Jungle of Lost Souls is an old Tunnels & Trolls Module that I saw on the net today. The description below, likely from the cover cut and pasted from Noble Knight, makes it sound like it might be ripe for conversion and placement on the Amedio Coast. All those forts should be detailed and this might do it.
Anyone own it, read it, played it? Any thoughts on it quality?
Almost a centry ago, Durenian colonists landed on the northern coast. There, they raised bustling cities under the cooling breezes from the sea, but, except for sailors, traders, and ambitious adventurers, no one ventures far into the fever-ridden, mosquito-cursed interior. Even these are usually content to stay close to the outposts, taking an occasional profit when some of the friendlier Taweii come in to sell their pelts, their medicinal herbs, and some exotic jungle products.
You turn and stroll back to the fort. the musical call of the auctioneer catches your attention. He is selling a catch of slaves that a party of adventurers just brought back from the wilderness. Yet, they came back disappointed; like you, they had heard rumors of great wealth waiting to be found in the jungle, ruinded cities rich in grave goods, undiscovered civilizations, fountains of youth, and the bountiful graveyards of the giant, ivory bearing beasts. You have already decided to try your luck in the forbidding jungle. This is a 28-page solo adventure designed for use with Tunnels & Trolls.
Or perhaps either Hepmonaland in the time of the Aerdi voyages of exploration (1st and 2nd century CY - though they never had bustling cities - outposts, yes; cities, no) or present day Hepmonaland, with the colonies being run by Duxchaners and SB overseers (an interesting twist - plus you can play with tensions between the LoI and SB!).
That “bustling cities” reference was one of the things that gave me reluctance, but not having seen the module I do not know how accurate it is. Actually, it is what I am most interested in for the Amedio. If it is accurate, you probably are right that Hepmonaland would be a better setting. Then again, Sasserine from the Shackled City campaign may be a canon bustling city on the Jerlea coast. I prefer to keep in its place something smaller, but maybe even town sized. There is a Port Elizabeth referenced, but not detailed in Module UK6, All That Glitters ….
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