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The Canonfire! Crier!

Thanks to vestcoat for the heads up, The Scarlet Brotherhood is up for sale in both pdf and print-on-demand softcover forms at

Direct Link: The Scarlet Brotherhood

Here's hoping for more Greyhawk offerings in the future! ... read more
Trollbar Part II
Osmund-Davizid writes "Part Two of Three, this article goes into detail about the dread dungeon complex of the Northern Wastes - the Dungeon of Bleeding Walls, its denizens, and those who seek to exploit the terrors within."
Trollbar Part I
Osmund-Davizid writes "This isolated and mysterious fortress has potential to become a game changing center of intrigue in the Empire of Iuz, due to the unique personalities located here and the potential adventuring locations in the far north.  Adventure awaits in Trollbar!  Part one of three."
A New Greyhawk Campaign is Coming!
woliver writes "When is the last time your heard those three words put together?  "New," "Greyhawk," and "Campaign." Well, it’s true: A new 1st Edition AD&D Greyhawk campaign is coming and it begins on March 24, 2017 at"
Gods Of The Flanaess: Beory
CruelSummerLord writes ""Nature can be joy, beauty, birth and life. It can also be suffering, ugliness, death and destruction. All such things are part of the greater whole, the eternal cycle, that Beory personifies in physical form upon the Oerth."-His Noble Mercy, Lewenn, Count Palatine of Ulek."
Gods of the Flanaess: The Elder Elemental God
CruelSummerLord writes ""Demons such as Lolth and Orcus are indeed evil, but this creature lies somehow deeper. It manifests the incipient madness and depravity that may lurk at the back of all our minds that we cannot control, so irrational and deranged, yet so hateful and full of purpose. Such is the disgust this foul thing inspires even in myself."-Iuz, Lord Of Pain. "
The Conclave of Ull
mortellan writes "It is said in more civilized corners of the Flanaess, that the remote frontier land of Ull is a godless wasteland; home to only nomadic horselords, hill ogres, cruel slavers and debauched gladiatorial fights. No mention is ever given to the denizens of Ull having a tradition for the arcane arts. This is for good reason because its most powerful mages are foreigners who like to stay out of sight and out of reach of their contemporaries. In such a small realm however, these rare practitioners of magic cannot exist peacefully without some contact and certain unwritten rules."
• Lost Caverns/Tsojcanth: Teleportation Chamber
• Chapter 14: Nyr Dyv
• Castle Maure
• The Suel Migration Into Zindia
• Suel Houses
• Chapter 13: Dyvers
• Help Me Greyhawk Quicksilver Hourglass
• The Oerth Journal
• Chapter 12: Gnarley Forest

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