One of the founders of our hobby and one of the most unsung contributors to Dungeons & Dragons, Len Lakofka has passed away at the age of 76.
Along with the many adventures, classes, spells, and rules he created, Len was also father of the Suel in Greyhawk, designer of their gods, and namesake of the Lendore Isles.
The value of his work goes without saying, but his presence will be sorely missed. The adventures of Leomund go on.
The Sentinel had some powers, shield 3/day (I think), light 2/day, shield, open all locked doors in the Keep of Alderweg, etc. I can't remember everything it did, but I'm rerunning the adventure with some changes (by memory). I didn't want to exactly duplicate its powers, but any guidance would be helpful. And if I'm in the wrong for asking this stuff, please eliminate this post.
UK1 The Sentinel. The module is named after the minor local artifact in the module. The Sentinel and The Gauntlet are two delightful adventures that offer lots of role-play opportunities and expansion possibilities.
I'm afraid I can't remember much about the Sentinel and the Gauntlet as magic items, but I can remember the fate my Winged Folk character, Kyrie, suffered from foolishness on my part while adventuring through those modules.
The party was entering a castle that seemed empty, but thought it safe to enter cautiously. The portcullis was up, but murder holes were evident. We sent the party thief through first. When nothing untoward happened, Kyrie boldly walked through only to be drenched with boiling oil from the murder holes. I was quite frustrated at the event until the DM reminded me that the party Thief was wearing a Cloak of Elvenkind...
Kyrie's wings were now useless as the feathers were all burned off. As the adventure progressed, the party found itself divided. Kyrie was the last standing in his group, but found himself being pursued by an ettin (or something?) to an upper room in a tower. There, he found his only exit to be an open window. No problem, thought I. I say that Kyrie smirks at the ettin and jumps out the window.
That's when the DM reminds me that Kyrie's wings don't work...
Kyrie boldly walked through only to be drenched with boiling oil . . . Kyrie's wings were now useless as the feathers were all burned off . . . Kyrie smirks at the ettin and jumps out the window . . . That's when the DM reminds me that Kyrie's wings don't work.
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum