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    Keoish Internal Secruity Report referencing Salinmoor
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    Grandmaster Greytalker

    Joined: Aug 05, 2004
    Posts: 1446

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    Tue Nov 06, 2007 8:22 am  
    Keoish Internal Secruity Report referencing Salinmoor

    Link -

    This is just great work! I especially like the degenerate cults angle. For me this is a fine line to tread - not too HLPish but still getting the idea across (which HPL did better than anobody IMO). Nice job!
    Grandmaster Greytalker

    Joined: Nov 23, 2004
    Posts: 1212

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    Tue Nov 06, 2007 10:08 am  

    I hope we will be seeing more spy reports!
    Plar of Poofy Pants
    Grandmaster Greytalker

    Joined: Nov 07, 2004
    Posts: 1845
    From: Mt. Smolderac

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    Tue Nov 06, 2007 8:59 pm  

    A veritable cornucopia of plot points. Good work!
    Adept Greytalker

    Joined: Aug 10, 2003
    Posts: 333
    From: Harker Heights, TX

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    Sun Nov 11, 2007 8:41 am  
    more notes

    A few additional notes from the author on my article:

    I have run the U1-3 modules before and some of my developments reflect my old campaigns. From the U series, the two excise officers, Tom and Will Stoutly, joined up with my players for some other adventures, eventually becoming adventuring NPCs themselves. As such, Will became an admiral in the Keoish navy. I just changed his name a bit.

    As my players adventured using Keoland as their base of operations, I have modified many modules to take place in this area. I played the Ravager of Time using the Hools as the setting, did the sahuagin trilogy off the coast, and used a short adventure from the old World of Greyhawk boxed set in the Dreadwood (I converted the "Werewolves of the Menowood" to the Dreadwood).

    Each of those ideas was incorporated into my intell report. I also loved the DA2 Temple of the Frog module, and made that fit into the Hools as well. That module is worth it for the great map and well thought lay out of the temple alone.

    Also, I like the idea of returning soldiers from the old Imperial Keoland days bringing back some northern religions to the southern lands. "Puritanical" attitudes just implies Pholtus, so I populated some Pholtans in the region.

    I also wanted to put in a haunted castle in the region. A ghastly prison seemed to fit the bill. A prison of this sort may be a closely held secret, perhaps even located within the Hools to prevent escapes.

    For an easy adventure idea, you can just convert the module N1 - Against the Cult of the Reptile God to the Saltmarsh area. Instead of a naga, an aboleth can be used in its place. That module has some good ideas in how to run the evil cult and was partially the inspiration for the main part of the article (the other being HP Lovecraft). Besiodes, it was another great module.

    Let me know what works for you.

    Journeyman Greytalker

    Joined: Jan 05, 2007
    Posts: 217
    From: Vancouver

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    Mon Nov 12, 2007 9:49 am  

    This is an excellent article. I especially enjoyed the references to Ravager of Time and Temple of the Frog, they were integrated very nicely into Greyhawk.

    Keep up the nice work, O-D, hope to see more soon.

    Trevor Watson
    Grandmaster Greytalker

    Joined: Nov 23, 2004
    Posts: 1212

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    Fri Nov 16, 2007 8:39 am  

    This is as good a place to put this link as anywhere.

    Most contributor to UPF1 have made the connection with the sahuagin series so look in this ...

    and here
    Plar of Poofy Pants
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