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Sat Apr 15, 2006 9:29 am
Help with Greyhawk Keywords for Heroquest RPG <long>
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Understanding that this is primarily a D&D site, it’s also (I think) the best site to ask this sort of question.
I’ve much love for Greyhawk. I don’t want to run D&D. If you’re familiar with the Heroquest RPG then this will be easy for you. If not here are the basics;
Nationalities are expressed as Keywords as are occupations. A keyword is a list of abilities that everyone of that nation or occupation would be expected to know, the typical personality traits associated with them and the typical relationships someone of the occupation or nation may have. It assumes generalities as the norm and somewhat stereotypes- everyone in Greyhawk knows intelligent beings from Iuz’ empire are vile and they stereotype everyone from Furyondy as being chivalrous.
It’s not done by a long shot, and help would be appreciated. My goal is to use this for a play-by-post campaign, which I feel the HQ rule set lends itself to greatly.
Thanks in advance for your help,
Andy
Greyhawk Nation Keywords
Bissel
Occupations Available: Cavalry Soldier, Crafter, Entertainer, Farmer, Foot Soldier, Healer, Lawspeaker, Merchant, Petty Noble, Priest, Scholar, Thief
Native Abilities: Bissel Customs, [Local] Geography, Speak Bakluni, Urban or Wilderness Survival, Intrigue, Haggle, Placate Occupier, Spear and Shield Fighting
Typical Personality: Tense, Dis-Trustful, Angry, Bitter Toward [Ket, Gran March, and/or Veluna] Defeated
Typical Relationships: Family
Ekbir
Occupations Available: Cavalry Soldier, Crafter, Entertainer, Farmer, Foot Soldier, God-Talker, Healer, Lawspeaker, Marine, Merchant, Petty Noble, Priest, Sailor, Scholar, Thief
Native Abilities: Ekbir Customs, [Local] Geography, Speak Bakluni, Urban or Wilderness Survival, Knife Fighting, Fanatical Worship, Know Westerly Direction
Typical Personality: Orderly, Devout, Secretive, Excitable, Distrust Foreigners, Hate Opposing Sect
Typical Relationships: Ancestors, Family, Al’Akbar, Sect
Fruyondy
Occupations Available: Cavalry Soldier, Crafter, Entertainer, Farmer, Foot Soldier, Healer, Marine, Merchant, Petty Noble, Priest, Sailor, Scholar, Thief
Native Abilities: Furyondy Customs, [Local] Geography, Speak Oreidian, Heraldry, Spear and Shield Fighting, Fight Iuz,
Typical Personality: Proud, Loyal, Steadfast, Hardened, Fear Demon, Hate Iuz, Fear Iuz, Suspicious
Typical Relationships: Family, Lord, Vassal, Temple, Militia Unit
Ket
Occupations Available: Cavalry Soldier, Crafter, Entertainer, Farmer, Foot Soldier, Healer, Lawspeaker, Merchant, Petty Noble, Priest, Scholar, Thief, Thief-Taker
Native Abilities: Ket Customs, [Local] Geography, Speak Bakluni, Haggle, Crossbow or Pike Fighting, Know Foreign Ways
Typical Personality: Proud, Cosmopolitan, Fear Iggwilv, Hate Knights of the Watch, Greedy
Typical Relationships: Ancestors, Family, City, [Military] Unit, Mouqollad, Temple
Paynims, Plains of the
Occupations Available: Cavalry Soldier, Entertainer, Hunter, Nomad, Warrior
Native Abilities: Tribal Customs, [Local] Geography, Speak Bakluni, Herd Horse, Ride Horse, Horse Archery
Typical Personality: Fearless, Haughty, Resilient, Tenacious, Disdain for Sedentary Peoples, Hate Ull
Typical Relationships: Family, Khan, Tribe, Horse
Perrenland
Occupations Available: Cavalry Soldier, Crafter, Entertainer, Farmer, Foot Soldier, Healer, Lawspeaker, Merchant, Petty Noble, Priest, Sailor, Scholar, Thief,
Native Abilities: Cantonal Customs, Canton Geography, Speak Oeridian, Speak Flan, Fight in Formation, Pike Fighting, Heraldry
Typical Personality: Cantonal Pride, Stoic, Independent, Intractable, Fear Iggwilv, Suspicious of Bargefolk, Dislike Canton X
Typical Relationships: Family, Clan, Canton, Temple
Rovers of the Barrens
Occupations Available: Entertainer, Hunter, Nomad, Priest, Warrior
Native Abilities: Tribal Customs, [Local] Geography, Speak Flan, Hardy, Run Fast, Run All Day, Axe Fighting, Agile
Typical Personality: Furtive, Adaptive, Enduring, Wild, Berzerk, Outrageous Bravado, Hate Iuz
Typical Relationships: Ancestors, Family, Chief, Tribe, Wardogs
Stonehold
Occupations Available: Entertainer, Hunter, Nomad, Priest, Sailor, Warrior
Native Abilities: Tribal Customs, [Local] Geography, Speak Flan, Strong, Warband Fighting, Wilderness Surival
Typical Personality: Brutal, Bloodthirsty, Cruel, Treacherous, Obedient, Hate Iuz
Typical Relationships: Ancestors, Family, Ataman, Clan, Warband,
Tiger Nomads
Occupations Available: Cavalry Soldier, Entertainer, Hunter, Merchant, Nomad, Priest, Warrior
Native Abilities: Tribal Customs, [Local] Geography, Speak Bakluni, Speak Oeridian, Herd Horse, Ride Horse, Horse Archery, Drink Heartily
Typical Personality: Ruthless, Resilient, Violent, Disdain for Sedentary Peoples
Typical Relationships: Ancestors, Family, Khan, Tribe, Horse
Tusmit
Occupations Available: Assassin, Cavalry Soldier, Crafter, Entertainer, Farmer, Foot Soldier, God-Talker, Healer, Lawspeaker, Merchant, Petty Noble, Priest, Scholar, Thief, Warrior
Native Abilities: [City] Customs, [Local] Geography, Speak Bakluni, Haggle, Knife Fighting, Pray for Hours, Know Westerly Direction
Typical Personality: Spiritual, Zealot, Excitable,
Typical Relationships: Ancestors, Family, Al’Akber, Temple
Ull
Occupations Available: Cavalry Soldier, Entertainer, Foot Soldier, Hunter, Nomad, Warrior
Native Abilities: Clan Customs, [Local] Geography, Speak Ulagha, Warband Fighting, [Weapon] and Shield Fighting, Tough
Typical Personality: Treacherous, Venal, Ruthless, Staunch, Hate Ull
Typical Relationships: Ancestors, Family, Clan, Temple, Warband
Wolf Nomads
Occupations Available: Cavalry Soldier, Entertainer, Hunter, Nomad, Priest, Warrior
Native Abilities: Tribal Customs, [Local] Geography, Speak Bakluni, Speak Oeridian, Herd Horse, Ride Horse, Horse Archery, Lance Fighting, Beguilement
Typical Personality: True to Word, Honorable, Easily Offended, Brave, Ferocious, Fear Demon, Hate Iuz
Typical Relationships: Ancestors, Family, Noyon, Tarkhan, Tribe, Warband
Zeif
Occupations Available: Cavalry Soldier, Crafter, Entertainer, Farmer, Foot Soldier, Healer, Lawspeaker, Marine, Merchant, Petty Noble, Priest, Sailor, Scholar, Thief, Thief-Taker
Native Abilities: [City] Customs, [Local] Geography, Speak Bakluni, Haggle, Knife Fighting, Pray for Hours, Know Westerly Direction
Typical Personality: Spiritual, Clean, Excitable, Pious Towards all Forms of Worship
Typical Relationships: Ancestors, Family, City, [Military] Unit, Mouqollad, Temple
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