromancer Games, and The Lost City of Gaxmoor by Troll Lord Games.

Necropolis had been previously published in the 90's for Dangerous Journeys. City of Brass I assume was pitched by Rob Kuntz because Necromancer published his prelude To the City of Brass free online, but he left them for Kenzer so they made their own version. Gaxmoor was written with Greyhawk in mind, play tested there, and notes on its original location were released online.

In recent years all three finally got rereleased for much more classic rulesets: Gaxmoor for C&C and the others for S&W (and all for 5e). They all seem like good scenarios, though CoB is longer than I prefer and Gygax's text in Necropolis had to be altered for copyright. The suggested levels even line up well enough that they could be combined into an epic Gygaxian/Kuntz campaign, complete with their penchant for extraplanar finales.

A party could head to the western Flanaess, encounter Gaxmoor in Bissell, end up in Erypt/Aegypt/Khemit through some mischief of Fharlanghn or Zagyg at 7th level for Necropolis, and City of Brass is an easy transition after that.

Anyway, would love to hear an opinions or experiences on the newer prints