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		| CF Admin 
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 From: Rel Astra
 
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				| Sun Jul 14, 2019 10:44 am Postfest XIX
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				| It's been 2 years. About time for a new one, yeah? _________________
 Kneel before me, or you shall be KNELT!
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		| CF Admin 
 Joined: Jun 29, 2001
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 From: Wichita, KS, USA
 
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				| Thu Jul 25, 2019 7:02 pm 
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				| A good idea! :D 
 PS - I also edited your thread title to be XIX!
 
 Allan.
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 Allan Grohe<br />https://www.greyhawkonline.com/grodog/greyhawk.html<br />https://grodog.blogspot.com/
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		| Black Hand of Oblivion 
 Joined: Feb 16, 2003
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 From: So. Cal
 
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				| Fri Jul 26, 2019 3:17 am 
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				| I found a back-up file for the prospective Postfest village project, though what level of interest remains I have no idea. _________________
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		| CF Admin 
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				| Fri Jul 26, 2019 6:42 am 
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				| We've done several Inns & Taverns ones, per the index @ http://www.canonfire.com/cf//modules.php?name=Forums&file=viewtopic&t=3616 so if we do village/cities/settlement stuff, it would be better to focus on other types of businesses, likely working off the list from the Walled City geomorphs for inspiration:  http://www.greyhawkonline.com/grodog/gh_geomorphs.html#city 
 Allan.
 _________________
 Allan Grohe<br />https://www.greyhawkonline.com/grodog/greyhawk.html<br />https://grodog.blogspot.com/
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		| CF Admin 
 Joined: Oct 14, 2003
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 From: Rel Astra
 
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				| Fri Jul 26, 2019 2:10 pm 
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				| Well, let's do something... We can't just let CSL shoulder the load all by himself! That dude is a beast! _________________
 Kneel before me, or you shall be KNELT!
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		| Black Hand of Oblivion 
 Joined: Feb 16, 2003
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 From: So. Cal
 
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				| Sat Jul 27, 2019 1:46 am 
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				| This is a whole village project:
 
 
 
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	  | Main Village Locations 
 1. Inn: very large building (1,200-1,500 sq. ft.; wattle & beam upper, stone lower construction; slate roof; basement, attic); separate horse stable (200-300 sq. feet; same construction as inn); small garden (cooking herbs/spices mostly); 8-10 villagers + possible guests (if you want to mention any).
 2. Town Watch Station/Jail: large building (600 sq. ft.; stone building, slate roof, stone inner walls dividing 4 cells; living space for watch captain + 2 deputies; small windows; very secure); no garden; 0 villagers (i.e. nobody *permanently* lives here).
 3. Residence
 4. Carpenter/cooper/wainwright: large building (800-1000 sq. ft.; small home + large attached workshop; beam & plank construction, slate roof); small garden; 2-6 villagers.
 5. Merchant/trader: large building (600-900 sq. ft., stone building, slate roof; shop area + storage area for wagon/product; very well secured); small/no garden; 2-6 villagers.
 6. Tanner/furrier: medium building (400-500 sq. ft.; wattle & beam home + work area); small garden; 2-4 villagers.
 7. Residence
 8. Residence
 9. Residence
 10. Weaponsmith/Armorer: large building (600-800 sq. ft.; stone building, slate roof; total area includes home + attached work area); no garden; can also make metal armors of chainmail and less protective value, and repair same; 1-4 villagers.
 11. Residence
 12. Residence
 13. Miller: medium building (400-500 sq. ft.; stone building, slate roof +attached wooden barn); small garden; round dirt area out back is for oxen powered mill; 3-5 villagers.
 13. Residence
 14. Butcher: medium building (300-500 sq. ft.; stone building, thatched roof + smoke house), small garden; 2-4 villagers.
 15. Thatcher: medium building (400-500 sq. ft.; stone lower, wattle & beam upper, thatched roof; total area includes small home + attached storage area for thatching); small garden; 2-4 villagers.
 16. Residence
 17. Tavern/brewery: large building (600-800 sq. ft.; stone lower, wattle & beam upper, slate roof; basement; total area includes tap room and attached brewery areas); 4-7 villagers.
 18. Residence
 19. Residence
 20. Residence
 21. Chapel of Velnius/Valaeri: large building (600-800 sq. ft.; beam & plank + slate roof); garden; 3-6 villagers.
 22. Residence
 23. Residence
 24. Alchemist/Herbalist/Sage/Mid-wife/Wise Woman: medium building (200-300 sq. ft., stone + thatched roof + attached workshop/drying shed of plank construction); large garden (mostly herbs); 1-3 villagers.
 25. Residence
 26. Potter: medium building (400-500 sq. ft.; wattle & beam, slate roof; small home plus attached work space); small garden; 2-5 villagers.
 27. Residence
 28. Chapel of Pelor: large building (600-800 sq. ft.; stone building; inner beam supports/floors, slate roof), small garden, 2-4 villagers.
 29. Residence
 30. Residence
 31. Cobbler/leather worker: medium building (400-500 sq. ft.; wattle & beam, slate roof; area includes home above workshop); small garden; 2-5 villagers.
 32. Residence
 33. Bowyer/Fletcher: medium building (200-400 sq. ft.; stone building, slate roof; home + small workshop); small garden; 1-3 villagers.
 34. Chapel of Beory: large building (600-700 sq. ft.; wooden structure, slate roof; area comprises chapel + living quarters); *extensive* garden, 2-4 villagers.
 35. Weaver/dyer/tailor?: largish building (500-600 sq. ft.; stone building, slate roof; area includes home + attached work area); small or no garden; 3-6 villagers.
 36. Village Elder's Home: largish building (500-600 sq. ft.; two-story; wattle & beam upper, stone lower, slate roof); operates large farm outside village (off-map); small garden; 5-8 villagers.
 37. Residence
 38. Blacksmith: large building (800-1000 sq. ft.; stone building, slate roof; total area includes home + attached work area); 2-5 villagers.
 39. Mason/stoneworker: large building (600-800 sq. ft.; stone building, slate roof; area comprises home + large work area); small garden; 3-6 villagers.
 40. Residence
 A. Shrine of Obad Hai: medium structure (400-500 sq. ft.); off-map, out in the woods; 2-5 villagers.
 B. Shrine of Phyton: medium structure (200-300 sq. ft.); off-map, out in the woods; 2-4 villagers.
 C. Shrine of Berei: small structure (50-100 sq. ft.).
 D. Shrine of the Seldarine: small structure (50-100 sq. ft.).
 E. Shrine of the Gnomish Gods: small structure (25-50 sq. ft.).
 F. Shrine of the Halfling Gods: small structure (25-50 sq. ft.); recently built.
 
 Secondary Locations Chosen
 
 42. Residence
 71. Residence
 79. Residence
 |  VILLAGE MAP
 
 Locations were to be allotted and written up by participants, and I think many people did work on their entries. Could be easier to drum up interest using the newer social media avenues now too.
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		| CF Admin 
 Joined: Jun 29, 2001
 Posts: 1580
 From: Wichita, KS, USA
 
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				| Sun Jul 28, 2019 8:53 am 
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				| It looks like a few folks posted submissions in the 2013 thread @ http://www.canonfire.com/cf/modules.php?name=Forums&file=viewtopic&t=5578&start=50&postdays=0&postorder=asc&highlight=&sid=33bff2a802b44addf3d20d2d6b10b361 but I'm not sure if that's the same postfest project that Cebrion was pointing to or not, above? 
 Allan.
 _________________
 Allan Grohe<br />https://www.greyhawkonline.com/grodog/greyhawk.html<br />https://grodog.blogspot.com/
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		| Black Hand of Oblivion 
 Joined: Feb 16, 2003
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 From: So. Cal
 
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				| Mon Jul 29, 2019 4:41 am 
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				| Those are proposed entries, but nothing was ever formally submitted. _________________
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		| CF Admin 
 Joined: Jun 29, 2001
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				| Thu Aug 01, 2019 6:50 pm 
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				| 
 There's a nice settlements generator that's come online in the past 18 months or so that makes very good, organic-looking maps that might be worth using:  https://watabou.itch.io/medieval-fantasy-city-generator
 
 
 
 
	  | Cebrion wrote: |  
	  | Locations were to be allotted and written up by participants, and I think many people did work on their entries. Could be easier to drum up interest using the newer social media avenues now too.
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 Makes sense to me!
 
 Allan.
 _________________
 Allan Grohe<br />https://www.greyhawkonline.com/grodog/greyhawk.html<br />https://grodog.blogspot.com/
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		| CF Admin 
 Joined: Oct 14, 2003
 Posts: 586
 From: Rel Astra
 
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				| Sun Aug 04, 2019 6:08 pm 
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				| Wow! That town generator is awesome! _________________
 Kneel before me, or you shall be KNELT!
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		| CF Admin 
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				| Sun Aug 04, 2019 6:17 pm 
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	  | abysslin wrote: |  
	  | Wow! That town generator is awesome! |  
 Agreed!  I used it to create this the other night:
 
 
   
 Full size image @ http://www.greyhawkonline.com/grodog/temp/maps-random/small-village-warped.png
 
 Allan.
 _________________
 Allan Grohe<br />https://www.greyhawkonline.com/grodog/greyhawk.html<br />https://grodog.blogspot.com/
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		| CF Admin 
 Joined: Oct 14, 2003
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 From: Rel Astra
 
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				| Mon Aug 05, 2019 2:58 pm 
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				| I'm running return to tomb and could have used that for Kalstrand and Pitchfield. 
 I still think we should do a Postfest...
 _________________
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		| CF Admin 
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				| Wed Aug 21, 2019 5:54 pm 
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	  | abysslin wrote: |  
	  | I'm running return to tomb and could have used that for Kalstrand and Pitchfield. I still think we should do a Postfest...
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 Agreed, it has been awhile.  Worth chatting up in the Thursday night chats and/or Discord channels, perhaps?
 
 Allan.
 _________________
 Allan Grohe<br />https://www.greyhawkonline.com/grodog/greyhawk.html<br />https://grodog.blogspot.com/
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		| Encyclopedia Greyhawkaniac 
 Joined: May 29, 2018
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				| Tue Nov 26, 2019 1:59 pm 
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				| Do you guys want to do a post fest to get one in for 2019 or start of 2020? I'm up for it. |  | 
	
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		| CF Admin 
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				| Tue Dec 17, 2019 5:49 pm 
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				| whenever... _________________
 Kneel before me, or you shall be KNELT!
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		| CF Admin 
 Joined: Jun 29, 2001
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				| Wed Sep 23, 2020 8:38 pm 
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				| Holidays are coming up, it's a good time to postfest. 
 Just sayin' ;)
 
 Allan.
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 Allan Grohe<br />https://www.greyhawkonline.com/grodog/greyhawk.html<br />https://grodog.blogspot.com/
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		| Sage of Canonfire 
 Joined: Jun 28, 2001
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				| Fri Feb 19, 2021 1:54 pm 
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				| A little late, but we're getting it off the ground. 
 -G
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		| Novice 
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				| Mon Aug 16, 2021 7:58 pm Any updates?
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				| Any updates on this effort? |  | 
	
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		| Apprentice Greytalker 
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				| Mon Sep 06, 2021 8:32 am 
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				| If I recall, I had been assigned/chosen the chapel of Pelor and a residence (I think #8?). I'm still willing to submit these if this project is being revived. |  | 
	
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