Syzygyst writes "Postfest XVIII (Richfest 2016): Talako Mambenorn - Of the Figurines Of Wondrous Power
An excerpt from one Talako Mambenorn, mage, to the infamous Rary (The Traitor). Among other things, it concerns the Figurines Of Wondrous Power.
The following is an excerpt from a correspondence written
by the capable mage Talako Mambenorn, intended as his own introduction to the
infamous mage Rary, called The Traitor. His true motivations for such a
treatise are unknown. Items (usually game-related) that do not appear in
Talako's text are demarked by [*...*].
Of Maeralt Abatrix:
The University of Magic Arts in Greyhawk is a renowned
school of the arcane. Mages of considerable prowess have graduated from its
granite walls. There are a few practitioners, however, who fail to pass their
final exams. One such individual is Maeralt Abatrix. The school record has him
hailing from Bissel -- Thornward in particular. Not a great student, by any
means, was Maeralt, which contributed to his failure at graduating. But he was,
nonetheless, an ardent artificer. In fact, he was expelled for crafting a small
golem of hardened iron that managed to destroy one of the school's
alchemical laboritories.
I mention Maeralt as I am now turning attention to the
fabled Figurines of Wondrous Power. Maeralt, in fact, fashioned two items of
similar design. Whether these items may be considered true members of the
Figurines is in question, but they are so like them that I would be hard
pressed to exclude them. More fascinating, is how Maeralt managed to make such
items. Though that tale is interesting in its own right, i'll simply come to
the point and say that Maeralt used an item of considerable potency in helping
him to craft these strange items. But before I get to that, I’ll detail the two
items.
Of The Lodestone Sloth:
This strange figurine is fully 2 inches in height. It is
made of lodestone [* magnetized magnetite *] and acts similar to a Stone of
Weight (Loadstone), except it is not cursed: the bearer may discard it at any
time. The statuette depicts a sloth [* similar to Earth's brown-throated,
three-toed sloth *]. This specific creature, bearing 3 talon-toes, is of a
species indigenous to Hepmonaland. The creature produced by the token is about
2 feet in length and weighs about 10 pounds (average for its species, I
believe). It has a movement (crawling/climbing) of approximately 2 meters per
second, which I have measured.
Why would one carry such an item? The interesting
properties of this item are in regard to the Loadstone function. As one bears
the Sloth stone, the counter-inertia is actually stored as a potential in the figurine: it charges. One may then, upon
bringing the Sloth to life, expend those charges, possibly any number of them,
to speed up the Sloth to incredibly fast levels. I believe it may be a doubling
of the sloth's speed per time-frame per charge, without any effect on the
sloth's precision of movement. Methinks I have tried up to 8 charges, and the
sloth was, indeed, no longer slothful. I have perceived, however, a slight
anomaly in the mana-flow during higher rates of movement. I shall have to
investigate further.
[* For every round that the wearer experiences the
effects of the Loadstone, a charge (round-charge) is added to the figurine. The
sloth-stone can hold up to 100 charges at a time. The charge remains even if
the item changes hands. When the sloth is active (alive) up to 10 charges can
be expended per round by the owner. Each round-charge may confer extra motion
to the sloth, doubling it's speed. The sloth's normal movement rate (crawling
or climbing), is 2 meters (m) per minute. Any number or charges can be expended
per round. There is one caveat. Expending charges induces a risk, called
Burnout, that the magic will misfire, 'killing' the sloth and rendering it back
to its inert state, the dweomer being forever lost.
The following data list is in the format:
# charges (per round): xX speed multipler = rate (per
min. / per sec.) % chance of burnout.
0: x1 speed = 2 m per min.; 0%
1: x2 speed = 4 m per min.; 1%
2: x4 speed = 8 m per min.; 2%
3: x8 speed = 16 m per min.; 3%
4: x16 speed = 32 m/min.; 4%
5: x32 speed = 64 m/min. (~ 1 m/sec.); 5%
6: x64 speed = 128 m/min. (~ 2 m/s); 6%
7: x128 speed = 256 m/min. (~ 4 m/s): 7%
8: x256 speed = 512 m/min. (~ 9 m/s): 8%
9: x512 speed = 1024 m/min. (~ 17 m/s): 9%
10: x1024 speed = 2056 m/min (~ 34 m/s): 10%
These are actual (real-world) rates, so the speed per
game-round will depend on the edition and the GM's interpretation. When the
sloth is moving via charges, it moves with as much precision as it would at its
normal speed. Without expending any charges (or if no charges exist to expend),
the sloth moves as a normal example of the species. The exact stats for the
sloth are up to the GM/game-version, but it should be treated as a normal
animal, but of Low, rather than Animal, intelligence. It is meant to run
errands only. And note, the creature can spend no more than 6 hours a day in
its live form.*]
Of The Sardonyx Pseudo-Dragon:
A mere 1/2-inch in size, comprised of bands of red sard
and black onyx, this tiny statuette can become a pseudo-dragon that will obey
the owner's telepathic commands. It can only spend 1/3rd of each day (8 hours)
as a live pseudo-dragon. It will immediately revert to the minimal, inert form
if that time limit is reached. This item differs from the common figurines in
that when the pseudo-dragon is killed, it returns to its iconic form,
completely sable in color (no longer banded), and the pseudo-dragon aspect can
never be reborn: it is dead, forever a mere token. Also, the pseudo-dragon will
heal wounds at the rate of 1 hit-point per hour when returned to its
statue-state, and will reflect that degree (which may be total) of healing upon
being re-animated.
And here I now return my attention to the tool with which
Maeralt crafted his personal figurines...
Of The Stylus Of Faunal Figurines:
I know not the creator of this item. What is known,
however, is that this item is of extreme assistance in crafting items like the
Figurines. Not many know of its existence. I doubt that even your exalted self
has heard of it. This implement may have been fashioned by none other than the
legendary Queen Ehlissa, also said to have been the progenitor of many, if not
all, of the storied Figurines. Perhaps this item even predates the first of
those statuettes. Whatever its origin, it is an exquisite tool.
The Stylus is a shaft of bone, some 14" in length,
magically hardened. My own researches indicate the bone is from the femur of a
weretiger. Upon one end, covering about 6 inches of the length of the shaft,
are uniformly arrayed a series of beautiful feathers. As far as i can
ascertain, they are a mixture of plumage from a young phoenix, a cockatrice,
and a couatl. Upon the tip of the opposite end is fashioned a most unusual
etching bit: a small blade, like the tip of a chisel that is both pointed and
edged, made from the most unique substance. It took me great effort and to
determine the nature of this tip. I am calling it diamantite, for it is an
alchemical composite of diamond and adamantite. I know of no harder substance
on Oerth. It is a translucent, dark silver in appearance that shimmers and
sparkles in any light. It even seems to cast tiny "rainbows" about
its surface. Soon I will pursue a full discourse on the material. But I
digress.
Given proper magical guidance and effort of both hand and
will, this tool can cut anything I have placed before it. Indeed, this magical
tool actually seems to "melt" materials as it cuts through them,
aiding the user to mold items to a near perfect resemblance of that, which
resides in his mind's eye.
Master Rary, how I know these details is that I
am currently residing in Maeralt's humble manor and tower, after having laid
him low with a little spell I have titled Talako's Terrible Transgasm. I let
you know this so that I might beseech..."