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The Suel Pantheon: Pyremius

 
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Cebrion
Black Hand of Oblivion
Black Hand of Oblivion


Joined: Feb 16, 2003
Posts: 3736
Location: So. Cal

PostPosted: Tue Feb 08, 2005 7:01 pm    Post subject: The Suel Pantheon: Pyremius Reply with quote

Priests of Pyremius(God of Fire, Poison, Murder)

AL: any evil, RA: red with yellow and orange flame-shaped swatches, SY: the face of a yagnoloth, AR: any, Wpn: blowgun, broadsword*, dagger, dart, flail, garrote, mace, scourge*, whip*; SPH: all, charm(m), combat, divination(m), guardian, elemental(fire), healing(r), necromantic(r), protection(m), summoning, sun(m, r), weather, Spl: none, Add: Chariot of Sustarre, detect lie, faerie fire, obscurement, tongues.

Priests of Pyremius are some of the most vile, despicable, and dangerous villains in existence. They glorify the tenets of their religion: fire, poison, murder. At 1st level, Priests of Pyremius gain the bonus non-weapon proficiencies of fire building and herbalism (to make poisons). Priests of Pyremius may use the two-weapon fighting style and may even specialize in it. Priests of Pyremius can command undead. Demi-human and humanoid worshippers of Pyremius may multi-class as thieves, assassins, and fighters. As they advance in level, Priests of Pyremius also gain the following abilities and hindrances:

Level...Fire Save Bonus...Cold Save Bonus...Granted Power
1-4:...................+1..................................-1.....................~
5-8:...................+1..................................-1.....................~
9-10:....................~...................................~...............Pyrotechnics 1/day
11-13:..............+1...................................-1................Fire Shield(heat version) 1/day
14+:..................+1..................................-1................Fireball(1d6/level, no limit) 1/day

All saving throw bonuses and penalties are cumulative. Also, at 11th level, a priest of Pyremius suffers +1 damage per die (up to the maximum amount for that die type) from cold attacks. At 14th level, one point of damage lost from a cold spell is permanent until regained by use of a restoration or wish spell.

Pyremius is worshipped by humans and some humanoids, namely the jermalaine, firenewts and grimlocks. Pyremius has a strong following among the Scarlet Brotherhood and occasionally personally aids them in their plans. Hidden temples to Pyremius can be found in many large cities throughout the Flanaess. He has some worshipers among the northern barbarians as well as those in Hepmonoland and the Amedio Jungle, though these are few.

References:

Dragon Magazine # 89, “Gods of the Suel Pantheon: Fiery Pyremius, nasty Beltar, and bearlike Llerg”, by Leonard Lakofka.

Recommended Reading:

The Scarlet Brotherhood, by Sean K. Reynolds

Visit this link http://www.canonfire.com/cfhtml/modules.php?name=Forums&file=viewtopic&t=932&sid=8f2e0b03c2229d704b3dc2fbf607d1a2 for an explanation of how and why these entries were compiled and for links to other information.
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