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Canonfire :: View topic - Blinding the Cloud (rules question)
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Blinding the Cloud (rules question)
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GreySage

Joined: Sep 09, 2009
Posts: 2479
From: SW WA state (Highvale)

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Wed Dec 12, 2012 8:48 pm  
Blinding the Cloud (rules question)

Mechanics/rules question (shocked?):

A creature/character/being is in gaseous form (innate ability, spell, item, whatever) and fails its saving throw when a Light or Darkness spell is cast on it.

What happens? I assume the illumination or darkness will "follow" the insubstantial cloud regardless.

Or...turn it around. The being is corporeal and fails its saving throw when a Light or Darkness spell is cast, THEN becomes gaseous afterwards. Does this nullify the effects of those spells?

I wouldn't think so...

-Lanthorn
GreySage

Joined: Jul 26, 2010
Posts: 2796
From: LG Dyvers

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Wed Dec 12, 2012 10:17 pm  

Your questions are getting more and more oddly specific, Lanthorn. This one kills me. Laughing

I say roll any die - 50/50. Razz

SirXaris
Black Hand of Oblivion

Joined: Feb 16, 2003
Posts: 3837
From: So. Cal

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Wed Dec 12, 2012 10:41 pm  

Laughing No kidding.

Both spells would stay in effect, on the target. Light would be a good way to help PCs track a vampire that goes gaseous. If it helped lead PCs to the vampire lair, such that they could kill it permanently, I would probably even give an XP bonus to the player's PC that came up with the idea. Cool
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GreySage

Joined: Sep 09, 2009
Posts: 2479
From: SW WA state (Highvale)

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Thu Dec 13, 2012 3:55 pm  

Cool

Just covering my bases, fellows! Just covering my bases. Happy

Now you know how my player and I think! We find new and creative uses for spells and tactics. Evil Grin

-Lanthorn
Journeyman Greytalker

Joined: Mar 05, 2007
Posts: 290
From: The Pomarj

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Thu Dec 13, 2012 8:08 pm  



Last edited by BlueWitch on Wed Feb 12, 2014 6:07 pm; edited 1 time in total
Black Hand of Oblivion

Joined: Feb 16, 2003
Posts: 3837
From: So. Cal

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Thu Dec 13, 2012 10:26 pm  

I can better that one. I once had a cleric PC target an enemy brigand wizard standing atop a ruined tower with a command to "Jump!". Well, one blown saving throw later, and SPLAT! Shocked Unsurprisingly, things went down hill rather quickly for the brigands after that. Laughing
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GreySage

Joined: Oct 06, 2008
Posts: 2790
From: South-Central Pennsylvania

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Mon Jan 07, 2013 12:15 pm  

BlueWitch wrote:
Now I envy you.


Ditto. Happy

Tiggertom is always wanting me to run a game -- just the two of us -- because the group doesn't game often enough for him.

But he is not capable of such thought. As the DM I am required to run two PCs in addition to any and all NPCs in the game. Even more, he wants my PC to "lead" the group. rolleyes

He does this to insure that "we" don't run into any trouble. Thus I am continually forced to deliberately chose "wrong" so that there will be some "action." Exclamation

Needless to say, I don't like gaming . . . just the two of us. Razz

As for the Light and Darkness spells, I agree with Cebrion on this one. Wink

Bonus XP! Happy
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