Signup
Welcome to... Canonfire! World of GreyhawK
Features
Postcards from the Flanaess
Adventures
in Greyhawk
Cities of
Oerth
Deadly
Denizens
Jason Zavoda Presents
The Gord Novels
Greyhawk Wiki
#greytalk
JOIN THE CHAT
ON DISCORD
    Canonfire :: View topic - Jungle of Lost Souls
    Canonfire Forum Index -> World of Greyhawk Discussion
    Jungle of Lost Souls
    Author Message
    Grandmaster Greytalker

    Joined: Nov 23, 2004
    Posts: 1212


    Send private message
    Fri May 05, 2006 8:00 am  
    Jungle of Lost Souls

    Jungle of Lost Souls is an old Tunnels & Trolls Module that I saw on the net today. The description below, likely from the cover cut and pasted from Noble Knight, makes it sound like it might be ripe for conversion and placement on the Amedio Coast. All those forts should be detailed and this might do it.

    Anyone own it, read it, played it? Any thoughts on it quality?

    Almost a centry ago, Durenian colonists landed on the northern coast. There, they raised bustling cities under the cooling breezes from the sea, but, except for sailors, traders, and ambitious adventurers, no one ventures far into the fever-ridden, mosquito-cursed interior. Even these are usually content to stay close to the outposts, taking an occasional profit when some of the friendlier Taweii come in to sell their pelts, their medicinal herbs, and some exotic jungle products.

    You turn and stroll back to the fort. the musical call of the auctioneer catches your attention. He is selling a catch of slaves that a party of adventurers just brought back from the wilderness. Yet, they came back disappointed; like you, they had heard rumors of great wealth waiting to be found in the jungle, ruinded cities rich in grave goods, undiscovered civilizations, fountains of youth, and the bountiful graveyards of the giant, ivory bearing beasts. You have already decided to try your luck in the forbidding jungle. This is a 28-page solo adventure designed for use with Tunnels & Trolls.
    Master Greytalker

    Joined: Aug 11, 2001
    Posts: 635


    Send private message
    Sun May 07, 2006 3:04 pm  

    Or perhaps either Hepmonaland in the time of the Aerdi voyages of exploration (1st and 2nd century CY - though they never had bustling cities - outposts, yes; cities, no) or present day Hepmonaland, with the colonies being run by Duxchaners and SB overseers (an interesting twist - plus you can play with tensions between the LoI and SB!).


    P.
    Grandmaster Greytalker

    Joined: Nov 23, 2004
    Posts: 1212


    Send private message
    Mon May 08, 2006 7:22 am  

    That “bustling cities” reference was one of the things that gave me reluctance, but not having seen the module I do not know how accurate it is. Actually, it is what I am most interested in for the Amedio. If it is accurate, you probably are right that Hepmonaland would be a better setting. Then again, Sasserine from the Shackled City campaign may be a canon bustling city on the Jerlea coast. I prefer to keep in its place something smaller, but maybe even town sized. There is a Port Elizabeth referenced, but not detailed in Module UK6, All That Glitters ….
    Display posts from previous:   
       Canonfire Forum Index -> World of Greyhawk Discussion All times are GMT - 8 Hours
    Page 1 of 1

    Jump to:  

    You cannot post new topics in this forum
    You cannot reply to topics in this forum
    You cannot edit your posts in this forum
    You cannot delete your posts in this forum
    You cannot vote in polls in this forum




    Canonfire! is a production of the Thursday Group in assocation with GREYtalk and Canonfire! Enterprises

    Contact the Webmaster.  Long Live Spidasa!


    Greyhawk Gothic Font by Darlene Pekul is used under the Creative Commons License.

    PHP-Nuke Copyright © 2005 by Francisco Burzi. This is free software, and you may redistribute it under the GPL. PHP-Nuke comes with absolutely no warranty, for details, see the license.
    Page Generation: 0.33 Seconds