In dungeon 91 is an adventure called Kambranex's Machination. It references the Flan, and the Belching Vortex of Leuk-O. This is obviously an inference to GH, but what exactly? Where would such a vortex be found? I have not been able to obtain a copy of LGJ #1 which is referenced.
This is what I've got on my site, Anced_Math, about that adventure:
Quote:
D&3e, levels 5-13 (9). This adventure builds upon Erik Mona's "Places of Mystery" detailing "The Belching Vortex of Luek-O), from Living Greyhawk Journal #1, and is set in the Hellfurnaces. Half-machines threaten Flan villagers; the PCs save them.
Thanks Grodog. Actually I had already been to your site looking (Thanks for the site btw) and was just curious about Leuk-O. I know nothing about him other than he made a machine(?) and Leukish is named after him (?) and that he poped up here.
he was a named tacked onto a 1e artifact that people have been trying toi work into the setting for some time based on the limnited information provided. ;)
Finally, the Oeridians created their great empire because their great commanders, mages, and tribal leaders believed that this was their destiny. Driven from their homelands by a great cataclysm, they founded the great capital of Rauxes nearly 4,000 miles from their ancient homeland. No other people traveled nearly as far of their own volition (the Suel were forced to do so).
Restless and driven, great pre-Aerdy commanders of warfare such as Andorann, Leuk-O, with his massive magical juggernaut, and Tuerny the Merciless conquered vast swathes of land because this was what they had to do. No matter how rich and fertile any particular land might be, there was always an imperative to expand further, to head beyond, to conquer the vastness of the Flanaess and gain the longed-for glory of triumph and
rulership.
Other races did not possess this burning fire.
and
Quote:
The Oeridians brought a handful of magical artifacts of extraordinary antiquity with them. Until its rumored destruction by the earth elementals of Al-Fasrallah, the Mighty Servant of Leuk-O—a huge war machine/juggernaut resistant to damage from weapons and magic—and the similar machine of Lum the Mad wreaked havoc on opposing armies. Orbs of dragonkind were used to capture dragons from the Griff-Corusk Mountains and press them into service. The effects of a squadron of dragons creating magical fear in a wide swathe was decisive in many a battle.
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