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GreySage
Joined: Sep 09, 2009
Posts: 2479
From: SW WA state (Highvale)
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Sat Nov 03, 2012 12:46 pm
Cost of Vehicles
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The Player's Handbook gives a basic list of the cost for vehicles (mainly boats), but nowhere have I seen a list of the cost for wagons, carts, and the like. I need to know. Can somebody give me a reference guide/source and a list of these prices (just in case I don't have said reference), please?!
In my last session, the characters had to buy a vehicle to transport their dead, and I had to 'wing it' on price.
appreciatively,
Lanthorn
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Black Hand of Oblivion
Joined: Feb 16, 2003
Posts: 3837
From: So. Cal
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Sat Nov 03, 2012 11:27 pm
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Really weird that they put the cost of wagon/cart wheel in there, but no cost for a wagon/cart to begin with. Seems like an oversight. So, go with the 1e prices, those being 150 g.p. and 50 g.p. respectively. _________________ - Moderator/Admin (in some areas)/Member -
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Journeyman Greytalker
Joined: Sep 22, 2012
Posts: 157
From: luseland, sask
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Sun Nov 04, 2012 6:34 am
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that is weird. the common carriage is listed at 150gp. A riding chariot is 200 gp.
The curragh is 500gp but i have no idea what that is.
the sedan chair is 100 gp.
If a character had carpentry as a secondary skill could they build a wagon? engineering?
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GreySage
Joined: Sep 09, 2009
Posts: 2479
From: SW WA state (Highvale)
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Sun Nov 04, 2012 6:58 am
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DOH! (slaps forehead)
Yes, of course, I totally forgot to even check the 1e PH! This gives me the information I needed, and I did indeed overcharge my poor character. Will have to rectify that.
thanks, fellas!
-Lanthorn
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GreySage
Joined: Jul 26, 2010
Posts: 2796
From: LG Dyvers
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Sun Nov 04, 2012 6:38 pm
Re: Cost of Vehicles
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Lanthorn wrote: |
In my last session, the characters had to buy a vehicle to transport their dead, and I had to 'wing it' on price. |
How much did you charge them for the commoners - one to pull the cart and another to ring the bell and call, "Bring out your dead!"?
SirXaris
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Grandmaster Greytalker
Joined: Jul 09, 2003
Posts: 1384
From: Tennessee, between Ft. Campbell & APSU
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Mon Nov 05, 2012 12:48 pm
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mcneilk wrote: |
...The curragh is 500gp but i have no idea what that is... |
It's a small boat:
http://en.wikipedia.org/wiki/Currach
mcneilk wrote: |
...If a character had carpentry as a secondary skill could they build a wagon? engineering? |
-I don't remember if AD&D 2 has a Wheelwright proficiency. If not, create it, or use Carpentry.
Lanthorn wrote: |
... This gives me the information I needed, and I did indeed overcharge my poor character. Will have to rectify that... |
-No need to rectify. Caveat Emptor. Now that used-cart salesman can send his kid to Grey College!
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CF Admin
Joined: Oct 14, 2003
Posts: 586
From: Rel Astra
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Mon Nov 05, 2012 9:49 pm
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My players are Great Kingdom nobles and always have a ton of gold, so I pretty much just wing prices all the time to keep them upper class, rather than ungodly wealthy.
My campaign consists of alot of ship use and ship weaponry, all of which are immensely expensive as it compares to normal PHB pricing. I generally use Spelljammer prices in preference over PHB ones.
Really, if a player wants to amass a large amount of gold it is not all that hard to become extremely wealthy given the loot most Greyhawk modules put out. I myself had amassed over 1,000,000 GP on my 12th level fighter years ago when I played, rather than DMd. Just need to be conscious of your monetary gains and losses. Built one hell of a keep.  _________________ Kneel before me, or you shall be KNELT!
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Adept Greytalker
Joined: Sep 20, 2004
Posts: 580
From: British Isles
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Wed Nov 21, 2012 6:11 pm
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I've found this website really helpful for finding out those random purchases players insist on buying (and the less random ones that didn't make it into the rule book!)
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GreySage
Joined: Sep 09, 2009
Posts: 2479
From: SW WA state (Highvale)
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Wed Nov 21, 2012 6:18 pm
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Thanks for that link, Wolfling! Very helpful and also expansive.
-Lanthorn
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