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    Re: Dreadlands: The Pomarj Peninsula! (Score: 1)
    by eanondson on Fri, May 14, 2004
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    I assume you are referring to the woods in the hills. For one the LGG map doesn't purport to have the level of detail I am doing. Second the LGG map is based on the map that came in The Adventure Begins, which itself it based on the Darlene map from the 83 boxed set. The hexes in the Darlene map only represented the type of terrain that is the majority terrain type per hex. The forests I put in the Principalty are up in the hills, and those forests are smaller than what a Darlene hex would have been anyway.

    Lastly, the slopes of hills and mountain are highly highly likely to be tree-covered in reality. Therefor I put a good amount of forests on the slopes where I felt they might make some sense.

    (A note on my forests: I don't cover the hills and mountains entirely with the trees which are in all likelihood there for the simple matter that there will be a treeline at high elevations. Also, and this is most important, covering everwhere trees would be in the mountains would hide the topography. So I try to give a good balance.)

    Twembly Manor, Oakenburgh and Brenfluss, those are all locations in the module "Patriots of Ulek."

    For the road system, I just connected major cities via reasonable routes, for the most of them. About the fortresses, I seem to recall reading in the Principality of Ulek LG site that a line of defensible fortresses were being built along the base eastern edge of the hills along a road going north (along the border with the Pomarj Empire) to the Prinzefeld domain. If you are aware of a system of roads that have been described somewhere, I'd love to know about it!

    Eric Anondson

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