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    Best of Greyhawk, Volume 9





    Originally posted to the old TSR message boards on AOL, these posts were compiled from Folder #9 (although the cover page incorrectly says folder #1). All of the posts come from around the end of 1995 or beginning of 1996, and represent a part of Online Greyhawk's history, as well as a source of inspiration and ideas.

    The Compilation was edited by Nathan Irving.


    Good Oerth: Beyond the Sea of Dust

    Posts by Psychlops and Iquander.

    By digging through the various novels set in the World of Greyhawk, a number of details about the western portions of the continent can be discovered. While these details are maddingly elusive and very incomplete, they can provide more than enough ammunition for a DM seeking to delve into Oerth's "orient" to do some detailing.

    Greyhawk Gazetteer: Caravan Routes of Greyhawk

    Trade routes and caravans (with the required attacks by bandits, wild beasts, or worse) have been a staple of adventures for almost as long as the game has been around. And, yet, little is known about the trade routes that caravans ply to bring their goods to the various nations of the Flanaess.

    QSamantha delves into the major land routes that cut across the Flanaess, bringing wealth and prosperity to the towns and cities they cross. By using this information, an enterprising DM can better flesh out the caravans with which his party travels, as well as what hordes those that prey on caravans might hold.

    Greyhawk Powers: Trithereon, Beory, Pelor, Rao, Allitur, Berei, Zodal, Procan, Velnius, & Rudd

    Vool dFool presents a number of specialty priests of the gods listed above. Including some special spells for some of these priesthoods.

    Greyhawk Powers: The Lost Powers - Atroa, Sortillon, Telchur, Wenta

    Linking the Oerid god and goddesses of the wind and seasons to the Wind Dukes of Aqaa of antiquity, Vool dFool offers up writeups of the priests of these four related deities. Also including special spells for the priesthoods.

    Greyhawk Gazetteer: Sea Routes of Greyhawk

    In a companion piece to her article on caravans that cross the lands of the Flanaess, QSamantha here offers up details on the sea routes of the subcontinent, carrying goods from one land to another. At the end, she gives a few brief notes on the special Treasure Fleets, with a few possible plot hooks buried in the text.

    Greyhawk Powers: Allitur & Beory Revisited

    In response to Vool dFool's pieces on the various priesthoods, Oeridian offers up his writeups of Allitur and Beory. Although not quite as detailed, they do offer an alternative view of these two Flan gods.

    Vampire Councils of Greyhawk

    Psicosis79 offers up his view of the true powers of the Flanaess. Taking the view that vampires were all the spawn of Kas, and with his imprisonment have divided the Flanaess up into a number of regions of control, the stage is set for a campaign to take place in the shadows, interacting with those who manipulate the world around them to achieve their ends. Also featuring as players upon this stage are, of course, the Scarlet Brotherhood and the Cult of Vecna.

    While all may not agree with this writeup, it does present some interesting possibilities, and some of it's ideas may be adaptable in part or whole to almost any campaign set in the Flanaess.

    Greyhawk Powers: Delleb, Kurell, Zilchus

    Vool dFool strikes again in this collection, this time with three more specialty priests, although these were all done with the assistance of Leomund.

    He Came Upon a Midnite Clear

    A short story by Khyric, telling the tale of a paladin from the Shield Lands who was lost for a time in teh Temple of Elemental Evil. Returning from that fell place, he rode to his home, now in the hands of Iuz, to plot his revenge...


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    Published on: 2005-08-02 (228 reads)

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