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Regional Feats for Greyhawk

 
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Cyrusalthantas
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PostPosted: Mon May 21, 2012 7:25 pm    Post subject: Regional Feats for Greyhawk Reply with quote

This is an extension of the Greyhawk Regional Feats as presented in Dragon 315 & 319 in which I have adapted most of the regional/racial feats from the Forgotten Realms books to the Greyhawk regions.

If you notice any feats missing it is due to the fact that either I don't have access to the source or I couldn't find a good region to assign that feat to.

As you can tell this is a work in process. I am currently adding languages spoken in each region and plan on going back through the books to show where each feat can be found.


Greyhawk Regional Feats



Ahlissa-Badge of Bondage, Celestial Scion, Rustic Charm, Silver Palm, Smooth Talk, Well Read, World Weary
Automatic Languages:Common. Bonus Languages:Old Oeridian.

Assamir-Celestial Bloodline, Eyes of Light, Great Fervor, Improved Energy Resistance, Light to Daylight, Magic in the Blood, Noble Soul, Planetouched Animal affinity, Outsider Wings
Automatic Languages:By region. Bonus Languages:Celestial, by region.

Baklunish-Baklunish(Calishite) Elementalist, Caravanner, Elemental Focus, Horselore, Genie Lore, Harem Trained, Jinnbond, Tongue of Mouqol
Automatic Languages:By region. Bonus Languages:Ancient Baklunish, by region.

Bandit Kingdoms-Badge of Bondage, Blooded, Jungle Fighter, Orc Blooded, Rapscallion, Thug, World Weary
Automatic Languages:Common

Bissel-Blooded, Border Watch, Mercantile Background, Mercenary Background, Tongue of Mouqal

Blackmoor-Blackmoorian Rhymes, Expert Dungeoneer, Lays of the Northern Adepts, Wastri's Blessing

Bone March-Blooded, Landless Nobility, Orc Blooded, Raider's Spirit, Thug, World Weary

Bright Lands-Blooded, Desert Fighter, Lore of the Ur-Flan, Survivor, Vathrin Stigmata

Celene-Artist, Companion Guard Style, Ehlonna's Way, Faerie Mystries Initiate, Other Worldly, Well Read

Dwarf, Artic-Artic Adaption, Axethrower, Dauntless, Driftwalker, Hammerfist, Oral History, Survivior, Swarmfighting, Titan Fighting

Dwarf, Duegar(Gray)-Ancestral Knowledge, Arachnid Rider, Battle Hardened, Bullheaded, Dauntless, Daylight Adaption, Dwarflore, Dwarven Armor Proficiency, Earth Fist, Expert Dungeoneer, Hammer Fist, Iron Mind, Mercantile Background, Resist Poison, Silver Palm, Stoneshaper

Dwarf, Hill-Ancestral Knowledge, Axethrower, Battle Hardened, Bullheaded, Clan Prestige, Dauntless, Dwarflore, Dwarven Armor Proficiency, Earth Fist, Expert Dungeoneer, Foe Hunter, Mercantile Background, Mercenary Background, Moradin's Smile, Mountain Fighter, Silver Palm, Smooth Talk, Survivor, Titan Fighting

Dwarf, Mountain-Ancestral Knowledge, Axethrower, Battle Hardened, Bullheaded, Clan Prestige, Dauntless, Deepseer, Dwarflore, Earth Fist, Expert Dungeoneer, Forgeheart, Mercantile Background, Moradin's Smile, Mountain Fighter, Titan Fighting

Dwarf, Wild-Disentangler, Hammer Fist, Jungle Fighter, Jungle Stamina, Survivor, Swarmfighting, Titan Fighting

Dyvers-Cosmopolitan, Mercantile Background, Rapscallion, Rhennlore, Silver Palm, Well Read

Ekbir-Great Fervor, Mercantile Background, Spirit of the Sea, Well Read

Elf, Aquatic-Blooded, Breathing Link, Elflore, Landwalker, Rapid Swimming

Elf, Avarial-Artist, Education, Elflore, Flyby Attack, Faerie Mysteries Initiate, Hover, Improved Flight, Mind Over Body, Rapid Flight, Strong Soul, Tested

Elf, Drow-Arachnid Rider, Daylight Adaption, Deepening Darkness, Deepseer, Elflore, Fiendsign, Great Fervor, High Born Drow, Improved Levitation, Lloth's Blessing, Swift and Silent, Survivor, Twin Sword Style

Elf, Grey-Companion Guard Style, Discipline, Education, Elflore, Faerie Mysteries Initiate, Gift of Tongues, Mind Over Body, Strong Soul, Tested, Well Read

Elf, High-Education, Ehlonna's Way, Elflore, Faerie Mysteries Initiate, Forester, Gift of Tongues, Mind Over Body, Strong Soul, Tested, Well Read

Elf, Snow-Artic Adaption, Driftwalker, Mountain Fighter, Survivor

Elf, Valley-Discipline, Elflore, Defensive Expert, Fleet of Foot, Gnomelore, Mind Over Body, Mountain Fighter

Elf, Wild-Driftwalker, Ehlonna's Way, Faerie Mysteries Initiate, Fleet of Foot, Foe Hunter, Forester, Strong Soul, Survivor, Tatoo Magic, Tested, Tree Topper

Elf, Wood-Driftwalker, Ehlonna's Way, Faerie Mysteries Initiate, Fleet of Foot, Forester, Strong Soul, Survivor, Tested, Tree Topper

Flan-Aftersight, Ancestral Spirit, Badge of Bondage, Horselore, Lays of the Northern Adepts, Lore of the Ur-Flan, Oral History

Frost Barbarians-Ancestral Spirit, Artic Adaption, Axe Thrower, Dreadful Wrath, Driftwalker, Jotunbrud, Mountain Fighter, Oral History, Raider's Spirit, Troll Blooded, Vatun's Touch

Furyondy-Blooded, Border Watch, Exercises of Arnd, Noble Soul, Rustic Charm, Well Read

Geoff-Blooded, Border Watch, Giantkiller, Landless Nobility, Mountain Fighter, World Weary

Genasi, Air-Elemental Bloodline, Elemenatl Focus, Improved Levitation, Magic in the Blood

Genasi, Earth-Elemental Bloodline, Elemenatl Focus, Magic in the Blood, Stone Colossus, Stone Slide

Genasi, Fire-Elemental Bloodline, Elemental Focus, Healing Flames, Magic in the Blood

Genasi, Water-Breathing Link, Elemental Bloodline, Elemental Focus, Magic in the Blood, Rapid Swimming

Gnome, Deep-Animal Friends, Burrow Friend, Deepseer, Earth Fist, Expert Dungeoneer, Gnome Foe Killer, Magic in the Blood, Mercantile Background, Natural Trickster, Noble Soul, Piercing Sight, Strong Soul, Survivor, Summon Earth Elemental

Gnome, Rock-Animal Friend, Artist, Burrow Friend, Discipline, Earth Fist, Gnome Foe Killer, Gnomelore, Magic in the Blood, Mercantile Background, Natural Trickster, Piercing Sight, Rapscallion, Rock Gnome Trickster, Rustic Charm, Strong Soul, Titan Fighting, Trivial Knowledge

Gran March-Blooded, Border Watch, Born Follower, Mercantile Background

Greyhawk-Cosmopolitan, Expert Dungeoneer, Fiendsign, Greyhawk Method, Knife Fighter, Luck of Heroes, Mercantile Background, Rhennlore, Silver Palm, Smooth Talk, Spire Walking, Street Smart, Thug, Well Read, Zagyg's Favor

Half-Elf-Elflore, Noble Soul, Rapscallion, Well Traveled

Half-Elf, Drow-Badge of Bondage, Deepseer, Drow Eyes, Elflore, Fiendsign, Strong Soul, Survivor

Half-orc-Badge of Bondage, Headlong Rush, Knife Fighter, Mercenary Background, Raider's Spirit, Rapscallion, Resist Poison, Swift and Silent

Halfling, Hairfoot(Lightfoot)-Halfling Lore, Knife Fighter, Improved Low Blow, Low bLow, Mercantile Background, Noble Soul, Nobody's Fool, Smooth Talker, Strong Soul, Swift and Silent, Survivor, Well Traveled

Halfling, Polar-Artic Adaption, Driftwalker, Survivor

Halfling, Stout-Deepseer, Halfling Lore, Knife Fighter, Mercantile Background, Militia, Swift and Silent, Strong Soul, Well Traveled

Halfing, Tallfellow-Elflore, Faerie Mysteries Initiate, Forester, Halfling Lore, Knife Fighter, Swift and Silent, Strong Soul, Well Traveled

High Folk-Border Watch, Ehlonna's Way, Elflore, Mercantile Background

Ice Barbarians-Ancestral Spirit, Artic Adaption, Axe Thrower, Dreadful Wrath, Driftwalker, Jotunbrud, Mountain Fighter, Oral History, Raider's Spirit, Troll Blooded, Vatun's Touch

Irongate-Border Watch, Defensive Expert, Dwarflore, Mercantile Background, Mountain Fighter, Well Read

Iuz-Blooded, Fiendsign, Orc Blooded, Raider's Spirit, World Weary

Keoland-Giantkiller, Rustic Charm, Silent Method, Wastri's Blessing, Well Read

Ket-Badge of Bondage, Blooded, Border Watch, Merccantile Background, Tongue of Mouqol

Lendore Isles-Spellwise, Elflore, Faerie Mysteries Initiate, Otherworldy(Elf only), Spirit of the Sea, Stormheart, Well Read

Lordship of the Isles-Badge of Bondage, Jungle Fighter, Mercantile Background, Spirit of the Sea, Stormheart, Well Read

North Kingdom-Badge of Bondage, Celestial Scion, Fiendsign, Orc Blooded, World Weary

Nyrond-Blooded, Border watch, Exercises of arnd, Rustic charm, Sagacious Method, Well Read

Oeridian-Blooded, Born Follower, Exercises of Arnd, Noble Soul

Olman-Atlan's Mark, Badge of Bondage, Jungle Fighter, Raider's Spirit

Onwal-Badge of Bondage, Blooded, Mercantile Background, World Weary

Pale-Born Follower, Great Fervor, Lightbringer, Noble Soul, Theocrat, Troll Blooded

Paynims-Bareback Soul, Blooded, Horselore, Horse Nomad, Mercenary Background, Raider's Spirit, Survivor

Perrenland-Driftwalker, Fiendsign, Mercenary Background, Militia(Pike), Mountain Fighter

Pomarj-Badge of Bondage, Blooded, Mountain fighter, Orc Blooded, Raider's Spirit, World Weary

Ratik-Border Watch, Exercises of arnd, Mountain Fighter, Vatun's Touch

Rhennee-Rapscallion, Rhennlore, Second Sight, Well Traveled

Rovers of the Barrens-Bareback Soul, Blooded, Horselore, Horse Nomad, Raider's Spirit, Survivor, World Weary

Scarlet Brotherhood-Badge of Bondage, Blooded, Great Fervor, Jungle Fighter, Shadow Shield, Shadow Song, Spirit of the Sea, Stormheart, Tatoo Focus, World Weary

Sea Barons-Badge of Bondage, Mercantile Background, Rapscallion, Spirit of the Sea, Stormheart

Sea Princes-Badge of Bondage, Blooded, Jungle Fighter, Landless Nobility, Spirit of the Sea, Stormheart, Wastri's Blessing, World Weary

Shield Lands-Blooded, Border watch, Defensive Expert, Noble Soul, World Weary

Snow Barbarians-Ancestral Spirit, artic Adaption, Axe Thrower, Dreadful wrath, Driftwalker, Jotunbrud, Mountain Fighter, Oral History, Raider's Spirit, Troll Blooded, Vatun's Touch

Solnor Compact-Celestial Scion, Cosmopolotan, Spellwise, Fiendsign, Magical Training, Mercantile Background, Nexus Method, Well Read

Sterich-Blooded, Border Watch, Fiendsign, Giantkiller, Landless Nobility, Mountain Fighter, World Weary

Stonehold-Ancestral Spirit, Artic Adaption, Blooded, Driftwalker, Grim Visage, Mercenary Background, Mountain Fighter, Oral History, Orc Blooded, Raider's Spirit, Vatun's Touch

Suel-Blood of Kord, Heir of Lendore, Pureblooded Suel, Well Read

Sunndi-Border Watch, Defensive Expert, Elflore, Rustic Charm, Wastri's Blessing

Tenh-Blooded, Landless Nobility, Mercenary Background, World Weary

Tiefling-Deepening Darkness, Fiendish Bloodline, Fiendsign, Improved Energy Resistance, Outsider Wings, Planetouched Animal Affinity

Tiger Nomads-Badge of Bondage, Bareback Soul, Horselore, Horse Nomad, Raider's Spirit

Touv-Blooded, Jungle Fighter, Noble Soul

Tusmit-Great Fervor, Mercantile Background, Mercenary Background, Mountain Fighter

Ulek States-Dwarflore, Elflore, Gnomelore, Halfling Lore, Landless Nobility(Principality only), Mercantile Background, Mountain Fighter, Noble Soul

Ull-Bareback Soul, Fiendsign, Mercenary Background, Mountain Fighter, Orc Blooded, Raider's Spirit

Urnst States-Mercantile Background, Mountain Fighter(Duchy only), Rapscallion(County only), Rustic Charm, Well Read

Valley of the Mage-Defensive Expert, Mounatin Fighter, Shadowbound, Well Read

Veluna-Great Fervor, Noble Soul, Rustic Charm, Well Read

Verbobonc-Great Fervor, Elflore, Faerie Mysteries Initiate, Mercantile Background, Well Read

Wild Coast-Badge of Bondage, Blooded, Rapscallion, Spirit of the Sea, Stormheart

Wolf Nomads-Bareback Soul, Blooded, Horselore, Horse Nomad, Raider's Spirit

Yeomanry-Badge of Bondage, Blooded, Defensive Expert, Mountain Fighter, Noble Soul

Zeif-Artist, Badge of Bondage, Cosmopolotan, Orc Blooded, Spirit of the Sea, Stormheart, Well Read

Militia feat by region
Halfing, Stout
Perrenland
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Cebrion
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PostPosted: Tue May 22, 2012 9:19 pm    Post subject: Re: Regional Feats for Greyhawk Reply with quote

Cyrusalthantas wrote:
This is an extension of the Greyhawk Regional Feats as presented in Dragon 315 & 319 in which I have adapted most of the regional/racial feats from the Forgotten Realms books to the Greyhawk regions.

If you notice any feats missing it is due to the fact that either I don't have access to the source or I couldn't find a good region to assign that feat to.

As you can tell this is a work in process. I am currently adding languages spoken in each region and plan on going back through the books to show where each feat can be found.


I think that people would find this very helpful, as there are just a ton of feats out there, and a ton of books they are scattered throughout. Perhaps parentheses with an acronym for the source after the feat. For example, "Eschew Materials (PHB)", or "Blood of Kord (DRG315)".
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Cyrusalthantas
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PostPosted: Tue May 22, 2012 9:26 pm    Post subject: Reply with quote

Happy Exactly what I was planning on doing
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Argon
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PostPosted: Tue May 22, 2012 9:47 pm    Post subject: Reply with quote

Cyrusalthantas,

Welcome to the boards. Nice post I second Cebrion's suggestion and you have noted that is your intention as well. If you get a chance visit us for the Thursday night chats look to your left for the link see the Greytalk Chat Now! (with Java). I always look forward to seeing new people with fresh ideas and elaborate on their GH ideas.

If you get a chance post in the welcome to Greyhawk forum.

Later

Argon
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Cyrusalthantas
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PostPosted: Tue May 22, 2012 10:04 pm    Post subject: Reply with quote

Thank you Argon. I will try to make it one of these days. I've always intended to login into the chat, just haven't done so.
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mtg
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PostPosted: Wed Jul 11, 2012 4:55 am    Post subject: Reply with quote

Hey Cyrusalthantas, I like your approach and look forward to when you've added the sources. I was just thinking this morning about the LGJ Greyhawk feats (can't recall the particular issue) and whether they would be well interpreted in Pathfinder as Traits.

(Traits were introduced in a Pathfinder web supplement and expanded in their Advanced Players Guide. They're like "half-feats" in game mechanic power and intended to help further character customization for a particular campaign.)

Please let us know once you're ready to repost with source citations. (Maybe it'd be a good Canonfire Crier submission?)
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Cyrusalthantas
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PostPosted: Sun Jul 22, 2012 12:11 pm    Post subject: Reply with quote

Thanks mtg. I will definitely keep Canonfire updated as I proceed and will think of submitting to the Crier once the project is complete. I'm hoping to update my work by the end of August.

As for Pathfinder, I don't know if the regional feats would work as the only rules I've read is the public beta.
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jamesdglick
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PostPosted: Wed Aug 22, 2012 2:27 pm    Post subject: Re: Regional Feats for Greyhawk Reply with quote

Cebrion wrote:

...I think that people would find this very helpful, as there are just a ton of feats out there, and a ton of books they are scattered throughout. Perhaps parentheses with an acronym for the source after the feat. For example, "Eschew Materials (PHB)", or "Blood of Kord (DRG315)".


-I have both of those Dragons and I have the Complete Warrior, Adventurer, Scoundrel, and Heroes of Battle but I don't recognize Militia or Knifefighter...
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Cyrusalthantas
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PostPosted: Wed Aug 22, 2012 6:24 pm    Post subject: Re: Regional Feats for Greyhawk Reply with quote

jamesdglick wrote:
Cebrion wrote:

...I think that people would find this very helpful, as there are just a ton of feats out there, and a ton of books they are scattered throughout. Perhaps parentheses with an acronym for the source after the feat. For example, "Eschew Materials (PHB)", or "Blood of Kord (DRG315)".


-I have both of those Dragons and I have the Complete Warrior, Adventurer, Scoundrel, and Heroes of Battle but I don't recognize Militia or Knifefighter...


Militia is from the Forgotten Realms Campaign Setting and Knifefighter is from the Players Guide to Faerun.
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jamesdglick
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PostPosted: Thu Aug 23, 2012 7:18 am    Post subject: Re: Regional Feats for Greyhawk Reply with quote

Cyrusalthantas wrote:


...Militia is from the Forgotten Realms Campaign Setting and Knifefighter is from the Players Guide to Faerun.


...that would explain why I haven't seen them... Wink Laughing
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Argon
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PostPosted: Fri Aug 24, 2012 8:31 pm    Post subject: Reply with quote

I thought knifefighter was a regional feat from where I live in J.C., NJ. Smile

Later

Argon
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jamesdglick
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PostPosted: Thu Oct 25, 2012 9:01 am    Post subject: Reply with quote

I figure that the regional thing is more of a suggestion than a hard and fast rule (yes, some would say that every rule is really just a suggestion to the DM, but anyway... Laughing ).

Mercenary Background: If you're starting with a 1st level PC with 0 XP, the PC should not be eligible; all that travelling, and not a single XP to their credit? An exception might be if they they did a lot of travelling with their parent(s) when young (parents get the kid's XPs for facing weather, illness, etc). In that case, it should be open to more than just those of a "mercenary" background; travelling merchants spring to mind. It could also be open to someone who never really went anyway, but did a ton of studying.

For the following, I use the social class rules which are from (IIRC) AD&D1 Unearthed Arcana and Dragon #70:

Mercantile Background: I'd say anyone whose parent (usally, the father) was a master level craftsman or a successful merchant (Lower-Middle Class or higher) is eligible for this one.

Well Read: Anyone who is Middle-Middle Class or higher can usually earn this one.
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PostPosted: Sat Oct 27, 2012 6:50 pm    Post subject: Reply with quote

Argon wrote:
I thought knifefighter was a regional feat from where I live in J.C., NJ. Smile

Later

Argon


Negative Esse.... any dungeon "vato" worth hezz salt knows he's from San Antonio..... Evil Grin And to further support to this notion... the most famous knife fighter in the world died in the Alamo in San Antonio..... James Bowie..... Cool
As Always Texas Leads the way.
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PostPosted: Wed Oct 31, 2012 9:49 am    Post subject: Reply with quote

Dark_Lord_Galen wrote:

...the most famous knife fighter in the world died in the Alamo in San Antonio..... James Bowie..... Cool
As Always Texas Leads the way.


-Operative word is "died". Razz

Yeah, I know. He was "sick". Laughing

He was also an Arkansan...
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PostPosted: Thu Nov 01, 2012 12:54 pm    Post subject: Reply with quote

I just got D&D 3.5 Unearthed Arcana. Before now, I sometimes gave characters (both PC and NPC) a special "disability" (bad hearing, bad eyesight, inability ot swim, etc) in my D&D 3.5 campaign in exchange for an advantage ala AD&D Skills & Powers. It looks like this has been standardized in D&D 3.5 as "Flaws" (in exchange for feats).

1) What other books list Flaws for Feats?

2) Any regional flaws? Lacking official versions, anyone want to try coming up with their own? Laughing
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PostPosted: Fri Nov 22, 2013 8:19 am    Post subject: This may help Reply with quote

I've found this resource to be of GREAT help while transferring my existing GH campaign into 3.5 edition. This is a link to the Living Greyhawk Campaign Sourcebook. Ignore the Living Greyhawk sections and stick with pages 1, 9-13, 25-58, and 62-71. INVALUABLE in my humble opinion. As was mentioned above the regional feats are indeed in Dragon Magazine issues # 315 & 319. Both can be had as PDF's for $4.95 each on Paizo.

Don't think I'm breaking any copyright laws. This was just the official rules for running those tournaments. Feel free to use the bolt from the blue to sufficiently slap me down if I've offended the copyright police. Or in lieu of that simply remove the link and look it up yourself from my description above. :D

http://files.meetup.com/47273/Living%20Greyhawk%20Sourcebook%20596CY.pdf

Hope that helps people!
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PostPosted: Wed Nov 27, 2013 6:44 pm    Post subject: Reply with quote

jamesdglick wrote:
I just got D&D 3.5 Unearthed Arcana. ... It looks like this has been standardized in D&D 3.5 as "Flaws" (in exchange for feats).

1) What other books list Flaws for Feats?

2) Any regional flaws? Lacking official versions, anyone want to try coming up with their own? Laughing

Hey there, James! Personally, I love using flaws too! There is the potential for abuse, especially if one is using Pathfinder, but, I think that it's a great idea. There was a series of columns in Dragon Magazine called "Class Acts" that sometimes included new flaws, and there was an article in issue #328 (February '05) titled "Nobody's Perfect" that had 24 new feats that were organized along racial lines. But, really, anyone could take them (as long as they met any prerequisites).

I think some of those would make really great regional stuff.

Oh, and for the OP, I *totally* prefer Pathfinder. You should *totally* go with it ... especially since they're doing the playtest for the new "Advanced Class Guide". The "Brawler" is awesome. It's like a monk, only without the mysticism and a whole lot more straight-fighter-styled! Smile
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PostPosted: Fri Nov 29, 2013 1:05 pm    Post subject: Reply with quote

Icarus wrote:
... There was a series of columns in Dragon Magazine called "Class Acts" that sometimes included new flaws...


-Yeah, some of the #300-series have the and I've been adding them to my "collection" of rule additions. Just haven't bought much new stuff recently.
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Cyrusalthantas
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PostPosted: Sat Nov 30, 2013 11:22 am    Post subject: Reply with quote

I'll have to take a look at that. I have read through the Pathfinder beta rules and have mined it for ideas. But currently I don't have the budget to get involved completely in another system and all of my recent work has been dedicated to 3.5. Also all of the people I've gamed with recently play 3.5 and don't want to make the switch.
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Icarus
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PostPosted: Sat Nov 30, 2013 2:35 pm    Post subject: Reply with quote

Cyrusalthantas ... I think that you'd be surprised.
It's 90% the same. It's not really all that much of a difference in the systems. Granted, they combined a few skills, beefed up a few classes a little, and there's the odd thing or two that changed, but, as a whole system ... it's pretty much just 3.75, as some have called it.
Pathfinder and 3.5 aren't all that different. And not so different as 3.0 and 3.5, I don't think.
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jamesdglick
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PostPosted: Mon Dec 09, 2013 12:29 pm    Post subject: Reply with quote

Icarus wrote:

...Hey there, James! Personally, I love using flaws too! ...


-Actually, I forgot about traits. "Illiteracy" has got to be the most useful one in the book. How did D&D3X campaigns get along without it? I extemporized by giving anyone who was illiterate 2 extra skill points, sort of like barbarians. UA made it one skill point, so now I get to fix as I go... Laughing
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PostPosted: Wed Dec 11, 2013 9:13 am    Post subject: Reply with quote

Icarus wrote:
Cyrusalthantas ... I think that you'd be surprised.
It's 905 the same. It's not really all that much of a difference in the systems. Granted, they combined a few skills, beefed up a few classes a little, and there's the odd thing or two that changed, but, as a whole system ... it's pretty much just 3.75, as some have called it.
Pathfinder and 3.5 aren't all that different. And not so different as 3.0 and 3.5, I don't think.

I concur (and am one that does label it 3.75) LOL
Nice to see you commenting again Icarus...... like the "modernized web page" of your works too... (havent peaked in there lately,, saw some new things) Keep up the good work!
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